Player Matchup

Da Ji
Da Ji
SharpShooter8os
Da Ji
Level 66
God Stats
3W - 1L
1,500 SR
Queue Stats
241W - 238L
1,401 Elo+
Solo
Nu Wa
Nu Wa
That_Guy_Thony_
Nu Wa
Level 106
God Stats
14W - 9L
1,500 SR
Queue Stats
350W - 325L
1,437 Elo+
Party 2
Chang'e
Chang'e
Yusuffocate
Chang'e
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Solo
Cupid
Cupid
aW-JuLito
Cupid
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 152L
1,481 Elo+
Solo
Sun Wukong
Sun Wukong
jcmaz1210
Sun Wukong
Level 66
God Stats
10W - 8L
1,500 SR
Queue Stats
267W - 247L
1,407 Elo+
Party 2
Team Averages
Level 77
1,500 SR
1,445 Elo+

VS

Team Averages
Level 63
1,646 SR
1,675 Elo+
Da Ji
Da Ji
BRASILGUNNER
Da Ji
Level 25
God Stats
27W - 21L
1,753 SR
Queue Stats
387W - 414L
1,468 Elo+
Party 1
Kukulkan
Kukulkan
GrayGanzo
Kukulkan
Level 67
God Stats
2W - 2L
1,700 SR
Queue Stats
19W - 14L
1,467 Elo+
Solo
Sylvanus
Sylvanus
ThatKidHyperion
Sylvanus
Level 89
God Stats
6W - 6L
1,748 SR
Queue Stats
54W - 51L
1,841 Elo+
Party 3
Amaterasu
Amaterasu
gaba5141
Amaterasu
Level 106
God Stats
13W - 5L
1,500 SR
Queue Stats
248W - 241L
1,866 Elo+
Party 1
Medusa
Medusa
toogood2playU415
Medusa
Level 28
God Stats
9W - 8L
1,527 SR
Queue Stats
19W - 13L
1,733 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 7
9,079
504
9,916
12,776
7,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
10 / 2 / 6
10,397
578
19,150
9,656
3,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
Yusuffocate
Chang'e
13
1 / 6 / 2
7,953
442
6,870
11,901
4,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cupid
aW-JuLito
Cupid
15
0 / 2 / 4
8,761
487
7,247
9,841
2,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
jcmaz1210
Sun Wukong
18
7 / 0 / 5
10,926
607
12,931
15,712
8,422
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
7,186
399
4,099
17,882
5,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
GrayGanzo
Kukulkan
13
4 / 6 / 2
8,263
459
9,252
11,496
3,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
12
2 / 3 / 6
8,351
464
7,497
16,310
10,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amaterasu
gaba5141
Amaterasu
12
1 / 6 / 0
7,300
406
6,759
17,299
12,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
6 / 1 / 4
9,617
534
9,317
10,940
5,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
27
21
Kills
14
14
Deaths
22
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Kukulkan
GrayGanzo
Kukulkan
4
6
2
0.83
W
3
4
7
1.63
L
Sylvanus
2
3
6
1.67
W
10
2
6
6.5
W
Chang'e
Yusuffocate
Chang'e
1
6
2
0.33
W
Cupid
aW-JuLito
Cupid
0
2
4
1
L
Amaterasu
gaba5141
Amaterasu
1
6
0
0.17
W
Sun Wukong
jcmaz1210
Sun Wukong
7
0
5
9.5
L
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,114
Damage
36,924
59,886
Taken
73,927
26,593
Mitigated
38,337
22,478
Healing
19,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,099
626
0
5,396
17,882
5,837
0
5,306
12,162
0
41,412
L
Kukulkan
GrayGanzo
Kukulkan
9,252
1,798
472
1,067
11,496
3,859
0
4,100
7,102
40,859
0
W
9,916
2,241
0
1,645
12,776
7,781
0
4,077
8,655
4,454
48,390
L
Sylvanus
7,497
1,798
1,126
3,883
16,310
10,734
116
6,256
9,732
30,425
0
W
19,150
3,116
0
1,789
9,656
3,430
2,017
4,131
5,500
60,784
0
W
Chang'e
Yusuffocate
Chang'e
6,870
672
1,331
3,983
11,901
4,050
0
4,117
7,759
27,962
0
W
Cupid
aW-JuLito
Cupid
7,247
3,451
0
5,988
9,841
2,910
734
2,720
7,093
0
61,212
L
Amaterasu
gaba5141
Amaterasu
6,759
4,376
0
4,993
17,299
12,095
1,100
4,838
12,229
0
37,870
W
Sun Wukong
jcmaz1210
Sun Wukong
12,931
2,418
0
7,742
15,712
8,422
341
2,077
13,290
193
73,963
L
9,317
3,611
0
2,729
10,940
5,812
204
4,386
6,276
5,725
58,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,116
Gold Earned
40,717
502
Minions Killed
378
0
Camps Cleared
0
1,612,340
Distance Traveled
1,550,418
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,186
399
77
4
0
355,784
0
L
Kukulkan
8,263
459
68
4
0
283,233
2
W
Da Ji
9,079
504
82
5
0
356,081
5
L
Sylvanus
8,351
464
51
3
0
300,493
1
W
Nu Wa
10,397
578
89
5
0
318,361
2
W
Chang'e
7,953
442
52
3
0
293,489
0
W
Cupid
8,761
487
136
8
0
289,678
0
L
Amaterasu
7,300
406
69
4
0
285,109
0
W
Sun Wukong
10,926
607
143
8
0
354,731
0
L
Medusa
9,617
534
113
6
0
325,799
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role