Player Matchup

Medusa
Medusa
Backt4ge
Medusa
Level 105
God Stats
1W - 2L
1,338 SR
Queue Stats
36W - 30L
1,348 Elo+
Party 2
Bacchus
Bacchus
StarkStoneHeart
Bacchus
Level 98
God Stats
12W - 15L
1,311 SR
Queue Stats
126W - 107L
1,180 Elo+
Solo
Erlang Shen
Erlang Shen
leathalplayz
Erlang Shen
Level 53
God Stats
1W - 4L
1,292 SR
Queue Stats
25W - 48L
1,056 Elo+
Solo
Chronos
Chronos
spokenegrr
Chronos
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,513 Elo+
Party 2
Hachiman
Hachiman
victorlucianosan
Hachiman
Level 23
God Stats
4W - 9L
1,341 SR
Queue Stats
15W - 23L
1,460 Elo+
Party 2
Team Averages
Level 76
1,356 SR
1,311 Elo+

VS

Team Averages
Level 88
1,452 SR
1,480 Elo+
Kuzenbo
Kuzenbo
Coquin4M
Kuzenbo
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Loki
Loki
DiabinhoBissex
Loki
Level 129
God Stats
4W - 4L
1,353 SR
Queue Stats
297W - 304L
1,579 Elo+
Solo
Mulan
Mulan
Hatake46
Mulan
Level 48
God Stats
7W - 11L
1,406 SR
Queue Stats
21W - 36L
1,291 Elo+
Party 1
Cernunnos
Cernunnos
MukaBr
Cernunnos
Level 89
God Stats
9W - 4L
1,500 SR
Queue Stats
276W - 271L
1,531 Elo+
Solo
Scylla
Scylla
ViserysID
Scylla
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Backt4ge
Medusa
12
7 / 3 / 1
7,388
672
9,047
8,008
2,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 2 / 3
5,357
487
3,394
8,382
5,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
leathalplayz
Erlang Shen
10
2 / 5 / 1
6,244
568
3,417
8,696
5,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
spokenegrr
Chronos
9
1 / 4 / 1
5,680
516
4,491
7,350
2,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 4 / 2
5,647
513
4,069
6,282
1,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Coquin4M
Kuzenbo
8
4 / 2 / 4
6,093
554
3,192
8,023
5,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 1 / 5
6,080
553
3,717
7,762
2,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mulan
Hatake46
Mulan
11
2 / 6 / 0
6,018
547
4,123
8,618
5,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
MukaBr
Cernunnos
10
3 / 1 / 3
6,060
551
6,805
7,803
2,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
ViserysID
Scylla
12
7 / 1 / 3
7,341
667
7,197
4,248
1,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
11
Kills
17
18
Deaths
11
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Medusa
Backt4ge
Medusa
7
3
1
2.5
W
Kuzenbo
Coquin4M
Kuzenbo
4
2
4
3
W
1
1
5
3.5
W
Mulan
Hatake46
Mulan
2
6
0
0.33
W
Cernunnos
MukaBr
Cernunnos
3
1
3
4.5
L
0
2
3
0.75
W
Scylla
ViserysID
Scylla
7
1
3
8.5
L
Erlang Shen
leathalplayz
Erlang Shen
2
5
1
0.5
L
Chronos
spokenegrr
Chronos
1
4
1
0.38
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,418
Damage
25,034
38,718
Taken
36,454
16,943
Mitigated
16,717
8,175
Healing
10,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Backt4ge
Medusa
9,047
5,232
0
2,454
8,008
2,658
696
502
7,353
0
37,831
W
Kuzenbo
Coquin4M
Kuzenbo
3,192
1,474
0
1,479
8,023
5,360
26
2,317
5,592
6,938
0
W
3,717
728
0
3,924
7,762
2,312
0
1,499
6,167
0
29,576
W
Mulan
Hatake46
Mulan
4,123
860
0
1,671
8,618
5,394
0
107
8,511
0
25,894
W
Cernunnos
MukaBr
Cernunnos
6,805
3,152
0
2,546
7,803
2,390
316
1,725
6,040
0
33,134
L
3,394
299
0
1,974
8,382
5,036
0
2,484
5,869
13,326
0
W
Scylla
ViserysID
Scylla
7,197
1,191
0
746
4,248
1,261
160
2,025
1,983
35,796
0
L
Erlang Shen
leathalplayz
Erlang Shen
3,417
1,700
0
810
8,696
5,383
0
1,333
7,115
6,700
23,253
L
Chronos
spokenegrr
Chronos
4,491
806
0
1,359
7,350
2,228
138
3,782
3,292
23,155
0
L
4,069
1,866
320
1,258
6,282
1,638
0
1,755
4,465
0
19,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,316
Gold Earned
31,592
234
Minions Killed
239
0
Camps Cleared
0
1,019,808
Distance Traveled
1,043,008
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,388
672
67
6
0
183,955
3
W
Kuzenbo
6,093
554
5
0
0
227,610
5
W
Loki
6,080
553
60
5
0
228,255
4
W
Mulan
6,018
547
49
4
0
179,764
1
W
Cernunnos
6,060
551
51
5
0
183,856
3
L
Bacchus
5,357
487
19
2
0
208,892
1
W
Scylla
7,341
667
74
7
0
223,523
4
L
Erlang Shen
6,244
568
52
5
0
229,483
0
L
Chronos
5,680
516
51
5
0
197,984
3
L
Hachiman
5,647
513
45
4
0
199,494
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role