Player Matchup

Janus
Janus
Eternal_Reaper0
Janus
Level 103
God Stats
6W - 4L
1,577 SR
Queue Stats
126W - 57L
1,554 Elo+
Party 2
Thor
Thor
MarcSharkk
Thor
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 48L
1,554 Elo+
Party 2
Chaac
Chaac
osseus-_
Chaac
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,554 Elo+
Party 2
Team Averages
Level 68
1,526 SR
1,554 Elo+

VS

Team Averages
Level 58
1,500 SR
1,707 Elo+
Achilles
Achilles
DrunkRocketeer9
Achilles
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,707 Elo+
Party 1
Mercury
Mercury
Greystonepower
Mercury
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,707 Elo+
Party 1
Hel
Hel
RestrictedXG
Hel
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,707 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 3
8,288
829
11,547
4,295
1,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 2 / 7
7,048
705
3,594
3,906
2,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Chaac
osseus-_
Chaac
10
2 / 1 / 9
7,169
717
8,038
7,318
5,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
10
2 / 2 / 2
6,774
677
3,781
11,506
9,185
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
2 / 6 / 1
6,282
628
3,414
8,890
4,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 3 / 3
5,997
600
4,362
7,848
2,801
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
11
Kills
4
4
Deaths
11
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Achilles
2
2
2
1.5
W
7
1
3
8.5
L
2
6
1
0.42
W
2
2
7
2.75
L
0
3
3
0.5
W
Chaac
osseus-_
Chaac
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,179
Damage
11,557
15,519
Taken
28,244
8,426
Mitigated
16,390
6,799
Healing
11,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
3,781
1,034
605
2,307
11,506
9,185
0
4,688
6,456
0
14,706
W
11,547
577
753
1,143
4,295
1,168
41
1,223
3,072
40,650
0
L
3,414
1,287
318
385
8,890
4,404
0
3,212
5,563
991
16,320
W
3,594
633
671
429
3,906
2,157
0
745
3,161
745
10,405
L
4,362
399
3,993
3,970
7,848
2,801
0
3,535
4,107
17,911
0
W
Chaac
osseus-_
Chaac
8,038
1,960
277
3,526
7,318
5,101
0
2,566
4,752
1,077
20,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,505
Gold Earned
19,053
123
Minions Killed
72
0
Camps Cleared
0
507,845
Distance Traveled
513,820
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,774
677
27
3
0
167,225
1
W
Janus
8,288
829
78
8
0
168,719
2
L
Mercury
6,282
628
20
2
0
181,272
0
W
Thor
7,048
705
20
2
0
157,320
1
L
Hel
5,997
600
25
3
0
165,323
0
W
Chaac
7,169
717
25
3
0
181,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role