Player Matchup

Guan Yu
Guan Yu
Goldenfox1977
Guan Yu
Level 35
God Stats
1W - 2L
1,705 SR
Queue Stats
286W - 302L
1,551 Elo+
Solo
Ymir
Ymir
NotoriousAdutt
Ymir
Level 44
God Stats
3W - 6L
1,314 SR
Queue Stats
21W - 33L
1,333 Elo+
Party 2
Apollo
Apollo
Qorrosion
Apollo
Level 35
God Stats
1W - 4L
1,500 SR
Queue Stats
12W - 17L
1,333 Elo+
Party 2
Cabrakan
Cabrakan
ZeonWilder
Cabrakan
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
402W - 376L
1,392 Elo+
Solo
Merlin
Merlin
silomosa
Merlin
Level 25
God Stats
3W - 5L
1,500 SR
Queue Stats
3W - 6L
1,333 Elo+
Party 2
Team Averages
Level 42
1,504 SR
1,388 Elo+

VS

Team Averages
Level 43
1,498 SR
1,475 Elo+
Da Ji
Da Ji
Elextra143
Da Ji
Level 17
God Stats
4W - 1L
1,625 SR
Queue Stats
9W - 6L
1,530 Elo+
Party 1
Nu Wa
Nu Wa
MightyYoungBoy
Nu Wa
Level 60
God Stats
11W - 14L
1,366 SR
Queue Stats
86W - 98L
1,400 Elo+
Solo
Athena
Athena
Qmaniac
Athena
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,443 Elo+
Party 1
Cupid
Cupid
Sinaranian
Cupid
Level 59
God Stats
3W - 1L
1,500 SR
Queue Stats
72W - 67L
1,500 Elo+
Solo
Odin
Odin
lililypad
Odin
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
12
2 / 5 / 3
7,852
491
6,154
12,716
9,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 4 / 2
6,851
428
4,231
11,952
5,499
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
Qorrosion
Apollo
12
2 / 5 / 1
7,457
466
11,056
10,201
5,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
ZeonWilder
Cabrakan
13
3 / 4 / 0
7,860
491
11,448
13,193
14,962
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Merlin
silomosa
Merlin
15
0 / 2 / 0
8,504
532
4,757
5,674
1,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
13
4 / 4 / 1
7,953
497
4,658
12,226
4,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
0 / 0 / 4
8,698
544
3,925
5,153
1,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Athena
Qmaniac
Athena
13
4 / 2 / 9
8,523
533
8,448
13,698
9,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
16
7 / 1 / 4
9,377
586
12,524
12,763
4,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
16
5 / 2 / 2
8,804
550
9,497
15,253
9,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
8
Kills
20
20
Deaths
9
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Da Ji
4
4
1
1.13
L
Guan Yu
2
5
3
0.7
W
0
0
4
2
L
1
4
2
0.5
W
Athena
Qmaniac
Athena
4
2
9
4.25
L
Apollo
Qorrosion
Apollo
2
5
1
0.5
W
Cupid
7
1
4
9
L
Cabrakan
ZeonWilder
Cabrakan
3
4
0
0.75
W
Odin
5
2
2
3
L
Merlin
silomosa
Merlin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,646
Damage
39,052
53,736
Taken
59,093
37,539
Mitigated
29,500
9,105
Healing
20,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
4,658
1,257
0
3,453
12,226
4,107
0
2,675
9,463
0
46,056
L
Guan Yu
6,154
1,783
673
2,294
12,716
9,991
224
2,580
9,988
5,175
42,706
W
3,925
1,098
0
250
5,153
1,372
45
3,632
1,235
57,470
0
L
4,231
695
486
1,436
11,952
5,499
0
3,554
8,372
26,301
0
W
Athena
Qmaniac
Athena
8,448
2,380
0
1,495
13,698
9,466
266
4,671
9,027
21,775
0
L
Apollo
Qorrosion
Apollo
11,056
6,914
0
645
10,201
5,289
0
2,283
7,898
4,067
41,964
W
Cupid
12,524
6,561
551
8,332
12,763
4,950
690
2,963
9,800
0
66,357
L
Cabrakan
ZeonWilder
Cabrakan
11,448
1,823
0
2,986
13,193
14,962
0
1,508
11,100
40,624
0
W
Odin
9,497
6,312
0
6,349
15,253
9,605
0
7,806
7,447
0
42,679
L
Merlin
silomosa
Merlin
4,757
39
0
585
5,674
1,798
218
2,118
3,298
68,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,524
Gold Earned
43,355
396
Minions Killed
467
0
Camps Cleared
0
1,412,061
Distance Traveled
1,511,911
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,953
497
74
5
0
296,531
0
L
Guan Yu
7,852
491
86
5
0
311,026
0
W
Nu Wa
8,698
544
131
8
0
294,680
2
L
Ymir
6,851
428
33
2
0
303,963
9
W
Athena
8,523
533
35
2
0
352,067
2
L
Apollo
7,457
466
85
5
0
288,225
5
W
Cupid
9,377
586
126
8
0
258,527
3
L
Cabrakan
7,860
491
56
4
0
225,222
0
W
Odin
8,804
550
101
6
0
310,106
1
L
Merlin
8,504
532
136
9
0
283,625
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role