Player Matchup

Khepri
Khepri
AlrightJay
Khepri
Level 17
God Stats
2W - 2L
1,790 SR
Queue Stats
8W - 4L
1,691 Elo+
Party 1
Loki
Loki
AlrightMelo
Loki
Level 8
God Stats
3W - 1L
1,700 SR
Queue Stats
8W - 4L
1,691 Elo+
Party 1
Scylla
Scylla
GabeWRLD
Scylla
Level 24
God Stats
6W - 3L
1,692 SR
Queue Stats
8W - 4L
1,691 Elo+
Party 1
Neith
Neith
UnscathedHarp08
Neith
Level 17
God Stats
1W - 1L
1,734 SR
Queue Stats
8W - 4L
1,691 Elo+
Party 1
Osiris
Osiris
feniximortal1
Osiris
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 45L
1,500 Elo+
Solo
Team Averages
Level 17
1,683 SR
1,652 Elo+

VS

Team Averages
Level 27
1,539 SR
1,723 Elo+
Cerberus
Cerberus
Doze The Napper
Cerberus
Level 29
God Stats
7W - 7L
1,371 SR
Queue Stats
65W - 81L
1,475 Elo+
Solo
Ratatoskr
Ratatoskr
SamuraiiHunter
Ratatoskr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 28L
1,739 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ThatKitAna
Cu Chulainn
Level 17
God Stats
13W - 6L
1,824 SR
Queue Stats
18W - 8L
1,869 Elo+
Party 2
Medusa
Medusa
UnshapedToast
Medusa
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 16L
1,497 Elo+
Solo
Janus
Janus
ZerceoYT
Janus
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 3L
2,032 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AlrightJay
Khepri
13
0 / 6 / 5
7,845
413
3,832
14,141
10,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
4 / 12 / 1
8,943
471
5,240
15,196
4,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
GabeWRLD
Scylla
14
0 / 10 / 1
8,104
427
3,005
13,062
4,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
8 / 4 / 2
9,691
510
26,377
14,888
6,177
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 7 / 1
8,356
440
5,601
15,280
14,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
3 / 4 / 4
9,002
474
7,849
19,905
16,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
SamuraiiHunter
Ratatoskr
15
3 / 4 / 9
9,948
524
2,989
11,148
4,549
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
ThatKitAna
Cu Chulainn
17
5 / 0 / 2
10,559
556
7,323
9,778
8,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
5 / 4 / 4
10,220
538
14,265
17,097
6,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
ZerceoYT
Janus
20
16 / 2 / 2
13,118
690
19,534
11,951
4,270
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
53
13
Kills
32
39
Deaths
14
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Khepri
AlrightJay
Khepri
0
6
5
0.42
L
4
12
1
0.38
W
Cerberus
3
4
4
1.25
L
Scylla
GabeWRLD
Scylla
0
10
1
0.05
W
Ratatoskr
SamuraiiHunter
Ratatoskr
3
4
9
1.88
W
Cu Chulainn
ThatKitAna
Cu Chulainn
5
0
2
6
L
8
4
2
2.25
W
5
4
4
1.75
W
Janus
ZerceoYT
Janus
16
2
2
8.5
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,055
Damage
51,960
72,567
Taken
69,879
41,172
Mitigated
41,121
8,085
Healing
17,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
AlrightJay
Khepri
3,832
613
0
827
14,141
10,685
158
2,802
11,339
15,977
0
L
5,240
1,659
0
2,024
15,196
4,737
0
6,083
9,031
0
39,643
W
Cerberus
7,849
996
0
3,138
19,905
16,985
142
1,840
18,065
32,483
0
L
Scylla
GabeWRLD
Scylla
3,005
153
0
0
13,062
4,643
0
10,179
2,487
44,245
0
W
Ratatoskr
SamuraiiHunter
Ratatoskr
2,989
675
0
2,668
11,148
4,549
56
525
10,623
0
51,727
W
Cu Chulainn
ThatKitAna
Cu Chulainn
7,323
2,274
0
987
9,778
8,819
1,883
0
9,382
11,318
48,202
L
26,377
12,247
0
3,774
14,888
6,177
1,256
4,797
10,091
0
80,554
W
14,265
7,712
0
6,606
17,097
6,498
267
1,467
15,630
0
58,537
W
Janus
ZerceoYT
Janus
19,534
1,685
0
4,393
11,951
4,270
1,227
2,733
8,871
104,016
0
L
5,601
2,010
0
1,460
15,280
14,930
39
4,533
10,677
0
43,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,939
Gold Earned
52,847
358
Minions Killed
589
0
Camps Cleared
0
1,542,702
Distance Traveled
1,693,285
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,845
413
20
1
0
339,997
0
L
Loki
8,943
471
49
3
0
320,636
2
W
Cerberus
9,002
474
67
4
0
307,878
0
L
Scylla
8,104
427
93
5
0
274,603
0
W
Ratatoskr
9,948
524
107
6
0
347,033
1
W
Cu Chulainn
10,559
556
114
6
0
340,196
0
L
Neith
9,691
510
118
6
0
290,333
1
W
Medusa
10,220
538
104
5
0
312,378
1
W
Janus
13,118
690
197
10
0
385,800
2
L
Osiris
8,356
440
78
4
0
317,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role