Player Matchup

Kuzenbo
Kuzenbo
Bronze III
Instinct-OmarFa
Kuzenbo
Bronze III
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 123L
1,405 MMR
Solo
Neith
Neith
Silver II
KKLLP
Neith
Silver II
Level 52
God Stats
2W - 2L
1,500 SR
Queue Stats
43W - 44L
1,405 MMR
Solo
Ratatoskr
Ratatoskr
Bronze III
Strxppy_
Ratatoskr
Bronze III
Level 89
God Stats
0W - 2L
1,518 SR
Queue Stats
0W - 4L
1,413 MMR
Party 1
Thoth
Thoth
Silver II
TTVshadowzZ8769
Thoth
Silver II
Level 100
God Stats
2W - 4L
1,193 SR
Queue Stats
65W - 78L
1,405 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
ThatBoiDemiYT
Sun Wukong
Gold V
Level 145
God Stats
7W - 4L
1,500 SR
Queue Stats
473W - 481L
1,400 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,442 SR
1,406 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 136
1,485 SR
1,444 MMR
Merlin
Merlin
Bronze III
 
Merlin
Bronze III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
Adieu Amayu
Ao Kuang
Gold IV
Level 129
God Stats
7W - 7L
1,188 SR
Queue Stats
504W - 490L
1,356 MMR
Party 2
Bastet
Bastet
Bronze III
CaptainLowNotch
Bastet
Bronze III
Level 148
God Stats
6W - 0L
1,500 SR
Queue Stats
116W - 110L
1,405 MMR
Solo
Danzaburou
Danzaburou
Bronze III
Chris_cravy23
Danzaburou
Bronze III
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 29L
1,500 MMR
Solo
Ares
Ares
Silver I
Drown1182
Ares
Silver I
Level 145
God Stats
22W - 20L
1,736 SR
Queue Stats
662W - 660L
1,462 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 1
6,114
382
2,573
9,997
5,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
KKLLP
Neith
10
1 / 3 / 1
7,134
446
3,553
5,788
1,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ratatoskr
Strxppy_
Ratatoskr
14
2 / 4 / 1
8,320
520
5,495
10,808
4,139
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8
0 / 0 / 0
6,161
385
255
4,840
1,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
ThatBoiDemiYT
Sun Wukong
15
0 / 0 / 2
8,457
529
4,027
10,548
4,693
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
CthulhuTsukuyomiOsirisAphroditeHera

VS

Bans
YemojaYmirNu WaRamaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
1 / 0 / 2
10,049
628
4,867
4,705
2,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
Adieu Amayu
Ao Kuang
17
0 / 1 / 0
10,520
658
3,162
9,229
4,264
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 1 / 3
9,288
581
7,787
9,652
3,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
Chris_cravy23
Danzaburou
15
2 / 2 / 4
9,808
613
6,996
8,204
2,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
13
3 / 0 / 5
8,795
550
4,636
12,513
9,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
4
Kills
10
10
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
2
2
W
Ao Kuang
Adieu Amayu
Ao Kuang
0
1
0
0
W
4
1
3
5.5
W
Danzaburou
Chris_cravy23
Danzaburou
2
2
4
2
W
Ares
3
0
5
5.5
L
1
3
1
0.5
L
Neith
KKLLP
Neith
1
3
1
0.5
L
Ratatoskr
Strxppy_
Ratatoskr
2
4
1
0.63
L
0
0
0
0
L
Sun Wukong
ThatBoiDemiYT
Sun Wukong
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,903
Damage
27,448
41,981
Taken
44,303
17,613
Mitigated
22,158
10,031
Healing
19,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,867
125
0
1,826
4,705
2,149
2,595
186
4,519
78,401
0
W
Ao Kuang
Adieu Amayu
Ao Kuang
3,162
305
0
4,688
9,229
4,264
0
0
9,229
63,225
0
W
7,787
2,281
0
4,585
9,652
3,759
442
325
9,327
0
55,362
W
Danzaburou
Chris_cravy23
Danzaburou
6,996
3,556
0
4,239
8,204
2,472
5,604
676
7,528
0
55,779
W
Ares
4,636
352
0
4,628
12,513
9,514
477
1,641
10,872
22,036
0
L
2,573
992
0
2,171
9,997
5,756
92
3,436
6,516
13,955
0
L
Neith
KKLLP
Neith
3,553
1,462
0
2,169
5,788
1,747
602
834
4,954
0
33,265
L
Ratatoskr
Strxppy_
Ratatoskr
5,495
1,161
0
307
10,808
4,139
0
1,815
8,961
0
55,589
L
255
46
0
893
4,840
1,278
0
2,561
2,105
22,974
0
L
Sun Wukong
ThatBoiDemiYT
Sun Wukong
4,027
615
0
4,491
10,548
4,693
782
3,764
6,780
0
48,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,186
Gold Earned
48,460
392
Minions Killed
484
0
Camps Cleared
0
1,187,454
Distance Traveled
1,593,640
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,049
628
141
9
0
291,281
4
W
Ao Kuang
10,520
658
141
9
0
322,263
0
W
Bastet
9,288
581
84
5
0
371,674
2
W
Danzaburou
9,808
613
92
6
0
286,994
0
W
Ares
8,795
550
26
2
0
321,428
2
L
Kuzenbo
6,114
382
24
2
0
178,359
2
L
Neith
7,134
446
76
5
0
172,121
1
L
Ratatoskr
8,320
520
124
8
0
321,297
0
L
Thoth
6,161
385
52
3
0
170,636
3
L
Sun Wukong
8,457
529
116
7
0
345,041
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role