Player Matchup

Sylvanus
Sylvanus
Silver I
Ailum
Sylvanus
Silver I
Level 154
God Stats
1W - 2L
1,184 SR
Queue Stats
23W - 33L
1,598 MMR
Party 4
Bellona
Bellona
Silver II
DannyGamer
Bellona
Silver II
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 75L
1,488 MMR
Party 3
Thoth
Thoth
Bronze III
Murkhaz
Thoth
Bronze III
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 34L
1,542 MMR
Party 4
Nemesis
Nemesis
Gold V
sigifredo22
Nemesis
Gold V
Level 41
God Stats
9W - 10L
1,341 SR
Queue Stats
179W - 156L
1,678 MMR
Party 3
Izanami
Izanami
Gold V
xC8Ox
Izanami
Gold V
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 31L
1,584 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,405 SR
1,578 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 95
1,584 SR
1,562 MMR
Scylla
Scylla
Silver II
MythyBeau
Scylla
Silver II
Level 144
God Stats
2W - 1L
1,762 SR
Queue Stats
9W - 5L
1,588 MMR
Party 2
Xing Tian
Xing Tian
Gold III
Roukeez
Xing Tian
Gold III
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 114L
1,668 MMR
Party 1
Kali
Kali
Bronze III
Sonofajeffer
Kali
Bronze III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,500 MMR
Solo
King Arthur
King Arthur
Silver I
TrashCanGame
King Arthur
Silver I
Level 67
God Stats
5W - 2L
1,657 SR
Queue Stats
9W - 5L
1,588 MMR
Party 2
Medusa
Medusa
Bronze III
VinsmokeD
Medusa
Bronze III
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,465 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ailum
Sylvanus
17
3 / 4 / 7
12,908
496
7,873
21,566
24,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
DannyGamer
Bellona
20
7 / 4 / 1
14,787
569
16,587
25,964
26,660
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thoth
Murkhaz
Thoth
19
4 / 5 / 4
13,584
522
16,576
12,004
5,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
sigifredo22
Nemesis
20
0 / 2 / 11
14,149
544
14,128
19,382
11,990
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
xC8Ox
Izanami
20
3 / 4 / 6
17,345
667
12,098
17,896
7,144
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
Nu WaSetPersephoneTsukuyomiCthulhu

VS

Bans
YemojaRamaHun BatzDanzaburouSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
MythyBeau
Scylla
20
6 / 3 / 6
13,201
508
17,173
10,960
3,930
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Roukeez
Xing Tian
18
4 / 2 / 11
12,591
484
13,893
22,445
23,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
2 / 7 / 6
11,365
437
4,607
22,583
10,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
TrashCanGame
King Arthur
20
6 / 0 / 3
14,251
548
19,419
26,446
24,202
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
VinsmokeD
Medusa
19
1 / 5 / 7
11,821
455
8,145
16,269
6,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
52
17
Kills
19
19
Deaths
17
29
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Ailum
Sylvanus
3
4
7
1.63
W
Bellona
DannyGamer
Bellona
7
4
1
1.88
W
Thoth
Murkhaz
Thoth
4
5
4
1.2
L
Scylla
MythyBeau
Scylla
6
3
6
3
L
Xing Tian
Roukeez
Xing Tian
4
2
11
4.75
L
2
7
6
0.71
L
King Arthur
TrashCanGame
King Arthur
6
0
3
7.5
L
Medusa
VinsmokeD
Medusa
1
5
7
0.9
W
Nemesis
sigifredo22
Nemesis
0
2
11
2.75
W
Izanami
xC8Ox
Izanami
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,262
Damage
63,237
96,812
Taken
98,703
76,238
Mitigated
67,934
35,434
Healing
30,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Ailum
Sylvanus
7,873
1,063
5,744
8,542
21,566
24,728
454
11,257
10,309
21,529
0
W
Bellona
DannyGamer
Bellona
16,587
5,508
0
9,127
25,964
26,660
3,206
4,759
21,205
1,489
97,192
W
Thoth
Murkhaz
Thoth
16,576
584
0
1,533
12,004
5,716
1,237
5,674
6,330
96,234
0
L
Scylla
MythyBeau
Scylla
17,173
1,460
0
2,294
10,960
3,930
0
3,755
6,914
101,768
0
L
Xing Tian
Roukeez
Xing Tian
13,893
1,863
0
2,871
22,445
23,520
0
7,615
14,562
41,979
0
L
4,607
1,847
0
9,278
22,583
10,131
0
3,390
19,001
0
74,713
L
King Arthur
TrashCanGame
King Arthur
19,419
2,432
0
11,009
26,446
24,202
413
5,902
20,338
0
95,211
L
Medusa
VinsmokeD
Medusa
8,145
3,188
0
4,750
16,269
6,151
0
3,239
12,948
0
87,523
W
Nemesis
sigifredo22
Nemesis
14,128
6,472
0
3,083
19,382
11,990
2,115
5,231
13,965
0
118,175
W
Izanami
xC8Ox
Izanami
12,098
8,576
0
7,405
17,896
7,144
7,831
5,044
12,852
0
178,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,773
Gold Earned
63,229
851
Minions Killed
644
0
Camps Cleared
0
2,579,281
Distance Traveled
2,590,576
32
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,908
496
18
1
0
521,943
9
W
Bellona
14,787
569
181
7
0
519,523
8
W
Thoth
13,584
522
178
7
0
444,283
3
L
Scylla
13,201
508
172
7
0
482,671
8
L
Xing Tian
12,591
484
44
2
0
530,503
4
L
Kali
11,365
437
101
4
0
501,199
10
L
King Arthur
14,251
548
190
7
0
563,444
12
L
Medusa
11,821
455
137
5
0
512,759
7
W
Nemesis
14,149
544
175
7
0
592,688
5
W
Izanami
17,345
667
299
12
0
500,844
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role