Player Matchup

Chernobog
Chernobog
Gold V
Dõõm
Chernobog
Gold V
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 87L
1,687 MMR
Solo
Guan Yu
Guan Yu
Platinum V
ImBuiltDifferent
Guan Yu
Platinum V
Level 125
God Stats
4W - 2L
1,715 SR
Queue Stats
128W - 145L
1,605 MMR
Solo
Ganesha
Ganesha
Bronze III
SmitePlayer1697
Ganesha
Bronze III
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,540 MMR
Party 1
Set
Set
Gold V
TheMoistLeaf
Set
Gold V
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 72L
1,426 MMR
Solo
Scylla
Scylla
Gold III
giraffesss
Scylla
Gold III
Level 147
God Stats
17W - 15L
1,900 SR
Queue Stats
151W - 134L
1,776 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,623 SR
1,607 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 128
1,377 SR
1,641 MMR
King Arthur
King Arthur
Gold V
Baldwithani
King Arthur
Gold V
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,500 MMR
Solo
Awilix
Awilix
Gold V
ElephantMeatPete
Awilix
Gold V
Level 87
God Stats
0W - 2L
1,296 SR
Queue Stats
23W - 14L
1,681 MMR
Solo
Eset
Eset
Silver I
Julian44
Eset
Silver I
Level 155
God Stats
1W - 2L
1,267 SR
Queue Stats
140W - 147L
1,652 MMR
Party 2
Sylvanus
Sylvanus
Gold III
OofahLoompa
Sylvanus
Gold III
Level 138
God Stats
3W - 1L
1,500 SR
Queue Stats
41W - 44L
1,676 MMR
Solo
Anhur
Anhur
Gold IV
jero98
Anhur
Gold IV
Level 143
God Stats
21W - 22L
1,322 SR
Queue Stats
119W - 129L
1,698 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Dõõm
Chernobog
20
13 / 4 / 3
13,584
679
25,553
18,546
11,910
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
2 / 0 / 6
11,372
569
8,973
17,134
16,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
0 / 3 / 16
10,939
547
6,079
14,966
10,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
7 / 4 / 6
12,024
601
15,019
16,433
11,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
giraffesss
Scylla
18
5 / 3 / 6
11,634
582
8,414
7,758
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
YemojaCthulhuErlang ShenDanzaburouPersephone

VS

Bans
Cu ChulainnRamaHelKumbhakarnaRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Baldwithani
King Arthur
16
2 / 6 / 2
9,568
478
9,100
16,468
15,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
5 / 5 / 5
10,873
544
11,357
16,422
6,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Eset
16
2 / 4 / 4
9,527
476
7,445
11,863
3,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
OofahLoompa
Sylvanus
16
3 / 5 / 7
10,024
501
9,399
20,745
15,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anhur
jero98
Anhur
15
1 / 7 / 3
9,658
483
7,413
17,773
5,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
34
27
Kills
13
14
Deaths
27
37
Assists
21
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Baldwithani
King Arthur
2
6
2
0.5
W
Chernobog
Dõõm
Chernobog
13
4
3
3.63
L
5
5
5
1.5
W
2
0
6
5
L
Eset
2
4
4
1
L
Sylvanus
OofahLoompa
Sylvanus
3
5
7
1.3
W
0
3
16
2.67
W
7
4
6
2.5
W
Scylla
giraffesss
Scylla
5
3
6
2.67
L
Anhur
jero98
Anhur
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,038
Damage
44,714
74,837
Taken
83,271
52,582
Mitigated
47,149
26,907
Healing
23,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Baldwithani
King Arthur
9,100
1,432
0
3,353
16,468
15,801
0
1,516
14,502
0
51,160
W
Chernobog
Dõõm
Chernobog
25,553
17,759
0
6,107
18,546
11,910
2,241
2,657
15,838
0
112,995
L
11,357
4,740
0
3,540
16,422
6,513
887
3,644
12,753
0
80,878
W
8,973
1,301
1,341
11,033
17,134
16,627
1,150
1,582
15,049
0
61,952
L
Eset
7,445
1,060
1,018
2,112
11,863
3,908
0
1,425
10,363
64,808
0
L
Sylvanus
OofahLoompa
Sylvanus
9,399
2,337
1,675
5,915
20,745
15,765
0
6,764
13,931
25,651
0
W
6,079
862
0
3,487
14,966
10,434
0
5,658
9,118
27,477
0
W
15,019
5,992
0
3,245
16,433
11,160
2,979
5,499
10,716
7,634
84,714
W
Scylla
giraffesss
Scylla
8,414
808
0
1,694
7,758
2,451
962
2,337
5,341
79,593
0
L
Anhur
jero98
Anhur
7,413
4,295
0
6,162
17,773
5,162
0
1,702
16,046
0
55,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,553
Gold Earned
49,650
598
Minions Killed
487
0
Camps Cleared
0
1,933,789
Distance Traveled
1,824,576
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,568
478
92
5
0
364,374
3
W
Chernobog
13,584
679
163
8
0
383,889
3
L
Awilix
10,873
544
130
7
0
460,123
6
W
Guan Yu
11,372
569
117
6
0
393,495
5
L
Eset
9,527
476
130
7
0
356,422
1
L
Sylvanus
10,024
501
27
1
0
325,301
9
W
Ganesha
10,939
547
17
1
0
403,536
9
W
Set
12,024
601
139
7
0
392,201
1
W
Scylla
11,634
582
162
8
0
360,668
5
L
Anhur
9,658
483
108
5
0
318,356
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role