Player Matchup

King Arthur
King Arthur
Garchelof
King Arthur
Level 29
God Stats
23W - 26L
1,107 SR
Queue Stats
127W - 130L
1,365 Elo+
Solo
Sylvanus
Sylvanus
XxF3LippexX
Sylvanus
Level 29
God Stats
3W - 3L
1,576 SR
Queue Stats
8W - 9L
1,278 Elo+
Solo
Ullr
Ullr
durotan7
Ullr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
epaxx989
Tsukuyomi
Level 27
God Stats
12W - 11L
1,831 SR
Queue Stats
20W - 21L
1,737 Elo+
Solo
Chang'e
Chang'e
yuesiab
Chang'e
Level 24
God Stats
23W - 17L
1,800 SR
Queue Stats
121W - 115L
1,633 Elo+
Solo
Team Averages
Level 28
1,563 SR
1,503 Elo+

VS

Team Averages
Level 26
1,594 SR
1,533 Elo+
Amaterasu
Amaterasu
CoraDarnell
Amaterasu
Level 29
God Stats
3W - 3L
1,615 SR
Queue Stats
7W - 21L
1,298 Elo+
Party 1
Ne Zha
Ne Zha
Demented617
Ne Zha
Level 22
God Stats
2W - 3L
1,500 SR
Queue Stats
202W - 154L
1,510 Elo+
Solo
Sobek
Sobek
Itsdozer42
Sobek
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 137L
1,690 Elo+
Solo
Heimdallr
Heimdallr
Wallock
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 34L
1,298 Elo+
Party 1
Vulcan
Vulcan
munchiezzzz
Vulcan
Level 26
God Stats
16W - 14L
1,854 SR
Queue Stats
30W - 23L
1,870 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Garchelof
King Arthur
19
4 / 0 / 4
12,061
574
8,494
15,722
17,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
XxF3LippexX
Sylvanus
14
1 / 2 / 10
9,070
432
4,878
13,802
5,464
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ullr
15
7 / 6 / 5
10,519
501
8,388
12,832
4,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
epaxx989
Tsukuyomi
19
7 / 4 / 11
12,069
575
11,676
16,674
6,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chang'e
yuesiab
Chang'e
20
11 / 3 / 6
13,396
638
15,542
12,794
4,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CoraDarnell
Amaterasu
16
0 / 2 / 1
9,608
458
3,898
16,632
9,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ne Zha
20
11 / 8 / 1
12,985
618
21,876
21,257
12,287
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sobek
10
0 / 10 / 0
7,532
359
3,227
14,589
8,716
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
Wallock
Heimdallr
16
4 / 4 / 3
10,229
487
10,723
14,745
5,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
8
0 / 6 / 1
7,738
368
2,747
5,746
1,511
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
21
30
Kills
15
15
Deaths
30
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
CoraDarnell
Amaterasu
0
2
1
0.25
L
Ne Zha
11
8
1
1.44
W
King Arthur
Garchelof
King Arthur
4
0
4
6
L
Sobek
0
10
0
0
L
Heimdallr
Wallock
Heimdallr
4
4
3
1.38
W
Sylvanus
XxF3LippexX
Sylvanus
1
2
10
3
W
Ullr
7
6
5
1.58
W
Tsukuyomi
epaxx989
Tsukuyomi
7
4
11
3.13
L
Vulcan
0
6
1
0.08
W
Chang'e
yuesiab
Chang'e
11
3
6
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,978
Damage
42,471
71,824
Taken
72,969
38,109
Mitigated
37,432
31,173
Healing
21,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
CoraDarnell
Amaterasu
3,898
1,405
0
7,883
16,632
9,062
1,056
2,144
13,943
0
44,009
L
Ne Zha
21,876
6,854
0
7,623
21,257
12,287
3,250
7,958
13,179
0
96,038
W
King Arthur
Garchelof
King Arthur
8,494
1,056
0
7,607
15,722
17,030
456
0
15,722
76
70,521
L
Sobek
3,227
336
0
977
14,589
8,716
0
3,819
10,770
16,093
0
L
Heimdallr
Wallock
Heimdallr
10,723
3,369
0
4,100
14,745
5,856
0
3,307
11,363
0
52,422
W
Sylvanus
XxF3LippexX
Sylvanus
4,878
2,385
3,281
4,647
13,802
5,464
1,420
1,595
12,127
31,602
0
W
Ullr
8,388
4,430
0
2,274
12,832
4,574
1,730
1,258
11,574
0
38,896
W
Tsukuyomi
epaxx989
Tsukuyomi
11,676
3,082
0
4,640
16,674
6,394
55
655
15,939
0
89,502
L
Vulcan
2,747
664
0
1,017
5,746
1,511
370
3,268
2,478
18,234
0
W
Chang'e
yuesiab
Chang'e
15,542
2,097
3,314
5,410
12,794
4,647
5,452
2,466
10,328
73,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,115
Gold Earned
48,092
524
Minions Killed
358
0
Camps Cleared
0
1,983,526
Distance Traveled
1,495,807
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,608
458
79
4
0
351,134
5
L
Ne Zha
12,985
618
136
6
0
359,675
5
W
King Arthur
12,061
574
134
6
0
436,023
5
L
Sobek
7,532
359
16
1
0
281,354
0
L
Heimdallr
10,229
487
89
4
0
343,469
2
W
Sylvanus
9,070
432
51
2
0
337,223
0
W
Ullr
10,519
501
80
4
0
371,573
0
W
Tsukuyomi
12,069
575
117
6
0
438,823
0
L
Vulcan
7,738
368
38
2
0
160,175
1
W
Chang'e
13,396
638
142
7
0
399,884
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role