Player Matchup

Hel
Hel
ChrisNightmare88
Hel
Level 18
God Stats
5W - 3L
1,424 SR
Queue Stats
16W - 20L
1,755 Elo+
Party 3
Freya
Freya
DAsmaka
Freya
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,883 Elo+
Party 3
Artemis
Artemis
DeadlyKiller553
Artemis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
DeathFang13315
Cthulhu
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 11L
1,248 Elo+
Party 2
Danzaburou
Danzaburou
Stbnhckr
Danzaburou
Level 21
God Stats
17W - 11L
1,731 SR
Queue Stats
180W - 188L
1,631 Elo+
Party 3
Team Averages
Level 22
1,531 SR
1,604 Elo+

VS

Team Averages
Level 44
1,512 SR
1,631 Elo+
Horus
Horus
Alphurias
Horus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,943 Elo+
Party 1
Izanami
Izanami
MisterrMorpheus
Izanami
Level 108
God Stats
3W - 2L
1,735 SR
Queue Stats
17W - 17L
1,500 Elo+
Party 1
Yemoja
Yemoja
NandaaKoreWa
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,569 Elo+
Party 1
Ra
Ra
ObtainingGuilt
Ra
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,848 Elo+
Party 1
Kali
Kali
koelnkader2
Kali
Level 25
God Stats
29W - 15L
1,323 SR
Queue Stats
69W - 53L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 1
4,567
457
1,512
4,719
890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Freya
DAsmaka
Freya
8
1 / 4 / 1
4,712
471
1,427
6,898
1,903
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
1 / 7 / 1
4,361
436
3,899
6,409
1,686
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 4 / 0
4,079
408
1,429
7,296
1,954
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Stbnhckr
Danzaburou
9
1 / 5 / 0
5,570
557
5,593
7,584
1,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Alphurias
Horus
10
4 / 0 / 5
6,354
635
3,301
4,672
3,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
7 / 1 / 0
6,522
652
3,929
5,991
1,535
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
9
4 / 0 / 6
5,956
596
4,809
5,519
2,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
3 / 1 / 5
6,057
606
5,761
5,019
1,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
8 / 1 / 1
7,064
706
5,156
6,624
3,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
3
Kills
26
26
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Horus
Alphurias
Horus
4
0
5
6.5
L
0
6
1
0.08
L
Freya
DAsmaka
Freya
1
4
1
0.38
L
1
7
1
0.21
L
0
4
0
0
W
7
1
0
7
W
Yemoja
4
0
6
7
W
3
1
5
5.5
L
Danzaburou
Stbnhckr
Danzaburou
1
5
0
0.2
W
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,860
Damage
22,956
32,906
Taken
27,825
8,357
Mitigated
12,622
4,079
Healing
10,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Alphurias
Horus
3,301
1,313
361
1,277
4,672
3,195
651
1,228
3,444
0
22,207
L
1,512
492
143
160
4,719
890
451
230
4,389
11,944
0
L
Freya
DAsmaka
Freya
1,427
460
0
1,963
6,898
1,903
0
4,133
2,546
12,812
0
L
3,899
2,303
0
0
6,409
1,686
0
2,959
3,336
0
12,292
L
1,429
446
0
282
7,296
1,954
0
1,826
5,299
9,594
0
W
3,929
2,439
0
2,572
5,991
1,535
758
323
5,668
0
29,293
W
Yemoja
4,809
758
479
1,362
5,519
2,304
615
1,041
4,478
14,506
0
W
5,761
602
197
1,217
5,019
1,707
69
464
4,555
32,250
0
L
Danzaburou
Stbnhckr
Danzaburou
5,593
1,839
147
1,384
7,584
1,924
576
1,465
6,045
0
28,391
W
5,156
2,482
0
2,707
6,624
3,881
45
1,312
5,312
6,297
28,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,289
Gold Earned
31,953
137
Minions Killed
263
0
Camps Cleared
0
842,339
Distance Traveled
938,832
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,354
635
52
5
0
181,269
1
L
Hel
4,567
457
33
3
0
155,603
0
L
Freya
4,712
471
30
3
0
188,564
0
L
Artemis
4,361
436
12
1
0
144,574
0
L
Cthulhu
4,079
408
18
2
0
192,960
0
W
Izanami
6,522
652
63
6
0
176,831
0
W
Yemoja
5,956
596
17
2
0
192,911
1
W
Ra
6,057
606
57
6
0
188,447
0
L
Danzaburou
5,570
557
44
4
0
160,638
0
W
Kali
7,064
706
74
7
0
199,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role