Player Matchup

Izanami
Izanami
BlueLemonade007
Izanami
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
36W - 44L
1,361 Elo+
Party 4
Zeus
Zeus
EternalBox
Zeus
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 29L
1,252 Elo+
Party 2
Da Ji
Da Ji
Shafter121
Da Ji
Level 68
God Stats
1W - 5L
1,563 SR
Queue Stats
188W - 178L
1,415 Elo+
Party 4
Aphrodite
Aphrodite
Smurfzilla098
Aphrodite
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 135L
1,685 Elo+
Solo
Cthulhu
Cthulhu
shimolee
Cthulhu
Level 49
God Stats
5W - 5L
1,813 SR
Queue Stats
10W - 25L
1,274 Elo+
Party 2
Team Averages
Level 41
1,575 SR
1,397 Elo+

VS

Team Averages
Level 53
1,642 SR
1,574 Elo+
Ratatoskr
Ratatoskr
KingStew591
Ratatoskr
Level 63
God Stats
16W - 15L
1,510 SR
Queue Stats
128W - 131L
1,479 Elo+
Party 3
Olorun
Olorun
arminhammer25
Olorun
Level 43
God Stats
6W - 2L
1,518 SR
Queue Stats
121W - 141L
1,452 Elo+
Party 3
Vamana
Vamana
bigboy597au
Vamana
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 69L
1,490 Elo+
Party 3
Ne Zha
Ne Zha
xgod unknown
Ne Zha
Level 59
God Stats
10W - 6L
1,709 SR
Queue Stats
40W - 46L
1,655 Elo+
Party 1
Danzaburou
Danzaburou
zXShadowXz
Danzaburou
Level 43
God Stats
7W - 6L
1,973 SR
Queue Stats
213W - 219L
1,796 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,395
457
4,277
9,335
1,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 6 / 0
7,272
519
6,889
7,596
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
10
3 / 5 / 3
7,092
507
5,856
8,257
4,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Smurfzilla098
Aphrodite
11
0 / 5 / 0
6,134
438
3,393
8,506
6,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
shimolee
Cthulhu
11
3 / 1 / 1
7,284
520
4,035
7,970
3,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
KingStew591
Ratatoskr
15
7 / 1 / 4
8,922
637
5,380
6,349
4,072
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
3 / 4 / 4
7,963
569
5,272
13,009
5,719
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
13
3 / 1 / 4
8,074
577
5,706
9,161
6,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
13
6 / 2 / 4
7,544
539
6,474
8,401
4,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
zXShadowXz
Danzaburou
13
3 / 1 / 3
7,596
543
4,880
5,906
3,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
9
Kills
22
22
Deaths
9
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
3
6
0
0.5
W
Ratatoskr
KingStew591
Ratatoskr
7
1
4
9
L
Da Ji
3
5
3
0.9
L
Aphrodite
Smurfzilla098
Aphrodite
0
5
0
0
W
3
4
4
1.25
W
Vamana
3
1
4
5
L
Cthulhu
shimolee
Cthulhu
3
1
1
3.5
W
Ne Zha
6
2
4
4
W
Danzaburou
zXShadowXz
Danzaburou
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,450
Damage
27,712
41,664
Taken
42,826
18,877
Mitigated
24,693
8,798
Healing
15,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,277
3,215
111
2,703
9,335
1,730
670
75
9,060
0
38,506
L
6,889
935
0
1,109
7,596
2,073
227
3,712
3,784
32,910
0
W
Ratatoskr
KingStew591
Ratatoskr
5,380
938
0
373
6,349
4,072
0
817
5,532
8,343
53,009
L
Da Ji
5,856
1,955
0
490
8,257
4,553
0
1,519
6,650
2,833
25,381
L
Aphrodite
Smurfzilla098
Aphrodite
3,393
603
306
3,272
8,506
6,835
508
12
8,144
28,699
0
W
5,272
3,100
290
7,243
13,009
5,719
750
6,455
6,554
45,932
0
W
Vamana
5,706
3,588
0
4,278
9,161
6,889
837
3,896
5,265
0
41,527
L
Cthulhu
shimolee
Cthulhu
4,035
460
237
570
7,970
3,686
408
141
7,679
17,190
0
W
Ne Zha
6,474
1,703
0
2,459
8,401
4,541
142
2,655
5,746
0
34,011
W
Danzaburou
zXShadowXz
Danzaburou
4,880
1,200
0
821
5,906
3,472
1,585
916
4,990
3,969
38,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,177
Gold Earned
40,099
276
Minions Killed
387
0
Camps Cleared
0
1,202,512
Distance Traveled
1,337,544
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,395
457
74
5
0
219,767
3
L
Zeus
7,272
519
61
4
0
231,187
2
W
Ratatoskr
8,922
637
110
8
0
301,863
1
L
Da Ji
7,092
507
46
3
0
289,775
1
L
Aphrodite
6,134
438
59
4
0
179,291
0
W
Olorun
7,963
569
75
5
0
246,319
2
W
Vamana
8,074
577
84
6
0
252,143
2
L
Cthulhu
7,284
520
36
3
0
282,492
5
W
Ne Zha
7,544
539
47
3
0
275,863
7
W
Danzaburou
7,596
543
71
5
0
261,356
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role