Player Matchup

Tyr
Tyr
AaronGreen1999
Tyr
Level 36
God Stats
5W - 1L
1,650 SR
Queue Stats
17W - 17L
1,783 Elo+
Party 1
Cupid
Cupid
Headdy_GB
Cupid
Level 44
God Stats
14W - 26L
1,535 SR
Queue Stats
231W - 214L
1,389 Elo+
Party 2
Da Ji
Da Ji
ToukaKirishimaO5
Da Ji
Level 69
God Stats
4W - 1L
1,440 SR
Queue Stats
107W - 84L
1,660 Elo+
Party 1
Ymir
Ymir
jrktjrkt
Ymir
Level 90
God Stats
17W - 22L
1,531 SR
Queue Stats
324W - 310L
1,498 Elo+
Party 2
Anubis
Anubis
shadowslasher321
Anubis
Level 76
God Stats
3W - 3L
1,868 SR
Queue Stats
69W - 62L
1,673 Elo+
Party 1
Team Averages
Level 63
1,605 SR
1,601 Elo+

VS

Team Averages
Level 82
1,415 SR
1,614 Elo+
Apollo
Apollo
coge144
Apollo
Level 129
God Stats
8W - 2L
1,500 SR
Queue Stats
412W - 377L
1,644 Elo+
Party 4
Loki
Loki
floripes_666
Loki
Level 117
God Stats
5W - 6L
1,304 SR
Queue Stats
71W - 59L
1,620 Elo+
Party 4
Cthulhu
Cthulhu
luquirungulu
Cthulhu
Level 18
God Stats
1W - 2L
1,472 SR
Queue Stats
215W - 171L
1,767 Elo+
Party 4
Sun Wukong
Sun Wukong
tumama-tr
Sun Wukong
Level 44
God Stats
2W - 4L
1,297 SR
Queue Stats
122W - 144L
1,388 Elo+
Party 3
Raijin
Raijin
xAmore4
Raijin
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 17L
1,650 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 3
11,144
531
12,629
18,268
21,144
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
Headdy_GB
Cupid
16
2 / 7 / 0
9,608
458
10,234
15,611
5,414
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
8 / 3 / 6
11,715
558
13,978
13,329
9,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
17
1 / 5 / 4
10,534
502
10,275
20,819
17,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
6 / 4 / 6
11,814
563
16,047
21,418
12,638
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
coge144
Apollo
16
7 / 4 / 3
9,984
475
16,455
20,597
8,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 6 / 5
9,860
470
10,780
14,209
9,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
luquirungulu
Cthulhu
17
4 / 1 / 7
10,927
520
14,366
19,547
16,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
tumama-tr
Sun Wukong
16
1 / 5 / 1
8,990
428
9,455
17,269
15,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Raijin
xAmore4
Raijin
17
5 / 6 / 3
11,151
531
11,507
13,820
4,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
38
22
Kills
19
19
Deaths
22
19
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
W
Cupid
Headdy_GB
Cupid
2
7
0
0.29
W
8
3
6
3.67
L
Apollo
coge144
Apollo
7
4
3
2.13
L
2
6
5
0.75
W
Ymir
1
5
4
0.6
L
Cthulhu
luquirungulu
Cthulhu
4
1
7
7.5
W
6
4
6
2.25
L
Sun Wukong
tumama-tr
Sun Wukong
1
5
1
0.3
L
Raijin
xAmore4
Raijin
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,163
Damage
62,563
89,445
Taken
85,442
66,834
Mitigated
54,544
32,372
Healing
22,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,629
3,037
0
6,946
18,268
21,144
2,044
2,920
14,599
0
59,764
W
Cupid
Headdy_GB
Cupid
10,234
6,190
1,715
4,667
15,611
5,414
5,421
3,670
11,907
0
65,475
W
13,978
4,093
0
930
13,329
9,812
715
2,158
11,087
5,401
76,516
L
Apollo
coge144
Apollo
16,455
9,939
1,006
8,953
20,597
8,584
908
9,174
11,423
0
71,662
L
10,780
2,993
0
663
14,209
9,044
0
2,021
12,188
8,637
63,544
W
Ymir
10,275
1,525
249
5,185
20,819
17,826
903
7,378
13,319
55,085
0
L
Cthulhu
luquirungulu
Cthulhu
14,366
1,004
1,560
7,178
19,547
16,603
247
6,565
12,982
39,858
0
W
16,047
954
816
11,864
21,418
12,638
1,359
9,539
11,371
84,456
0
L
Sun Wukong
tumama-tr
Sun Wukong
9,455
2,016
0
2,029
17,269
15,779
149
3,767
13,502
0
46,636
L
Raijin
xAmore4
Raijin
11,507
1,142
0
731
13,820
4,534
0
5,721
8,099
66,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,815
Gold Earned
50,912
549
Minions Killed
493
0
Camps Cleared
0
1,825,060
Distance Traveled
1,829,482
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,144
531
101
5
0
451,319
2
W
Cupid
9,608
458
118
6
0
307,834
0
W
Da Ji
11,715
558
112
5
0
383,174
4
L
Apollo
9,984
475
102
5
0
341,438
2
L
Loki
9,860
470
120
6
0
398,646
3
W
Ymir
10,534
502
79
4
0
345,312
3
L
Cthulhu
10,927
520
70
3
0
420,019
3
W
Anubis
11,814
563
139
7
0
337,421
2
L
Sun Wukong
8,990
428
70
3
0
333,312
0
L
Raijin
11,151
531
131
6
0
336,067
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role