Player Matchup

Scylla
Scylla
Raul_botoa12
Scylla
Level 50
God Stats
9W - 8L
1,195 SR
Queue Stats
71W - 105L
1,357 Elo+
Party 2
Izanami
Izanami
aarongvr
Izanami
Level 18
God Stats
18W - 21L
1,500 SR
Queue Stats
42W - 62L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
victor_evo_23
Cu Chulainn
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,846 Elo+
Solo
Team Averages
Level 25
1,398 SR
1,568 Elo+

VS

Team Averages
Level 15
1,433 SR
1,500 Elo+
Chaac
Chaac
Agluf01
Chaac
Level 28
God Stats
5W - 7L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Bastet
Bastet
SMOKE-_-8
Bastet
Level 6
God Stats
0W - 1L
1,300 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hachiman
Hachiman
oked20999
Hachiman
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
18 / 4 / 7
18,036
752
23,308
17,646
7,039
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
aarongvr
Izanami
20
11 / 3 / 15
17,117
713
31,254
26,438
11,436
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
victor_evo_23
Cu Chulainn
7
0 / 6 / 2
11,339
472
0
7,378
1,817

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Agluf01
Chaac
20
6 / 5 / 4
17,153
715
21,686
32,959
22,422
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
SMOKE-_-8
Bastet
14
0 / 15 / 6
12,525
522
5,598
19,720
6,065
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
oked20999
Hachiman
17
6 / 9 / 4
14,277
595
11,872
17,143
4,442
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
26
29
Kills
12
13
Deaths
29
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chaac
Agluf01
Chaac
6
5
4
1.6
W
Scylla
18
4
7
5.38
L
Bastet
SMOKE-_-8
Bastet
0
15
6
0.2
W
Izanami
aarongvr
Izanami
11
3
15
6.17
L
Hachiman
oked20999
Hachiman
6
9
4
0.89
W
Cu Chulainn
victor_evo_23
Cu Chulainn
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,562
Damage
39,156
51,462
Taken
69,822
20,292
Mitigated
32,929
16,395
Healing
14,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Agluf01
Chaac
21,686
4,607
0
12,762
32,959
22,422
547
8,797
23,762
0
77,087
W
Scylla
23,308
2,131
0
4,487
17,646
7,039
1,251
20
17,626
92,627
0
L
Bastet
SMOKE-_-8
Bastet
5,598
3,642
0
81
19,720
6,065
222
7,261
12,151
0
26,830
W
Izanami
aarongvr
Izanami
31,254
25,119
0
11,908
26,438
11,436
2,391
4
26,434
0
122,549
L
Hachiman
oked20999
Hachiman
11,872
8,617
684
1,454
17,143
4,442
570
7,655
9,120
0
60,924
W
Cu Chulainn
victor_evo_23
Cu Chulainn
0
0
0
0
7,378
1,817
0
428
6,950
0
7,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,492
Gold Earned
43,955
258
Minions Killed
187
0
Camps Cleared
0
945,009
Distance Traveled
1,096,268
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
17,153
715
68
3
0
389,882
1
W
Scylla
18,036
752
124
5
0
394,661
1
L
Bastet
12,525
522
44
2
0
350,853
0
W
Izanami
17,117
713
127
5
0
437,531
0
L
Hachiman
14,277
595
75
3
0
355,533
0
W
Cu Chulainn
11,339
472
7
0
0
112,817
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role