Player Matchup

Hera
Hera
Bowserruler
Hera
Level 80
God Stats
10W - 6L
1,500 SR
Queue Stats
228W - 219L
1,327 Elo+
Party 2
Sylvanus
Sylvanus
Dr Divine 1
Sylvanus
Level 22
God Stats
0W - 3L
1,285 SR
Queue Stats
397W - 429L
1,336 Elo+
Party 1
Erlang Shen
Erlang Shen
SpookyK8757
Erlang Shen
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
175W - 196L
1,563 Elo+
Solo
Thanatos
Thanatos
dirtyharry717
Thanatos
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
271W - 282L
1,449 Elo+
Party 1
Medusa
Medusa
kagarman
Medusa
Level 69
God Stats
2W - 2L
1,715 SR
Queue Stats
57W - 52L
1,346 Elo+
Party 2
Team Averages
Level 69
1,500 SR
1,404 Elo+

VS

Team Averages
Level 70
1,503 SR
1,354 Elo+
Cthulhu
Cthulhu
DrewsusChrist
Cthulhu
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 3
Zeus
Zeus
EbugLuvsMC03
Zeus
Level 62
God Stats
1W - 0L
1,280 SR
Queue Stats
56W - 40L
1,196 Elo+
Solo
Olorun
Olorun
PhillupD
Olorun
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Chiron
Chiron
Polarities
Chiron
Level 80
God Stats
7W - 6L
1,737 SR
Queue Stats
339W - 356L
1,170 Elo+
Solo
Sol
Sol
TURIKIISH
Sol
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
157W - 154L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 7 / 3
14,174
886
25,772
15,524
7,574
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Dr Divine 1
Sylvanus
16
1 / 8 / 7
9,332
583
4,871
24,496
28,349
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Erlang Shen
SpookyK8757
Erlang Shen
19
1 / 4 / 10
10,395
650
5,448
19,312
13,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
dirtyharry717
Thanatos
15
3 / 10 / 7
9,963
623
9,722
17,514
7,022
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
kagarman
Medusa
17
4 / 9 / 3
9,899
619
12,494
19,252
8,544
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
10 / 6 / 19
13,627
852
24,862
18,751
14,850
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
8 / 5 / 12
12,228
764
18,112
13,524
4,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
PhillupD
Olorun
15
1 / 5 / 13
10,456
654
4,662
10,968
4,167
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
Polarities
Chiron
20
12 / 4 / 10
13,224
827
18,012
14,070
5,779
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
6 / 3 / 20
13,108
819
17,374
14,554
5,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
111
23
Kills
37
38
Deaths
23
30
Assists
74
Player
Kills
Deaths
Assists
KDA
L
14
7
3
2.21
L
Sylvanus
Dr Divine 1
Sylvanus
1
8
7
0.56
W
Cthulhu
10
6
19
3.25
W
8
5
12
2.8
W
Olorun
PhillupD
Olorun
1
5
13
1.5
W
Chiron
Polarities
Chiron
12
4
10
4.25
L
Erlang Shen
SpookyK8757
Erlang Shen
1
4
10
1.5
W
6
3
20
5.33
L
Thanatos
dirtyharry717
Thanatos
3
10
7
0.65
L
Medusa
kagarman
Medusa
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,307
Damage
83,022
96,098
Taken
71,867
64,754
Mitigated
35,313
35,171
Healing
29,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,772
4,794
2,243
2,700
15,524
7,574
740
12,697
2,375
64,853
0
L
Sylvanus
Dr Divine 1
Sylvanus
4,871
1,652
4,041
3,599
24,496
28,349
73
12,914
10,993
9,750
0
W
Cthulhu
24,862
1,517
1,049
1,106
18,751
14,850
0
6,563
12,118
43,759
0
W
18,112
2,520
2,445
3,221
13,524
4,771
1,024
7,936
5,588
37,144
0
W
Olorun
PhillupD
Olorun
4,662
1,245
2,525
1,816
10,968
4,167
801
4,662
6,206
14,716
0
W
Chiron
Polarities
Chiron
18,012
6,220
5,552
4,286
14,070
5,779
1,607
5,835
8,017
0
39,903
L
Erlang Shen
SpookyK8757
Erlang Shen
5,448
517
2,822
7,237
19,312
13,265
0
12,860
6,096
0
17,908
W
17,374
3,834
2,647
4,978
14,554
5,746
2,765
5,647
8,757
40,435
0
L
Thanatos
dirtyharry717
Thanatos
9,722
1,634
1,565
5,925
17,514
7,022
348
10,659
6,631
0
17,831
L
Medusa
kagarman
Medusa
12,494
3,697
1,554
3,485
19,252
8,544
0
13,841
4,993
0
20,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,763
Gold Earned
62,643
145
Minions Killed
193
0
Camps Cleared
0
1,254,612
Distance Traveled
1,400,457
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
14,174
886
77
5
0
248,889
1
L
Sylvanus
9,332
583
11
1
0
222,504
0
W
Cthulhu
13,627
852
32
2
0
277,336
1
W
Zeus
12,228
764
41
3
0
267,660
3
W
Olorun
10,456
654
21
1
0
289,968
0
W
Chiron
13,224
827
37
2
0
262,163
0
L
Erlang Shen
10,395
650
20
1
0
310,341
2
W
Sol
13,108
819
62
4
0
303,330
1
L
Thanatos
9,963
623
24
2
0
249,579
0
L
Medusa
9,899
619
13
1
0
223,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role