Player Matchup

Hun Batz
Hun Batz
DiguinhoSila
Hun Batz
Level 17
God Stats
3W - 5L
1,589 SR
Queue Stats
29W - 42L
1,310 Elo+
Party 2
Neith
Neith
Louiz6662770
Neith
Level 28
God Stats
6W - 8L
1,500 SR
Queue Stats
88W - 127L
1,631 Elo+
Party 1
King Arthur
King Arthur
PJSS056
King Arthur
Level 25
God Stats
5W - 3L
1,556 SR
Queue Stats
78W - 110L
1,564 Elo+
Party 1
Yemoja
Yemoja
agusmurciaa
Yemoja
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 39L
1,657 Elo+
Solo
Set
Set
yansantos_
Set
Level 15
God Stats
13W - 16L
1,485 SR
Queue Stats
36W - 52L
1,206 Elo+
Party 2
Team Averages
Level 23
1,526 SR
1,474 Elo+

VS

Team Averages
Level 21
1,498 SR
1,441 Elo+
Set
Set
Echeverriadragon
Set
Level 27
God Stats
6W - 5L
1,500 SR
Queue Stats
15W - 29L
1,432 Elo+
Solo
Persephone
Persephone
F3RRAR1
Persephone
Level 17
God Stats
7W - 6L
1,490 SR
Queue Stats
218W - 320L
1,277 Elo+
Solo
Pele
Pele
FF Montro FF
Pele
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,538 Elo+
Party 3
Tyr
Tyr
IVersoNNN
Tyr
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
KauaBLG
Neith
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DiguinhoSila
Hun Batz
17
5 / 3 / 3
10,974
477
5,219
14,424
5,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
8 / 3 / 3
10,267
446
17,996
17,190
7,471
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
PJSS056
King Arthur
19
1 / 4 / 0
11,608
505
11,877
23,044
15,415
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yemoja
17
1 / 1 / 8
10,974
477
7,596
14,802
13,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
6 / 1 / 0
10,937
476
8,250
9,958
6,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 4
11,491
500
18,696
17,368
15,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
F3RRAR1
Persephone
13
0 / 7 / 4
8,823
384
6,639
12,220
3,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 4 / 1
8,821
384
5,888
13,864
4,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
3 / 1 / 3
11,316
492
12,724
18,203
20,620
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
KauaBLG
Neith
12
2 / 3 / 1
8,397
365
8,100
11,922
3,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
25
21
Kills
12
12
Deaths
21
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
DiguinhoSila
Hun Batz
5
3
3
2.17
L
4
6
4
1
L
Persephone
F3RRAR1
Persephone
0
7
4
0.29
L
3
4
1
0.88
L
3
1
3
4.5
L
Neith
KauaBLG
Neith
2
3
1
0.83
W
8
3
3
3.17
W
King Arthur
PJSS056
King Arthur
1
4
0
0.25
W
Yemoja
1
1
8
5
W
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,938
Damage
52,047
79,418
Taken
73,577
49,345
Mitigated
47,361
31,162
Healing
20,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
DiguinhoSila
Hun Batz
5,219
1,362
0
7,824
14,424
5,766
0
109
14,315
0
77,506
L
18,696
9,150
0
2,010
17,368
15,318
372
1,337
15,877
5,757
88,844
L
Persephone
F3RRAR1
Persephone
6,639
699
0
2,982
12,220
3,342
323
1,802
10,339
40,172
0
L
5,888
863
0
3,611
13,864
4,125
477
1,404
12,410
0
40,649
L
12,724
2,462
0
7,971
18,203
20,620
296
759
17,136
0
65,992
L
Neith
KauaBLG
Neith
8,100
3,074
0
3,731
11,922
3,956
308
2,294
9,578
0
35,680
W
17,996
6,882
0
5,394
17,190
7,471
2,459
2,786
14,404
0
52,222
W
King Arthur
PJSS056
King Arthur
11,877
888
0
7,883
23,044
15,415
1,228
346
22,698
0
77,366
W
Yemoja
7,596
546
3,691
5,070
14,802
13,984
489
2,947
11,855
48,851
0
W
8,250
2,990
0
1,300
9,958
6,709
678
1,248
8,710
0
42,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,760
Gold Earned
48,848
520
Minions Killed
449
0
Camps Cleared
0
2,122,498
Distance Traveled
1,904,646
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,974
477
112
5
0
425,297
0
L
Set
11,491
500
147
6
0
418,607
0
L
Persephone
8,823
384
64
3
0
377,598
5
L
Pele
8,821
384
62
3
0
341,418
0
L
Tyr
11,316
492
108
5
0
472,991
0
L
Neith
8,397
365
68
3
0
294,032
1
W
Neith
10,267
446
77
3
0
444,875
1
W
King Arthur
11,608
505
155
7
0
420,507
0
W
Yemoja
10,974
477
77
3
0
376,096
10
W
Set
10,937
476
99
4
0
455,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role