Player Matchup

Thor
Thor
 
Thor
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Frost9366
Sol
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 148L
1,535 Elo+
Party 1
Cthulhu
Cthulhu
Joe Exotic2816
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 5L
1,734 Elo+
Party 1
Cernunnos
Cernunnos
QuadNightMare
Cernunnos
Level 127
God Stats
14W - 9L
1,500 SR
Queue Stats
213W - 172L
1,730 Elo+
Party 1
Terra
Terra
THE WIZARD34
Terra
Level 131
God Stats
2W - 2L
1,715 SR
Queue Stats
64W - 43L
1,766 Elo+
Party 2
Team Averages
Level 106
1,543 SR
1,653 Elo+

VS

Team Averages
Level 130
1,534 SR
1,524 Elo+
Sylvanus
Sylvanus
BDEDaddy
Sylvanus
Level 128
God Stats
3W - 3L
1,500 SR
Queue Stats
108W - 124L
1,343 Elo+
Solo
Erlang Shen
Erlang Shen
IStaxks
Erlang Shen
Level 128
God Stats
5W - 3L
1,498 SR
Queue Stats
277W - 224L
1,679 Elo+
Solo
Nu Wa
Nu Wa
MS SKULLFACE
Nu Wa
Level 127
God Stats
21W - 12L
1,879 SR
Queue Stats
63W - 76L
1,594 Elo+
Solo
Freya
Freya
selewarpy
Freya
Level 123
God Stats
1W - 4L
1,291 SR
Queue Stats
779W - 731L
1,561 Elo+
Solo
Thanatos
Thanatos
zacky7Bro
Thanatos
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 33L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
3 / 0 / 2
6,373
637
3,546
5,360
1,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
5 / 0 / 3
6,753
675
7,080
5,663
2,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 1 / 5
6,063
606
4,248
6,094
3,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
QuadNightMare
Cernunnos
11
2 / 0 / 0
6,144
614
3,176
5,558
1,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 0 / 1
6,400
640
5,250
7,732
5,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BDEDaddy
Sylvanus
10
0 / 3 / 0
5,839
584
4,584
8,116
5,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
IStaxks
Erlang Shen
8
1 / 3 / 0
4,882
488
4,230
9,162
3,351
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 2 / 1
5,198
520
4,151
5,212
1,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Freya
selewarpy
Freya
10
0 / 2 / 0
5,501
550
1,648
4,389
2,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
zacky7Bro
Thanatos
8
0 / 4 / 1
5,086
509
2,132
7,530
2,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
14
Kills
1
1
Deaths
14
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
3
0
2
4
L
Sylvanus
BDEDaddy
Sylvanus
0
3
0
0
W
5
0
3
6.5
L
Erlang Shen
IStaxks
Erlang Shen
1
3
0
0.33
W
2
1
5
4.5
L
0
2
1
0.25
W
Cernunnos
QuadNightMare
Cernunnos
2
0
0
2
W
2
0
1
2.5
L
Freya
selewarpy
Freya
0
2
0
0
L
Thanatos
zacky7Bro
Thanatos
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,300
Damage
16,745
30,407
Taken
34,409
15,153
Mitigated
15,182
11,012
Healing
10,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
3,546
906
0
451
5,360
1,800
904
1,080
4,280
0
31,242
L
Sylvanus
BDEDaddy
Sylvanus
4,584
1,699
0
3,066
8,116
5,485
0
4,705
3,411
33,615
0
W
7,080
2,570
0
2,354
5,663
2,808
1,815
1,788
3,875
48,209
0
L
Erlang Shen
IStaxks
Erlang Shen
4,230
1,418
0
1,270
9,162
3,351
0
4,477
4,685
0
16,409
W
4,248
294
169
1,078
6,094
3,024
0
1,547
4,547
17,862
0
L
4,151
1,285
0
707
5,212
1,680
0
3,553
1,659
29,595
0
W
Cernunnos
QuadNightMare
Cernunnos
3,176
1,588
0
2,836
5,558
1,643
0
1,863
3,695
0
35,415
W
5,250
1,511
428
3,696
7,732
5,878
158
4,105
3,627
37,645
0
L
Freya
selewarpy
Freya
1,648
711
0
1,078
4,389
2,279
0
557
3,832
30,256
0
L
Thanatos
zacky7Bro
Thanatos
2,132
253
0
4,806
7,530
2,387
0
3,286
4,244
0
20,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,733
Gold Earned
26,506
353
Minions Killed
265
0
Camps Cleared
0
995,060
Distance Traveled
913,868
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,373
637
60
6
0
213,776
4
L
Sylvanus
5,839
584
78
8
0
135,418
1
W
Sol
6,753
675
100
10
0
189,574
2
L
Erlang Shen
4,882
488
20
2
0
199,949
2
W
Cthulhu
6,063
606
23
2
0
211,970
2
L
Nu Wa
5,198
520
48
5
0
184,309
3
W
Cernunnos
6,144
614
81
8
0
181,823
3
W
Terra
6,400
640
89
9
0
197,917
1
L
Freya
5,501
550
67
7
0
179,934
3
L
Thanatos
5,086
509
52
5
0
214,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role