Player Matchup

Medusa
Medusa
Silver II
Nike_Man003
Medusa
Silver II
Level 62
God Stats
17W - 30L
1,285 SR
Queue Stats
329W - 358L
1,243 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
SaberGalanodel
Kukulkan
Bronze III
Level 122
God Stats
2W - 4L
1,308 SR
Queue Stats
19W - 21L
1,234 MMR
Party 1
Sobek
Sobek
Silver I
benmills37
Sobek
Silver I
Level 96
God Stats
10W - 9L
1,596 SR
Queue Stats
167W - 182L
1,150 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 93
1,397 SR
1,209 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 88
1,715 SR
1,170 MMR
Cu Chulainn
Cu Chulainn
Bronze IV
BOJENBOREN
Cu Chulainn
Bronze IV
Level 148
God Stats
7W - 7L
1,814 SR
Queue Stats
85W - 78L
1,074 MMR
Party 2
Persephone
Persephone
Bronze III
Spookyblaque
Persephone
Bronze III
Level 38
God Stats
1W - 2L
1,632 SR
Queue Stats
3W - 5L
1,302 MMR
Party 2
Heimdallr
Heimdallr
Bronze IV
phillips0805
Heimdallr
Bronze IV
Level 78
God Stats
8W - 13L
1,699 SR
Queue Stats
51W - 44L
1,134 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
11 / 1 / 6
12,037
860
13,437
9,134
4,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
13
2 / 3 / 11
9,580
684
6,824
8,571
3,102
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
14
4 / 1 / 13
10,188
728
6,263
17,204
14,445
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
ChaacAresZeusAnubisHades

VS

Bans
UllrCthulhuYmirHerculesKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BOJENBOREN
Cu Chulainn
11
3 / 4 / 1
8,584
613
8,002
11,369
8,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Persephone
Spookyblaque
Persephone
12
0 / 5 / 4
8,245
589
6,280
9,123
3,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
phillips0805
Heimdallr
11
1 / 7 / 3
8,826
630
8,069
10,112
5,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
17
Kills
4
5
Deaths
16
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BOJENBOREN
Cu Chulainn
3
4
1
0.88
W
Medusa
11
1
6
14
W
Kukulkan
2
3
11
2.5
L
Persephone
Spookyblaque
Persephone
0
5
4
0.4
W
Sobek
4
1
13
10.5
L
Heimdallr
phillips0805
Heimdallr
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,524
Damage
22,351
34,909
Taken
30,604
21,739
Mitigated
17,785
15,277
Healing
1,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BOJENBOREN
Cu Chulainn
8,002
2,008
0
469
11,369
8,911
0
5,337
6,032
0
23,101
W
Medusa
13,437
6,981
768
4,545
9,134
4,192
2,596
1,547
7,462
0
42,601
W
Kukulkan
6,824
476
0
1,173
8,571
3,102
381
2,364
6,107
49,534
0
L
Persephone
Spookyblaque
Persephone
6,280
160
0
1,118
9,123
3,349
0
4,313
4,807
31,993
0
W
Sobek
6,263
506
0
8,791
17,204
14,445
144
3,004
13,975
23,925
0
L
Heimdallr
phillips0805
Heimdallr
8,069
3,867
0
202
10,112
5,525
0
3,472
6,640
3,886
28,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,805
Gold Earned
25,655
157
Minions Killed
134
0
Camps Cleared
0
847,486
Distance Traveled
620,197
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,584
613
19
1
0
210,446
0
W
Medusa
12,037
860
41
3
0
313,225
0
W
Kukulkan
9,580
684
90
6
0
251,840
0
L
Persephone
8,245
589
56
4
0
214,939
0
W
Sobek
10,188
728
26
2
0
282,421
4
L
Heimdallr
8,826
630
59
4
0
194,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role