Player Matchup

He Bo
He Bo
JDvasquez96
He Bo
Level 117
God Stats
3W - 2L
1,500 SR
Queue Stats
289W - 271L
1,625 Elo+
Party 2
Chronos
Chronos
Legend_Bankai
Chronos
Level 160
God Stats
4W - 1L
1,500 SR
Queue Stats
144W - 141L
1,625 Elo+
Party 2
Medusa
Medusa
SrJeanCarlos
Medusa
Level 144
God Stats
6W - 3L
1,500 SR
Queue Stats
571W - 516L
1,742 Elo+
Party 2
Horus
Horus
Stuntlifestyle
Horus
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 81L
1,742 Elo+
Party 2
Kumbhakarna
Kumbhakarna
lSnakeSolidSFDKl
Kumbhakarna
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 24L
1,553 Elo+
Party 2
Team Averages
Level 123
1,500 SR
1,657 Elo+

VS

Team Averages
Level 102
1,503 SR
1,462 Elo+
Geb
Geb
Chavez Macario
Geb
Level 124
God Stats
10W - 4L
1,298 SR
Queue Stats
287W - 300L
1,269 Elo+
Solo
Amaterasu
Amaterasu
Hintu-
Amaterasu
Level 78
God Stats
6W - 5L
1,715 SR
Queue Stats
368W - 354L
1,392 Elo+
Solo
Set
Set
Jewishgaymidget
Set
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 163L
1,483 Elo+
Party 1
Raijin
Raijin
Wissam017
Raijin
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,338 Elo+
Solo
Bellona
Bellona
okdude7
Bellona
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 150L
1,827 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 4 / 9
13,538
796
25,150
16,518
8,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos
20
11 / 3 / 15
13,748
809
20,106
23,216
11,875
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Medusa
18
3 / 5 / 12
11,305
665
19,594
18,860
8,650
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
2 / 3 / 27
12,076
710
11,695
26,989
39,022
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
lSnakeSolidSFDKl
Kumbhakarna
19
2 / 3 / 20
11,478
675
4,832
29,320
18,655
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 9
10,293
605
15,218
22,661
17,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
Hintu-
Amaterasu
17
2 / 6 / 8
10,452
615
8,356
18,326
22,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
5 / 8 / 7
11,855
697
16,893
18,106
8,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Raijin
Wissam017
Raijin
20
5 / 4 / 7
12,908
759
33,544
13,000
5,185
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
okdude7
Bellona
19
5 / 6 / 12
11,814
695
20,605
24,266
28,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
60
32
Kills
17
18
Deaths
32
83
Assists
43
Player
Kills
Deaths
Assists
KDA
L
0
8
9
0.56
L
Amaterasu
Hintu-
Amaterasu
2
6
8
1
W
14
4
9
4.63
L
5
8
7
1.06
W
Chronos
11
3
15
6.17
W
Medusa
3
5
12
1.8
W
2
3
27
5.17
L
Raijin
Wissam017
Raijin
5
4
7
2.13
W
Kumbhakarna
lSnakeSolidSFDKl
Kumbhakarna
2
3
20
4
L
Bellona
okdude7
Bellona
5
6
12
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,377
Damage
94,616
114,903
Taken
96,359
86,479
Mitigated
82,386
60,161
Healing
34,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,218
359
0
5,290
22,661
17,297
0
9,964
12,507
31,787
0
L
Amaterasu
Hintu-
Amaterasu
8,356
1,212
1,879
4,304
18,326
22,610
950
6,393
11,704
0
13,533
W
25,150
1,215
3,115
2,247
16,518
8,277
688
5,772
10,646
40,780
0
L
16,893
7,521
602
4,291
18,106
8,390
1,503
9,534
8,434
0
25,874
W
Chronos
20,106
5,750
2,907
8,028
23,216
11,875
4,420
9,145
13,996
51,264
0
W
Medusa
19,594
11,781
3,823
5,106
18,860
8,650
1,440
5,869
12,866
0
41,920
W
11,695
5,127
10,730
12,960
26,989
39,022
463
11,907
14,836
657
18,533
L
Raijin
Wissam017
Raijin
33,544
1,418
2,261
4,989
13,000
5,185
172
8,438
4,424
68,165
0
W
Kumbhakarna
lSnakeSolidSFDKl
Kumbhakarna
4,832
995
1,474
9,771
29,320
18,655
99
16,069
13,101
9,489
0
L
Bellona
okdude7
Bellona
20,605
9,265
2,677
8,168
24,266
28,904
555
15,174
8,617
0
32,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,145
Gold Earned
57,322
175
Minions Killed
158
0
Camps Cleared
0
1,539,606
Distance Traveled
1,419,956
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,293
605
19
1
0
269,117
1
L
Amaterasu
10,452
615
8
0
0
284,173
0
W
He Bo
13,538
796
40
2
0
299,926
2
L
Set
11,855
697
16
1
0
265,771
0
W
Chronos
13,748
809
61
4
0
265,604
2
W
Medusa
11,305
665
53
3
0
290,743
3
W
Horus
12,076
710
9
1
0
353,551
3
L
Raijin
12,908
759
96
6
0
279,743
3
W
Kumbhakarna
11,478
675
12
1
0
329,782
0
L
Bellona
11,814
695
19
1
0
321,152
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role