Player Matchup

Ah Puch
Ah Puch
JackTullier
Ah Puch
Level 65
God Stats
3W - 2L
1,500 SR
Queue Stats
75W - 92L
1,500 Elo+
Party 1
Arachne
Arachne
RiSe RANDOM
Arachne
Level 72
God Stats
1W - 0L
1,682 SR
Queue Stats
20W - 27L
1,500 Elo+
Party 1
Chaac
Chaac
mdrhodes17
Chaac
Level 27
God Stats
2W - 5L
1,287 SR
Queue Stats
2W - 5L
1,333 Elo+
Party 1
Team Averages
Level 55
1,490 SR
1,444 Elo+

VS

Team Averages
Level 48
1,437 SR
1,418 Elo+
Anubis
Anubis
Big-Boy_B-Boss99
Anubis
Level 28
God Stats
14W - 13L
1,536 SR
Queue Stats
77W - 93L
1,496 Elo+
Party 2
Athena
Athena
DICE_ROCKS
Athena
Level 87
God Stats
1W - 3L
1,265 SR
Queue Stats
153W - 184L
1,340 Elo+
Party 2
Chernobog
Chernobog
SHADOW_BEAST314
Chernobog
Level 29
God Stats
16W - 11L
1,511 SR
Queue Stats
71W - 77L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
JackTullier
Ah Puch
17
5 / 8 / 12
13,867
730
18,584
16,023
5,368
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
RiSe RANDOM
Arachne
17
11 / 5 / 5
14,843
781
19,333
22,276
12,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
17
3 / 6 / 7
12,562
661
12,307
20,870
24,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 8 / 9
13,304
700
16,209
20,742
13,715
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Athena
DICE_ROCKS
Athena
16
3 / 5 / 13
13,390
705
8,873
23,979
26,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chernobog
SHADOW_BEAST314
Chernobog
17
9 / 6 / 7
14,441
760
21,256
15,740
6,582
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
48
19
Kills
19
19
Deaths
19
24
Assists
29
Player
Kills
Deaths
Assists
KDA
L
7
8
9
1.44
L
Athena
DICE_ROCKS
Athena
3
5
13
1.9
W
Ah Puch
JackTullier
Ah Puch
5
8
12
1.38
W
Arachne
RiSe RANDOM
Arachne
11
5
5
2.7
L
Chernobog
SHADOW_BEAST314
Chernobog
9
6
7
2.08
W
Chaac
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,224
Damage
46,338
59,169
Taken
60,461
42,699
Mitigated
46,941
15,673
Healing
16,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,209
1,071
502
5,911
20,742
13,715
709
4,546
16,003
63,730
0
L
Athena
DICE_ROCKS
Athena
8,873
2,445
700
5,453
23,979
26,644
368
8,081
15,548
27,146
0
W
Ah Puch
JackTullier
Ah Puch
18,584
2,039
0
1,916
16,023
5,368
668
5,239
10,784
72,516
0
W
Arachne
RiSe RANDOM
Arachne
19,333
15,322
0
7,229
22,276
12,364
1,447
10,137
12,139
9,988
63,108
L
Chernobog
SHADOW_BEAST314
Chernobog
21,256
12,515
0
3,803
15,740
6,582
1,547
7,303
8,275
0
64,655
W
Chaac
12,307
1,237
942
5,586
20,870
24,967
735
10,004
10,866
0
50,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,272
Gold Earned
41,135
203
Minions Killed
212
0
Camps Cleared
0
929,618
Distance Traveled
940,076
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,304
700
80
4
0
293,104
3
L
Athena
13,390
705
36
2
0
332,756
0
W
Ah Puch
13,867
730
85
4
0
276,163
1
W
Arachne
14,843
781
62
3
0
330,078
0
L
Chernobog
14,441
760
96
5
0
314,216
0
W
Chaac
12,562
661
56
3
0
323,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role