Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ChimeraSarah
Ah Muzen Cab
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,954 Elo+
Solo
Horus
Horus
Forever_Famine
Horus
Level 13
God Stats
8W - 8L
1,535 SR
Queue Stats
75W - 51L
1,683 Elo+
Solo
Olorun
Olorun
Kaiden6291
Olorun
Level 5
God Stats
2W - 3L
1,172 SR
Queue Stats
3W - 9L
1,311 Elo+
Solo
Cthulhu
Cthulhu
cunceal
Cthulhu
Level 8
God Stats
55W - 40L
1,282 SR
Queue Stats
173W - 145L
1,181 Elo+
Solo
Chang'e
Chang'e
øØCryptØø
Chang'e
Level 15
God Stats
35W - 43L
1,687 SR
Queue Stats
81W - 86L
1,545 Elo+
Solo
Team Averages
Level 10
1,435 SR
1,535 Elo+

VS

Team Averages
Level 8
1,599 SR
1,430 Elo+
Hercules
Hercules
GalacticBrood
Hercules
Level 14
God Stats
8W - 10L
1,500 SR
Queue Stats
196W - 177L
1,500 Elo+
Solo
Thanatos
Thanatos
GameF3ARL3SS
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bellona
Bellona
Tayukin
Bellona
Level 7
God Stats
5W - 9L
1,721 SR
Queue Stats
25W - 39L
1,310 Elo+
Solo
Bakasura
Bakasura
ZarpaHow
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,319 Elo+
Solo
Bastet
Bastet
manzana_longevo
Bastet
Level 6
God Stats
1W - 1L
1,773 SR
Queue Stats
2W - 3L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ChimeraSarah
Ah Muzen Cab
17
18 / 2 / 6
12,587
1,399
31,808
12,086
5,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
2 / 0 / 20
9,739
1,082
9,086
6,445
8,391
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Olorun
Kaiden6291
Olorun
16
1 / 4 / 17
9,727
1,081
2,649
9,429
4,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cthulhu
cunceal
Cthulhu
16
0 / 1 / 18
9,045
1,005
11,186
9,257
9,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
17
3 / 1 / 19
9,838
1,093
9,461
9,420
3,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

314

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GalacticBrood
Hercules
14
3 / 2 / 3
9,022
1,002
10,038
14,668
10,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Thanatos
GameF3ARL3SS
Thanatos
15
1 / 8 / 5
9,114
1,013
7,759
17,745
6,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
Tayukin
Bellona
14
1 / 1 / 3
8,332
926
4,298
8,859
6,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Bakasura
ZarpaHow
Bakasura
14
1 / 8 / 5
8,817
980
7,534
16,073
6,122
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

15
2 / 5 / 3
9,522
1,058
11,379
17,258
7,767
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
27
24
Kills
8
8
Deaths
24
80
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ChimeraSarah
Ah Muzen Cab
18
2
6
10.5
W
2
0
20
12
L
Hercules
GalacticBrood
Hercules
3
2
3
2.25
L
Thanatos
GameF3ARL3SS
Thanatos
1
8
5
0.44
W
Olorun
Kaiden6291
Olorun
1
4
17
2.38
L
Bellona
Tayukin
Bellona
1
1
3
2.5
L
Bakasura
ZarpaHow
Bakasura
1
8
5
0.44
W
Cthulhu
cunceal
Cthulhu
0
1
18
9
L
2
5
3
0.7
W
Chang'e
3
1
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,190
Damage
41,008
46,637
Taken
74,603
32,535
Mitigated
36,914
25,890
Healing
7,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ChimeraSarah
Ah Muzen Cab
31,808
16,505
1,126
3,797
12,086
5,415
0
42
11,249
0
55,229
W
9,086
4,638
4,362
3,586
6,445
8,391
0
13
6,142
0
15,439
L
Hercules
GalacticBrood
Hercules
10,038
1,494
0
2,142
14,668
10,341
0
3,908
10,668
175
20,476
L
Thanatos
GameF3ARL3SS
Thanatos
7,759
2,037
0
4,795
17,745
6,242
0
4,663
12,932
0
24,630
W
Olorun
Kaiden6291
Olorun
2,649
1,537
282
1,355
9,429
4,988
0
0
9,299
6,384
0
L
Bellona
Tayukin
Bellona
4,298
1,055
0
375
8,859
6,442
0
3,635
5,086
0
17,390
L
Bakasura
ZarpaHow
Bakasura
7,534
5,288
0
597
16,073
6,122
0
4,985
10,988
0
15,597
W
Cthulhu
cunceal
Cthulhu
11,186
1,058
733
387
9,257
9,941
0
90
8,742
30,018
0
L
11,379
2,726
0
0
17,258
7,767
0
5,450
11,633
0
20,449
W
Chang'e
9,461
606
7,077
3,185
9,420
3,800
0
0
8,984
21,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,936
Gold Earned
44,807
165
Minions Killed
139
5
Camps Cleared
5
868,418
Distance Traveled
910,846
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,587
1,399
63
7
2
176,074
1
W
Horus
9,739
1,082
13
1
3
175,201
2
L
Hercules
9,022
1,002
25
3
2
178,656
0
L
Thanatos
9,114
1,013
36
4
1
174,383
0
W
Olorun
9,727
1,081
15
2
0
116,035
1
L
Bellona
8,332
926
25
3
0
152,310
0
L
Bakasura
8,817
980
31
3
2
197,631
1
W
Cthulhu
9,045
1,005
39
4
0
200,369
3
L
Bastet
9,522
1,058
22
2
0
207,866
0
W
Chang'e
9,838
1,093
35
4
0
200,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role