Player Matchup

Odin
Odin
Deader210
Odin
Level 17
God Stats
1W - 3L
1,699 SR
Queue Stats
1W - 3L
1,669 Elo+
Party 1
Pele
Pele
Espeleitor
Pele
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 39L
1,522 Elo+
Party 1
Hachiman
Hachiman
FlamaBl4nca
Hachiman
Level 16
God Stats
2W - 3L
1,573 SR
Queue Stats
2W - 3L
1,522 Elo+
Party 1
Sun Wukong
Sun Wukong
blade935
Sun Wukong
Level 15
God Stats
4W - 6L
1,352 SR
Queue Stats
21W - 24L
1,522 Elo+
Party 1
Thoth
Thoth
fotyfoh
Thoth
Level 16
God Stats
0W - 2L
1,112 SR
Queue Stats
3W - 4L
1,522 Elo+
Party 1
Team Averages
Level 17
1,447 SR
1,552 Elo+

VS

Team Averages
Level 16
1,548 SR
1,633 Elo+
Thor
Thor
Anhurll
Thor
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 13L
1,838 Elo+
Party 2
Thoth
Thoth
BYareLLano99
Thoth
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,500 Elo+
Solo
Olorun
Olorun
Gardinor
Olorun
Level 17
God Stats
9W - 5L
1,854 SR
Queue Stats
20W - 27L
1,239 Elo+
Solo
Vamana
Vamana
IHaveARealGF
Vamana
Level 8
God Stats
4W - 3L
1,720 SR
Queue Stats
30W - 22L
1,780 Elo+
Solo
Danzaburou
Danzaburou
MasterFIIamaster
Danzaburou
Level 37
God Stats
2W - 0L
1,165 SR
Queue Stats
21W - 4L
1,807 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
7
1 / 0 / 4
4,890
489
2,670
3,886
1,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
1 / 6 / 1
4,610
461
4,309
9,532
2,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
FlamaBl4nca
Hachiman
8
3 / 3 / 2
5,166
517
3,636
5,766
1,530
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
blade935
Sun Wukong
7
0 / 4 / 0
4,712
471
1,127
5,748
3,531
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thoth
fotyfoh
Thoth
8
2 / 5 / 0
5,236
524
2,220
5,520
1,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Anhurll
Thor
12
6 / 0 / 0
6,865
687
7,066
3,531
1,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

6
0 / 5 / 3
4,461
446
400
2,913
450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Olorun
Gardinor
Olorun
9
4 / 1 / 1
5,604
560
4,375
6,010
1,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vamana
12
6 / 1 / 1
6,944
694
5,805
6,486
2,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
MasterFIIamaster
Danzaburou
11
2 / 0 / 4
6,721
672
4,605
6,377
2,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
7
Kills
18
18
Deaths
7
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thor
Anhurll
Thor
6
0
0
6
W
0
5
3
0.3
L
Odin
1
0
4
3
L
1
6
1
0.25
L
Hachiman
FlamaBl4nca
Hachiman
3
3
2
1.33
W
Olorun
Gardinor
Olorun
4
1
1
4.5
W
Vamana
6
1
1
6.5
W
Danzaburou
MasterFIIamaster
Danzaburou
2
0
4
4
L
Sun Wukong
blade935
Sun Wukong
0
4
0
0
L
Thoth
fotyfoh
Thoth
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,962
Damage
22,251
30,452
Taken
25,317
10,713
Mitigated
8,926
4,179
Healing
11,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Anhurll
Thor
7,066
1,516
0
2,028
3,531
1,959
0
0
3,531
0
37,483
W
400
159
0
80
2,913
450
26
0
2,913
3,992
0
L
Odin
2,670
1,250
0
1,042
3,886
1,335
0
237
3,624
0
7,573
L
4,309
1,512
0
1,588
9,532
2,688
0
2,361
7,121
0
18,089
L
Hachiman
FlamaBl4nca
Hachiman
3,636
1,614
258
992
5,766
1,530
0
254
5,487
0
16,971
W
Olorun
Gardinor
Olorun
4,375
1,511
0
2,969
6,010
1,864
658
1,803
4,207
20,097
0
W
Vamana
5,805
3,607
0
3,501
6,486
2,519
0
417
6,069
0
40,957
W
Danzaburou
MasterFIIamaster
Danzaburou
4,605
1,473
0
2,649
6,377
2,134
0
0
6,377
0
38,267
L
Sun Wukong
blade935
Sun Wukong
1,127
229
0
0
5,748
3,531
0
0
5,498
5
14,710
L
Thoth
fotyfoh
Thoth
2,220
439
0
299
5,520
1,629
93
1,923
3,572
18,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,614
Gold Earned
30,595
161
Minions Killed
279
0
Camps Cleared
0
952,890
Distance Traveled
920,439
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,865
687
76
8
0
195,341
0
W
Thoth
4,461
446
9
1
0
163,826
2
L
Odin
4,890
489
15
2
0
223,847
3
L
Pele
4,610
461
36
4
0
205,343
0
L
Hachiman
5,166
517
36
4
0
184,273
1
W
Olorun
5,604
560
33
3
0
144,362
0
W
Vamana
6,944
694
86
9
0
226,203
5
W
Danzaburou
6,721
672
75
8
0
190,707
2
L
Sun Wukong
4,712
471
42
4
0
181,803
2
L
Thoth
5,236
524
32
3
0
157,624
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role