Player Matchup

Zeus
Zeus
ItsSimplis
Zeus
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
63W - 40L
1,388 Elo+
Party 1
Medusa
Medusa
MeminRN4L
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Yulzeworth
Sylvanus
Level 26
God Stats
2W - 2L
1,768 SR
Queue Stats
37W - 35L
1,258 Elo+
Party 1
Team Averages
Level 16
1,589 SR
1,382 Elo+

VS

Team Averages
Level 47
1,263 SR
1,275 Elo+
Anubis
Anubis
Joselits11
Anubis
Level 18
God Stats
8W - 9L
1,437 SR
Queue Stats
8W - 14L
1,320 Elo+
Party 2
Jormungandr
Jormungandr
Whiteserprent
Jormungandr
Level 8
God Stats
1W - 5L
1,162 SR
Queue Stats
1W - 9L
1,111 Elo+
Solo
Hercules
Hercules
frascorrito87
Hercules
Level 116
God Stats
0W - 2L
1,189 SR
Queue Stats
15W - 18L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 1 / 1
10,912
839
23,202
9,671
4,057
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
MeminRN4L
Medusa
11
2 / 2 / 8
8,541
657
6,275
8,491
3,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
Yulzeworth
Sylvanus
12
0 / 3 / 12
8,591
661
3,100
10,133
7,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Joselits11
Anubis
11
1 / 5 / 2
7,568
582
4,257
9,597
5,085
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
Whiteserprent
Jormungandr
11
0 / 4 / 4
7,455
573
6,975
14,544
15,199
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
frascorrito87
Hercules
11
5 / 5 / 1
8,597
661
6,025
13,821
10,496
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
14
Kills
6
6
Deaths
14
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
12
1
1
12.5
L
Anubis
Joselits11
Anubis
1
5
2
0.4
W
Medusa
MeminRN4L
Medusa
2
2
8
3
L
Jormungandr
Whiteserprent
Jormungandr
0
4
4
0.5
W
Sylvanus
Yulzeworth
Sylvanus
0
3
12
2
L
Hercules
frascorrito87
Hercules
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,577
Damage
17,257
28,295
Taken
37,962
15,441
Mitigated
30,780
11,484
Healing
3,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,202
5,424
0
3,820
9,671
4,057
967
2,497
7,174
73,533
0
L
Anubis
Joselits11
Anubis
4,257
282
0
975
9,597
5,085
0
6,985
2,612
31,620
0
W
Medusa
MeminRN4L
Medusa
6,275
2,929
0
1,296
8,491
3,416
1,656
3,486
5,005
0
24,758
L
Jormungandr
Whiteserprent
Jormungandr
6,975
1,695
0
654
14,544
15,199
0
9,853
4,691
25,782
0
W
Sylvanus
Yulzeworth
Sylvanus
3,100
1,225
3,108
3,260
10,133
7,968
224
5,275
4,858
17,382
0
L
Hercules
frascorrito87
Hercules
6,025
441
0
1,465
13,821
10,496
0
9,541
4,280
0
18,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,044
Gold Earned
23,620
162
Minions Killed
106
0
Camps Cleared
0
612,852
Distance Traveled
569,271
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,912
839
88
7
0
199,262
1
L
Anubis
7,568
582
58
4
0
178,706
0
W
Medusa
8,541
657
35
3
0
204,784
2
L
Jormungandr
7,455
573
32
2
0
181,848
0
W
Sylvanus
8,591
661
39
3
0
208,806
1
L
Hercules
8,597
661
16
1
0
208,717
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role