Player Matchup

Anubis
Anubis
 
Anubis
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BubbaWarMage
Janus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
GNGSAINTS
Nu Wa
Level 26
God Stats
4W - 5L
1,500 SR
Queue Stats
12W - 9L
1,500 Elo+
Solo
Skadi
Skadi
MuttKid2139
Skadi
Level 19
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Reidiculous
Sun Wukong
Level 20
God Stats
6W - 3L
1,695 SR
Queue Stats
9W - 3L
1,689 Elo+
Solo
Team Averages
Level 21
1,539 SR
1,538 Elo+

VS

Team Averages
Level 13
1,463 SR
1,344 Elo+
Ah Muzen Cab
Ah Muzen Cab
ArcaneCitadel9
Ah Muzen Cab
Level 18
God Stats
39W - 23L
1,318 SR
Queue Stats
82W - 67L
1,280 Elo+
Party 1
Baron Samedi
Baron Samedi
Shriveax
Baron Samedi
Level 18
God Stats
2W - 2L
1,298 SR
Queue Stats
26W - 30L
1,314 Elo+
Party 2
Merlin
Merlin
Wolf_Fang8484
Merlin
Level 17
God Stats
38W - 35L
1,701 SR
Queue Stats
39W - 35L
1,683 Elo+
Solo
Nemesis
Nemesis
seanmorecowbell
Nemesis
Level 4
God Stats
7W - 5L
1,500 SR
Queue Stats
14W - 17L
1,091 Elo+
Party 1
Ymir
Ymir
sporkQueen
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
10 / 1 / 23
14,805
1,139
24,390
13,088
10,662
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
6 / 7 / 14
13,232
1,018
18,874
13,261
9,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Nu Wa
GNGSAINTS
Nu Wa
20
11 / 2 / 23
15,225
1,171
36,180
11,823
4,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
8 / 9 / 13
12,999
1,000
23,051
15,017
5,581
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sun Wukong
Reidiculous
Sun Wukong
20
6 / 3 / 20
13,488
1,038
23,384
26,531
29,628
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

117

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ArcaneCitadel9
Ah Muzen Cab
20
6 / 6 / 9
13,860
1,066
22,735
28,892
8,487
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Shriveax
Baron Samedi
20
9 / 7 / 10
15,323
1,179
24,161
25,576
9,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
4 / 2 / 7
12,610
970
15,619
17,411
5,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
3 / 13 / 12
12,678
975
9,524
35,505
10,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

18
0 / 13 / 11
11,592
892
1,405
29,021
10,133

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
71
41
Kills
22
22
Deaths
41
93
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
10
1
23
21.5
L
Ah Muzen Cab
ArcaneCitadel9
Ah Muzen Cab
6
6
9
1.75
W
6
7
14
1.86
W
Nu Wa
GNGSAINTS
Nu Wa
11
2
23
11.25
W
8
9
13
1.61
W
Sun Wukong
Reidiculous
Sun Wukong
6
3
20
5.33
L
Baron Samedi
Shriveax
Baron Samedi
9
7
10
2
L
4
2
7
3.75
L
3
13
12
0.69
L
0
13
11
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,879
Damage
73,444
79,720
Taken
136,405
59,712
Mitigated
43,787
12,415
Healing
17,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
24,390
1,609
0
5,908
13,088
10,662
0
6,148
6,940
61,497
0
L
Ah Muzen Cab
ArcaneCitadel9
Ah Muzen Cab
22,735
8,922
0
2,556
28,892
8,487
0
17,239
11,503
0
78,944
W
18,874
2,913
129
1,087
13,261
9,385
0
6,334
6,927
24,575
0
W
Nu Wa
GNGSAINTS
Nu Wa
36,180
13,986
167
2,669
11,823
4,456
0
8,860
2,963
64,987
0
W
23,051
15,145
292
1,047
15,017
5,581
0
7,047
7,970
0
34,910
W
Sun Wukong
Reidiculous
Sun Wukong
23,384
6,769
0
1,116
26,531
29,628
0
12,796
13,735
0
46,664
L
Baron Samedi
Shriveax
Baron Samedi
24,161
3,458
6,972
4,672
25,576
9,539
0
15,510
9,991
69,735
0
L
15,619
895
0
898
17,411
5,507
0
9,601
7,710
50,518
0
L
9,524
5,712
0
2,102
35,505
10,121
0
20,424
14,881
0
24,289
L
1,405
343
0
0
29,021
10,133
0
15,995
12,876
13,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,749
Gold Earned
66,063
257
Minions Killed
303
4
Camps Cleared
2
1,007,651
Distance Traveled
1,015,149
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,805
1,139
92
7
0
193,661
0
L
Ah Muzen Cab
13,860
1,066
98
8
0
237,004
0
W
Janus
13,232
1,018
17
1
0
128,581
0
W
Nu Wa
15,225
1,171
67
5
4
220,689
2
W
Skadi
12,999
1,000
30
2
0
164,423
0
W
Sun Wukong
13,488
1,038
51
4
0
300,297
0
L
Baron Samedi
15,323
1,179
96
7
0
209,779
0
L
Merlin
12,610
970
57
4
2
198,178
2
L
Nemesis
12,678
975
29
2
0
213,716
0
L
Ymir
11,592
892
23
2
0
156,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role