Player Matchup

Heimdallr
Heimdallr
Cwissspy213
Heimdallr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 77L
1,583 Elo+
Solo
Pele
Pele
Jalkaster
Pele
Level 104
God Stats
1W - 1L
1,511 SR
Queue Stats
4W - 6L
1,209 Elo+
Party 2
Ymir
Ymir
Lowrelow
Ymir
Level 25
God Stats
15W - 13L
1,500 SR
Queue Stats
67W - 70L
1,500 Elo+
Solo
Kukulkan
Kukulkan
NoType000
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Bastet
Bastet
Simply Poetical
Bastet
Level 28
God Stats
0W - 2L
1,314 SR
Queue Stats
7W - 9L
1,776 Elo+
Solo
Team Averages
Level 37
1,465 SR
1,514 Elo+

VS

Team Averages
Level 34
1,405 SR
1,540 Elo+
Izanami
Izanami
GETSHREKEDM8s
Izanami
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Lardex613
Baron Samedi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,544 Elo+
Party 1
Baba Yaga
Baba Yaga
Nctas
Baba Yaga
Level 28
God Stats
3W - 3L
1,225 SR
Queue Stats
48W - 43L
1,766 Elo+
Solo
Nemesis
Nemesis
OuTmY Mind00
Nemesis
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 144L
1,550 Elo+
Solo
Sol
Sol
ShadowGod420384
Sol
Level 29
God Stats
16W - 13L
1,300 SR
Queue Stats
33W - 36L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cwissspy213
Heimdallr
10
1 / 1 / 1
5,650
514
3,091
6,429
1,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pele
10
2 / 3 / 1
5,718
520
3,513
9,754
3,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
9
0 / 3 / 2
5,348
486
1,448
5,905
2,509
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
NoType000
Kukulkan
9
1 / 1 / 0
5,288
481
1,383
3,718
1,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 2 / 1
5,290
481
822
4,686
2,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
1 / 1 / 3
5,777
525
3,753
2,820
1,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
Lardex613
Baron Samedi
10
2 / 1 / 2
6,158
560
2,435
5,901
3,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Baba Yaga
Nctas
Baba Yaga
12
2 / 0 / 1
6,416
583
2,359
4,230
1,808
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
OuTmY Mind00
Nemesis
10
4 / 3 / 1
6,115
556
3,392
6,969
2,188
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 1 / 3
6,059
551
5,504
4,578
1,200
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
5
Kills
10
10
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Cwissspy213
Heimdallr
1
1
1
1.5
W
Izanami
1
1
3
2.5
L
Pele
2
3
1
0.83
W
Baron Samedi
Lardex613
Baron Samedi
2
1
2
3
L
Ymir
0
3
2
0.33
W
Baba Yaga
Nctas
Baba Yaga
2
0
1
2.5
L
Kukulkan
NoType000
Kukulkan
1
1
0
1
W
Nemesis
OuTmY Mind00
Nemesis
4
3
1
1.5
W
1
1
3
2.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,257
Damage
17,443
30,492
Taken
24,498
10,736
Mitigated
9,847
8,146
Healing
7,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Cwissspy213
Heimdallr
3,091
755
0
2,329
6,429
1,863
0
2,200
4,229
0
26,232
W
Izanami
3,753
1,790
0
672
2,820
1,517
294
0
2,820
3,716
30,966
L
Pele
3,513
1,172
0
3,818
9,754
3,016
0
3,137
6,617
0
32,946
W
Baron Samedi
Lardex613
Baron Samedi
2,435
310
128
1,464
5,901
3,134
204
0
5,860
18,005
0
L
Ymir
1,448
86
0
750
5,905
2,509
441
3,045
2,860
14,833
0
W
Baba Yaga
Nctas
Baba Yaga
2,359
65
0
1,470
4,230
1,808
904
980
3,250
34,218
0
L
Kukulkan
NoType000
Kukulkan
1,383
216
0
1,149
3,718
1,051
41
1,711
2,007
18,592
0
W
Nemesis
OuTmY Mind00
Nemesis
3,392
1,138
0
2,720
6,969
2,188
30
915
6,054
0
23,142
W
5,504
1,496
0
1,287
4,578
1,200
741
936
3,642
27,521
0
L
822
157
0
100
4,686
2,297
0
540
4,146
0
17,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,294
Gold Earned
30,525
207
Minions Killed
262
0
Camps Cleared
0
1,060,683
Distance Traveled
1,087,025
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,650
514
48
4
0
182,091
4
W
Izanami
5,777
525
73
7
0
227,709
3
L
Pele
5,718
520
64
6
0
215,743
0
W
Baron Samedi
6,158
560
34
3
0
229,706
4
L
Ymir
5,348
486
25
2
0
207,549
0
W
Baba Yaga
6,416
583
56
5
0
211,598
0
L
Kukulkan
5,288
481
36
3
0
213,493
0
W
Nemesis
6,115
556
43
4
0
228,534
2
W
Sol
6,059
551
56
5
0
189,478
0
L
Bastet
5,290
481
34
3
0
241,807
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role