Player Matchup

Izanami
Izanami
Reehzap
Izanami
Level 67
God Stats
3W - 1L
1,691 SR
Queue Stats
29W - 27L
1,441 Elo+
Party 1
Set
Set
UggiSan
Set
Level 102
God Stats
3W - 1L
1,474 SR
Queue Stats
190W - 185L
1,488 Elo+
Party 1
Zeus
Zeus
halis94
Zeus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,441 Elo+
Party 1
Team Averages
Level 65
1,555 SR
1,457 Elo+

VS

Team Averages
Level 88
1,487 SR
1,620 Elo+
Scylla
Scylla
CRSTIAN-
Scylla
Level 13
God Stats
5W - 7L
1,675 SR
Queue Stats
78W - 46L
1,565 Elo+
Party 2
Bacchus
Bacchus
ZGoldKinGG
Bacchus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 108L
1,752 Elo+
Party 2
Janus
Janus
lRYAl_Mayorista
Janus
Level 142
God Stats
2W - 6L
1,287 SR
Queue Stats
140W - 115L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Reehzap
Izanami
16
5 / 6 / 11
12,551
738
7,762
11,058
4,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Set
18
12 / 1 / 8
13,596
800
20,963
11,640
6,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zeus
halis94
Zeus
16
7 / 5 / 12
12,511
736
12,924
10,985
4,411
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CRSTIAN-
Scylla
12
1 / 8 / 7
10,294
606
2,814
11,470
2,762
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
ZGoldKinGG
Bacchus
15
7 / 6 / 5
12,856
756
13,672
17,889
19,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
4 / 10 / 6
11,574
681
10,687
17,445
4,766
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
30
24
Kills
12
12
Deaths
24
31
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Scylla
CRSTIAN-
Scylla
1
8
7
0.56
W
Izanami
Reehzap
Izanami
5
6
11
1.75
W
Set
12
1
8
16
L
Bacchus
ZGoldKinGG
Bacchus
7
6
5
1.58
W
Zeus
halis94
Zeus
7
5
12
2.6
L
4
10
6
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,649
Damage
27,173
33,683
Taken
46,804
15,642
Mitigated
26,593
6,849
Healing
2,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
CRSTIAN-
Scylla
2,814
438
54
371
11,470
2,762
0
2,641
8,654
19,682
0
W
Izanami
Reehzap
Izanami
7,762
4,278
0
2,084
11,058
4,679
1,680
8,784
2,274
4,012
53,497
W
Set
20,963
6,517
0
4,437
11,640
6,552
321
8,925
2,715
0
73,234
L
Bacchus
ZGoldKinGG
Bacchus
13,672
1,675
0
1,381
17,889
19,065
0
6,764
10,982
24,015
0
W
Zeus
halis94
Zeus
12,924
1,213
0
328
10,985
4,411
75
9,536
1,449
51,988
0
L
10,687
566
0
235
17,445
4,766
0
4,088
13,007
58,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,658
Gold Earned
34,724
225
Minions Killed
139
0
Camps Cleared
0
891,224
Distance Traveled
868,248
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,294
606
36
2
0
294,791
0
W
Izanami
12,551
738
79
5
0
277,754
1
W
Set
13,596
800
71
4
0
353,203
1
L
Bacchus
12,856
756
15
1
0
311,823
1
W
Zeus
12,511
736
75
4
0
260,267
2
L
Janus
11,574
681
88
5
0
261,634
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role