Player Matchup

Olorun
Olorun
Frosterion123
Olorun
Level 109
God Stats
8W - 5L
1,732 SR
Queue Stats
232W - 228L
1,354 Elo+
Solo
Rama
Rama
JoesLaw
Rama
Level 128
God Stats
2W - 0L
1,688 SR
Queue Stats
13W - 9L
1,713 Elo+
Party 1
Ao Kuang
Ao Kuang
KoryoSaram
Ao Kuang
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
134W - 143L
1,221 Elo+
Solo
Sobek
Sobek
Leuxthor
Sobek
Level 109
God Stats
2W - 0L
1,715 SR
Queue Stats
72W - 90L
1,731 Elo+
Party 1
Cu Chulainn
Cu Chulainn
iXero
Cu Chulainn
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 120
1,627 SR
1,504 Elo+

VS

Team Averages
Level 130
1,393 SR
1,387 Elo+
Danzaburou
Danzaburou
Deathmight
Danzaburou
Level 137
God Stats
13W - 6L
1,500 SR
Queue Stats
90W - 76L
1,358 Elo+
Party 2
Izanami
Izanami
Dobby246
Izanami
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
RedThreads
Nu Wa
Level 109
God Stats
5W - 6L
1,189 SR
Queue Stats
217W - 204L
1,425 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Stevlco
Kumbhakarna
Level 123
God Stats
9W - 8L
1,500 SR
Queue Stats
182W - 155L
1,364 Elo+
Party 2
Artio
Artio
shikinko
Artio
Level 155
God Stats
3W - 4L
1,276 SR
Queue Stats
167W - 150L
1,289 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 4
7,602
634
4,538
6,959
3,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
JoesLaw
Rama
12
3 / 2 / 3
6,638
553
5,256
5,686
1,579
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
KoryoSaram
Ao Kuang
11
5 / 0 / 1
7,338
612
3,183
6,467
1,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
Leuxthor
Sobek
10
1 / 3 / 5
6,609
551
4,084
8,892
5,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
iXero
Cu Chulainn
14
5 / 2 / 2
7,904
659
10,623
9,104
5,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Deathmight
Danzaburou
12
3 / 2 / 2
7,094
591
6,149
5,490
3,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Dobby246
Izanami
10
1 / 3 / 0
5,922
494
2,608
8,771
2,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
12
2 / 5 / 1
6,883
574
6,642
5,342
1,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
Stevlco
Kumbhakarna
8
1 / 3 / 4
5,442
454
2,576
7,984
3,474
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artio
shikinko
Artio
10
1 / 5 / 1
6,053
504
3,932
13,355
9,830
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
18
Kills
8
8
Deaths
18
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Deathmight
Danzaburou
3
2
2
2
L
Izanami
Dobby246
Izanami
1
3
0
0.33
W
4
1
4
6
W
Rama
JoesLaw
Rama
3
2
3
2.25
W
Ao Kuang
KoryoSaram
Ao Kuang
5
0
1
5.5
W
Sobek
Leuxthor
Sobek
1
3
5
1.17
L
Nu Wa
2
5
1
0.5
L
Kumbhakarna
Stevlco
Kumbhakarna
1
3
4
1
W
Cu Chulainn
iXero
Cu Chulainn
5
2
2
3
L
Artio
shikinko
Artio
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,684
Damage
21,907
37,108
Taken
40,942
17,954
Mitigated
21,102
15,128
Healing
10,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Deathmight
Danzaburou
6,149
3,021
0
557
5,490
3,134
534
1,670
3,820
3,729
42,789
L
Izanami
Dobby246
Izanami
2,608
1,718
0
2,697
8,771
2,682
0
2,783
5,888
0
34,612
W
4,538
2,519
202
3,038
6,959
3,349
896
4,565
2,150
47,967
0
W
Rama
JoesLaw
Rama
5,256
3,780
0
2,859
5,686
1,579
528
1,688
3,882
0
38,961
W
Ao Kuang
KoryoSaram
Ao Kuang
3,183
509
0
3,169
6,467
1,877
0
734
5,657
26,347
0
W
Sobek
Leuxthor
Sobek
4,084
291
0
2,629
8,892
5,286
0
1,704
7,114
13,069
0
L
Nu Wa
6,642
1,701
0
0
5,342
1,982
0
3,319
1,998
36,804
0
L
Kumbhakarna
Stevlco
Kumbhakarna
2,576
313
355
928
7,984
3,474
0
3,293
4,691
8,923
0
W
Cu Chulainn
iXero
Cu Chulainn
10,623
3,414
0
3,231
9,104
5,863
0
4,470
4,562
0
49,096
L
Artio
shikinko
Artio
3,932
818
0
5,531
13,355
9,830
0
740
12,165
33,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,091
Gold Earned
31,394
332
Minions Killed
319
0
Camps Cleared
0
1,119,981
Distance Traveled
1,118,551
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,094
591
91
8
0
225,103
0
L
Izanami
5,922
494
66
6
0
241,637
0
W
Olorun
7,602
634
96
8
0
210,764
2
W
Rama
6,638
553
80
7
0
200,677
2
W
Ao Kuang
7,338
612
50
4
0
249,035
1
W
Sobek
6,609
551
21
2
0
235,017
2
L
Nu Wa
6,883
574
82
7
0
215,800
1
L
Kumbhakarna
5,442
454
11
1
0
210,421
4
W
Cu Chulainn
7,904
659
85
7
0
224,488
1
L
Artio
6,053
504
69
6
0
225,590
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role