Player Matchup

Sun Wukong
Sun Wukong
HeroicLeo16
Sun Wukong
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 12L
1,823 Elo+
Party 2
Scylla
Scylla
MartianEmpire
Scylla
Level 28
God Stats
29W - 22L
1,769 SR
Queue Stats
479W - 487L
1,761 Elo+
Solo
Tsukuyomi
Tsukuyomi
NSG Chills
Tsukuyomi
Level 28
God Stats
7W - 8L
1,500 SR
Queue Stats
17W - 20L
1,244 Elo+
Solo
Apollo
Apollo
TippyPolecat0
Apollo
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,823 Elo+
Party 2
Jormungandr
Jormungandr
robcarducky
Jormungandr
Level 29
God Stats
13W - 16L
1,500 SR
Queue Stats
301W - 298L
1,556 Elo+
Solo
Team Averages
Level 33
1,554 SR
1,641 Elo+

VS

Team Averages
Level 42
1,432 SR
1,463 Elo+
Chronos
Chronos
Captain_Carne
Chronos
Level 124
God Stats
21W - 17L
1,160 SR
Queue Stats
78W - 72L
1,292 Elo+
Party 1
Ymir
Ymir
DoItLike_Em
Ymir
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
56W - 81L
1,500 Elo+
Party 1
Hades
Hades
EDDwonder27
Hades
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 41L
1,549 Elo+
Solo
Apollo
Apollo
NovaPlayx
Apollo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 16L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Void Frogman
Sun Wukong
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 34L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HeroicLeo16
Sun Wukong
12
1 / 5 / 1
7,523
470
7,662
15,148
10,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 5 / 1
7,130
446
5,446
7,432
2,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
NSG Chills
Tsukuyomi
10
2 / 8 / 1
6,856
429
7,199
11,244
3,417
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
8 / 3 / 1
8,915
557
15,314
16,821
5,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jormungandr
robcarducky
Jormungandr
10
1 / 6 / 5
6,449
403
6,122
9,726
5,581
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
15
4 / 2 / 5
9,155
572
10,884
16,442
6,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
0 / 6 / 5
6,758
422
1,517
11,315
5,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
10 / 2 / 3
10,425
652
11,171
12,970
5,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
NovaPlayx
Apollo
15
8 / 2 / 4
9,303
581
10,177
9,808
3,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Void Frogman
Sun Wukong
16
4 / 2 / 2
9,163
573
6,545
11,915
8,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
13
Kills
26
27
Deaths
14
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chronos
4
2
5
3.25
W
0
6
5
0.42
W
10
2
3
5.75
L
Sun Wukong
HeroicLeo16
Sun Wukong
1
5
1
0.3
L
1
5
1
0.3
L
Tsukuyomi
NSG Chills
Tsukuyomi
2
8
1
0.31
W
Apollo
NovaPlayx
Apollo
8
2
4
5
L
8
3
1
2.83
W
Sun Wukong
Void Frogman
Sun Wukong
4
2
2
2.5
L
Jormungandr
robcarducky
Jormungandr
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,743
Damage
40,294
60,371
Taken
62,450
27,759
Mitigated
29,561
16,512
Healing
27,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
10,884
5,359
99
7,719
16,442
6,136
300
2,178
14,214
64,924
0
W
1,517
489
0
588
11,315
5,221
0
2,788
8,503
12,989
0
W
11,171
884
318
8,468
12,970
5,923
338
4,691
7,811
75,826
0
L
Sun Wukong
HeroicLeo16
Sun Wukong
7,662
1,826
0
5,512
15,148
10,822
96
1,573
13,036
109
42,681
L
5,446
422
0
926
7,432
2,142
0
3,478
3,774
41,443
0
L
Tsukuyomi
NSG Chills
Tsukuyomi
7,199
2,780
0
315
11,244
3,417
0
4,623
6,358
0
37,037
W
Apollo
NovaPlayx
Apollo
10,177
6,322
0
4,329
9,808
3,947
0
1,255
8,500
0
60,749
L
15,314
9,612
0
9,590
16,821
5,797
407
8,819
7,958
0
67,492
W
Sun Wukong
Void Frogman
Sun Wukong
6,545
993
0
6,424
11,915
8,334
2,109
245
11,164
0
50,545
L
Jormungandr
robcarducky
Jormungandr
6,122
2,407
0
169
9,726
5,581
89
4,615
5,094
25,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,873
Gold Earned
44,804
353
Minions Killed
523
0
Camps Cleared
0
1,403,454
Distance Traveled
1,404,606
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,155
572
113
7
0
272,890
1
W
Ymir
6,758
422
26
2
0
260,636
0
W
Hades
10,425
652
169
11
0
306,763
3
L
Sun Wukong
7,523
470
81
5
0
295,994
0
L
Scylla
7,130
446
83
5
0
254,205
5
L
Tsukuyomi
6,856
429
48
3
0
319,850
0
W
Apollo
9,303
581
93
6
0
305,113
6
L
Apollo
8,915
557
97
6
0
255,951
3
W
Sun Wukong
9,163
573
122
8
0
259,204
1
L
Jormungandr
6,449
403
44
3
0
277,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role