Player Matchup

Anubis
Anubis
AL3X4ND3R 32
Anubis
Level 41
God Stats
4W - 3L
1,513 SR
Queue Stats
24W - 23L
1,578 Elo+
Party 1
Cthulhu
Cthulhu
Alanp4j4s117
Cthulhu
Level 156
God Stats
11W - 14L
1,925 SR
Queue Stats
33W - 49L
1,470 Elo+
Party 1
Izanami
Izanami
P4NESITO
Izanami
Level 128
God Stats
2W - 1L
1,687 SR
Queue Stats
24W - 32L
1,349 Elo+
Party 1
He Bo
He Bo
SHOKOLATITO
He Bo
Level 158
God Stats
2W - 0L
1,715 SR
Queue Stats
70W - 81L
1,502 Elo+
Party 1
Hercules
Hercules
Zaatar8
Hercules
Level 147
God Stats
10W - 8L
1,900 SR
Queue Stats
67W - 65L
1,763 Elo+
Party 1
Team Averages
Level 126
1,748 SR
1,532 Elo+

VS

Team Averages
Level 109
1,500 SR
1,499 Elo+
Skadi
Skadi
ChiChiGilley
Skadi
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
42W - 45L
1,578 Elo+
Solo
Nike
Nike
Kallaclysmic
Nike
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,260 Elo+
Solo
Janus
Janus
Laredh_Nell
Janus
Level 147
God Stats
9W - 8L
1,500 SR
Queue Stats
214W - 279L
1,717 Elo+
Party 2
Mercury
Mercury
Xxtito28FOXxX
Mercury
Level 58
God Stats
9W - 9L
1,500 SR
Queue Stats
235W - 198L
1,433 Elo+
Solo
Discordia
Discordia
alone_forever888
Discordia
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
464W - 505L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
6 / 2 / 12
8,763
974
5,226
7,116
3,641
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Alanp4j4s117
Cthulhu
13
2 / 1 / 13
7,809
868
6,451
11,338
7,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
P4NESITO
Izanami
14
4 / 0 / 8
8,535
948
7,907
3,857
2,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
6 / 3 / 11
8,775
975
10,464
9,395
3,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Zaatar8
Hercules
13
8 / 2 / 8
8,642
960
6,330
11,929
14,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 7 / 1
8,520
947
6,898
10,750
3,453
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 8 / 4
6,282
698
4,520
10,251
3,413
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 3 / 4
6,873
764
5,887
6,372
2,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
11
0 / 8 / 3
5,493
610
2,354
9,423
3,940
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Discordia
12
0 / 0 / 6
6,169
685
6,371
5,291
1,740
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
26
26
Kills
8
8
Deaths
26
52
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anubis
6
2
12
6
W
Cthulhu
Alanp4j4s117
Cthulhu
2
1
13
8.5
L
5
7
1
0.79
L
1
8
4
0.38
L
2
3
4
1.33
W
Izanami
P4NESITO
Izanami
4
0
8
8
W
6
3
11
3.83
L
Mercury
0
8
3
0.19
W
Hercules
Zaatar8
Hercules
8
2
8
6
L
Discordia
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,378
Damage
26,030
43,635
Taken
42,087
30,605
Mitigated
14,832
15,547
Healing
3,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
5,226
142
0
2,048
7,116
3,641
281
2,625
4,385
23,035
0
W
Cthulhu
Alanp4j4s117
Cthulhu
6,451
174
305
3,602
11,338
7,570
491
2,053
9,229
22,137
0
L
6,898
3,364
207
1,026
10,750
3,453
0
5,576
4,775
0
17,426
L
4,520
1,401
123
186
10,251
3,413
0
5,288
4,533
0
14,100
L
5,887
212
0
432
6,372
2,286
1
3,363
2,857
15,904
0
W
Izanami
P4NESITO
Izanami
7,907
5,533
0
1,367
3,857
2,138
3,014
917
2,925
2,069
37,657
W
10,464
184
581
2,254
9,395
3,159
694
2,382
6,901
24,832
0
L
Mercury
2,354
841
500
477
9,423
3,940
0
3,991
5,119
78
6,607
W
Hercules
Zaatar8
Hercules
6,330
1,862
0
5,390
11,929
14,097
24
3,947
7,780
74
9,493
L
Discordia
6,371
142
0
693
5,291
1,740
0
3,916
1,257
17,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,524
Gold Earned
33,337
199
Minions Killed
124
9
Camps Cleared
3
817,695
Distance Traveled
747,285
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,763
974
36
4
2
155,410
0
W
Cthulhu
7,809
868
33
4
1
176,432
0
L
Skadi
8,520
947
24
3
0
139,347
1
L
Nike
6,282
698
28
3
0
147,481
1
L
Janus
6,873
764
33
4
0
125,251
0
W
Izanami
8,535
948
81
9
4
155,040
1
W
He Bo
8,775
975
43
5
2
156,214
2
L
Mercury
5,493
610
8
1
1
169,772
0
W
Hercules
8,642
960
6
1
0
174,599
0
L
Discordia
6,169
685
31
3
2
165,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role