Player Matchup

Thanatos
Thanatos
ChefBorgeth
Thanatos
Level 29
God Stats
6W - 7L
1,572 SR
Queue Stats
20W - 12L
1,544 Elo+
Party 1
Ymir
Ymir
J3ll08
Ymir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,561 Elo+
Party 1
The Morrigan
The Morrigan
Lasrius
The Morrigan
Level 108
God Stats
7W - 3L
1,500 SR
Queue Stats
28W - 18L
1,606 Elo+
Party 1
Bellona
Bellona
MattAce2552
Bellona
Level 66
God Stats
21W - 23L
1,688 SR
Queue Stats
114W - 117L
1,561 Elo+
Party 1
Apollo
Apollo
sodafunky
Apollo
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,462 Elo+
Party 1
Team Averages
Level 63
1,552 SR
1,547 Elo+

VS

Team Averages
Level 58
1,523 SR
1,533 Elo+
Nemesis
Nemesis
HuntGaming
Nemesis
Level 68
God Stats
0W - 5L
1,500 SR
Queue Stats
307W - 280L
1,602 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JuuBear
Tsukuyomi
Level 44
God Stats
1W - 3L
1,500 SR
Queue Stats
211W - 204L
1,558 Elo+
Party 2
Artio
Artio
Kendzora
Artio
Level 82
God Stats
7W - 6L
1,758 SR
Queue Stats
235W - 229L
1,587 Elo+
Party 2
Scylla
Scylla
N1cé
Scylla
Level 50
God Stats
0W - 2L
1,500 SR
Queue Stats
283W - 272L
1,500 Elo+
Party 3
Apollo
Apollo
TheKinkyJew
Apollo
Level 46
God Stats
11W - 15L
1,359 SR
Queue Stats
27W - 29L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ChefBorgeth
Thanatos
19
9 / 8 / 5
12,194
554
12,403
18,872
6,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
J3ll08
Ymir
16
0 / 3 / 6
10,361
471
3,682
12,759
8,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
Lasrius
The Morrigan
20
17 / 3 / 3
14,043
638
22,044
9,702
5,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
MattAce2552
Bellona
17
2 / 6 / 7
11,501
523
12,020
15,506
15,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
sodafunky
Apollo
17
3 / 1 / 7
10,605
482
7,457
14,547
5,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HuntGaming
Nemesis
17
4 / 6 / 6
11,061
503
9,388
19,004
13,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
JuuBear
Tsukuyomi
19
11 / 8 / 3
11,915
542
16,146
18,198
11,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artio
Kendzora
Artio
13
2 / 5 / 4
8,965
408
7,641
16,696
11,142
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
N1cé
Scylla
11
1 / 6 / 1
8,563
389
3,870
6,637
1,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
16
3 / 6 / 4
10,462
476
10,198
12,797
6,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
39
31
Kills
21
21
Deaths
31
28
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ChefBorgeth
Thanatos
9
8
5
1.44
L
Nemesis
HuntGaming
Nemesis
4
6
6
1.17
W
Ymir
J3ll08
Ymir
0
3
6
1
L
Tsukuyomi
JuuBear
Tsukuyomi
11
8
3
1.56
L
Artio
Kendzora
Artio
2
5
4
0.8
W
The Morrigan
Lasrius
The Morrigan
17
3
3
6.17
W
Bellona
MattAce2552
Bellona
2
6
7
0.92
L
Scylla
N1cé
Scylla
1
6
1
0.25
L
Apollo
3
6
4
0.83
W
Apollo
sodafunky
Apollo
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,606
Damage
47,243
71,386
Taken
73,332
42,274
Mitigated
44,216
23,737
Healing
18,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ChefBorgeth
Thanatos
12,403
3,981
0
10,682
18,872
6,978
0
2,143
16,729
0
84,806
L
Nemesis
HuntGaming
Nemesis
9,388
4,256
0
6,115
19,004
13,615
647
4,565
14,439
5,623
55,119
W
Ymir
J3ll08
Ymir
3,682
416
0
968
12,759
8,048
417
3,804
8,955
38,235
0
L
Tsukuyomi
JuuBear
Tsukuyomi
16,146
4,594
701
3,483
18,198
11,279
138
4,255
13,943
4,975
72,916
L
Artio
Kendzora
Artio
7,641
1,430
808
4,219
16,696
11,142
0
6,373
10,323
33,820
0
W
The Morrigan
Lasrius
The Morrigan
22,044
4,086
0
2,602
9,702
5,929
0
3,889
5,813
95,413
4,613
W
Bellona
MattAce2552
Bellona
12,020
3,563
0
1,320
15,506
15,943
652
992
14,514
3,727
64,793
L
Scylla
N1cé
Scylla
3,870
445
0
360
6,637
1,983
0
2,893
3,744
35,848
0
L
Apollo
10,198
5,113
0
2,435
12,797
6,197
93
4,578
8,219
3,870
59,263
W
Apollo
sodafunky
Apollo
7,457
3,566
0
8,165
14,547
5,376
3,467
2,359
12,188
0
77,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,704
Gold Earned
50,966
578
Minions Killed
452
0
Camps Cleared
0
1,989,569
Distance Traveled
1,716,339
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,194
554
107
5
0
407,155
1
L
Nemesis
11,061
503
104
5
0
383,700
2
W
Ymir
10,361
471
73
3
0
388,481
0
L
Tsukuyomi
11,915
542
119
5
0
337,178
0
L
Artio
8,965
408
41
2
0
373,118
1
W
The Morrigan
14,043
638
143
7
0
382,962
2
W
Bellona
11,501
523
135
6
0
411,917
3
L
Scylla
8,563
389
69
3
0
261,854
1
L
Apollo
10,462
476
119
5
0
360,489
4
W
Apollo
10,605
482
120
5
0
399,054
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role