Player Matchup

Chaac
Chaac
CandyFlipper69
Chaac
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Rama
Rama
Ghxxts
Rama
Level 83
God Stats
4W - 3L
1,885 SR
Queue Stats
34W - 43L
1,603 Elo+
Party 2
Jormungandr
Jormungandr
Inmortalunit244
Jormungandr
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
265W - 292L
1,500 Elo+
Party 2
Hercules
Hercules
Sweet_Bucket01
Hercules
Level 68
God Stats
10W - 12L
1,421 SR
Queue Stats
113W - 127L
1,485 Elo+
Party 2
Hera
Hera
zMuRd3R_4L
Hera
Level 83
God Stats
3W - 2L
1,811 SR
Queue Stats
357W - 403L
1,670 Elo+
Party 2
Team Averages
Level 78
1,624 SR
1,552 Elo+

VS

Team Averages
Level 88
1,602 SR
1,454 Elo+
Ravana
Ravana
DaDarkNite2007
Ravana
Level 102
God Stats
3W - 1L
1,500 SR
Queue Stats
538W - 501L
1,345 Elo+
Party 1
Neith
Neith
FaZe clapped599
Neith
Level 69
God Stats
7W - 3L
2,025 SR
Queue Stats
17W - 16L
1,187 Elo+
Party 1
Kuzenbo
Kuzenbo
Furiouz014
Kuzenbo
Level 90
God Stats
2W - 0L
1,486 SR
Queue Stats
69W - 64L
1,598 Elo+
Solo
Hera
Hera
dilfypapi
Hera
Level 84
God Stats
8W - 3L
1,500 SR
Queue Stats
234W - 226L
1,500 Elo+
Party 3
Chang'e
Chang'e
likelarry1029
Chang'e
Level 97
God Stats
5W - 3L
1,500 SR
Queue Stats
96W - 73L
1,642 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,991
427
0
0
0
Rama
Ghxxts
Rama
7
0 / 0 / 4
4,224
603
1,394
2,361
573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
Inmortalunit244
Jormungandr
7
2 / 1 / 1
4,395
628
2,974
3,993
2,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
9
5 / 0 / 0
5,234
748
3,517
2,608
1,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 2 / 0
3,848
550
172
1,963
575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,525
504
0
936
580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

6
1 / 3 / 0
4,106
587
2,293
3,707
893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Furiouz014
Kuzenbo
6
0 / 1 / 1
3,590
513
1,585
4,756
3,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hera
9
2 / 0 / 0
4,790
684
1,238
1,352
313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
8
0 / 3 / 0
4,162
595
1,180
4,240
946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
7
Kills
3
3
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
0
0
0
0
W
1
3
0
0.33
W
Kuzenbo
Furiouz014
Kuzenbo
0
1
1
0.5
L
Rama
Ghxxts
Rama
0
0
4
2
L
Jormungandr
Inmortalunit244
Jormungandr
2
1
1
2.5
L
Hercules
5
0
0
5
W
Hera
2
0
0
2
W
Chang'e
0
3
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,057
Damage
6,296
10,925
Taken
14,991
5,014
Mitigated
6,390
4,366
Healing
3,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
0
0
0
39
936
580
0
0
936
3,568
7,975
W
2,293
780
0
545
3,707
893
0
936
2,600
0
14,052
W
Kuzenbo
Furiouz014
Kuzenbo
1,585
859
0
1,250
4,756
3,658
0
1,792
2,845
7,688
0
L
Rama
Ghxxts
Rama
1,394
1,245
0
1,796
2,361
573
297
365
1,996
0
11,482
L
Jormungandr
Inmortalunit244
Jormungandr
2,974
936
0
1,465
3,993
2,429
0
734
3,259
14,098
0
L
Hercules
3,517
955
0
855
2,608
1,437
524
1,494
942
0
21,452
W
Hera
1,238
288
0
250
1,352
313
95
170
1,180
23,741
0
W
Chang'e
1,180
223
62
1,549
4,240
946
0
0
4,090
14,636
0
L
172
34
0
250
1,963
575
0
1,238
725
10,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,692
Gold Earned
20,173
117
Minions Killed
142
0
Camps Cleared
0
538,895
Distance Traveled
546,978
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
2,991
427
0
0
0
0
0
W
Ravana
3,525
504
20
3
0
71,001
0
W
Neith
4,106
587
31
4
0
118,543
0
W
Kuzenbo
3,590
513
11
2
0
117,943
0
L
Rama
4,224
603
31
4
0
118,610
0
L
Jormungandr
4,395
628
22
3
0
141,307
1
L
Hercules
5,234
748
41
6
0
151,869
0
W
Hera
4,790
684
36
5
0
121,836
0
W
Chang'e
4,162
595
44
6
0
117,655
0
L
Hera
3,848
550
23
3
0
127,109
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role