Player Matchup

Danzaburou
Danzaburou
Krabzy-
Danzaburou
Level 48
God Stats
12W - 6L
1,862 SR
Queue Stats
324W - 256L
1,516 Elo+
Party 1
Set
Set
SMITE-_-GOD
Set
Level 65
God Stats
9W - 8L
1,500 SR
Queue Stats
948W - 659L
1,514 Elo+
Party 1
Scylla
Scylla
ShadowSeaker360
Scylla
Level 24
God Stats
9W - 11L
1,500 SR
Queue Stats
568W - 375L
1,576 Elo+
Party 1
Ymir
Ymir
XElectriiX
Ymir
Level 18
God Stats
3W - 1L
1,840 SR
Queue Stats
6W - 3L
1,696 Elo+
Party 1
Mercury
Mercury
imMichael9
Mercury
Level 13
God Stats
3W - 2L
1,500 SR
Queue Stats
40W - 29L
1,780 Elo+
Party 1
Team Averages
Level 34
1,640 SR
1,616 Elo+

VS

Team Averages
Level 20
1,540 SR
1,434 Elo+
Scylla
Scylla
ByPepiOchoa
Scylla
Level 21
God Stats
23W - 23L
1,712 SR
Queue Stats
113W - 130L
1,669 Elo+
Solo
Izanami
Izanami
Kuty2
Izanami
Level 30
God Stats
2W - 5L
1,500 SR
Queue Stats
49W - 70L
1,431 Elo+
Party 2
Nemesis
Nemesis
Onefantasy
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 65L
1,311 Elo+
Solo
Cthulhu
Cthulhu
Salmonel159
Cthulhu
Level 16
God Stats
2W - 8L
1,292 SR
Queue Stats
32W - 55L
1,329 Elo+
Party 2
Odin
Odin
amantedelosgatos
Odin
Level 27
God Stats
1W - 1L
1,697 SR
Queue Stats
17W - 18L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Krabzy-
Danzaburou
20
13 / 2 / 8
14,637
636
26,651
22,652
11,526
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
13 / 0 / 15
14,776
642
18,000
13,294
14,573
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
12 / 3 / 9
13,316
579
25,268
13,663
5,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 2 / 31
10,984
478
10,375
19,427
13,691
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
imMichael9
Mercury
20
11 / 1 / 11
13,931
606
16,457
16,426
7,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
0 / 12 / 1
7,952
346
7,623
15,435
5,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Kuty2
Izanami
15
2 / 8 / 2
9,630
419
8,172
18,879
6,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Onefantasy
Nemesis
10
0 / 16 / 2
7,544
328
5,954
25,252
9,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
Salmonel159
Cthulhu
15
4 / 4 / 3
10,942
476
10,666
24,116
23,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 11 / 1
8,460
368
4,600
31,613
19,526
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
16
50
Kills
7
8
Deaths
51
74
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
12
1
0.04
W
Danzaburou
Krabzy-
Danzaburou
13
2
8
8.5
L
Izanami
Kuty2
Izanami
2
8
2
0.38
L
Nemesis
Onefantasy
Nemesis
0
16
2
0.06
W
13
0
15
20.5
L
Cthulhu
Salmonel159
Cthulhu
4
4
3
1.38
W
12
3
9
5.5
W
1
2
31
8.25
L
1
11
1
0.14
W
Mercury
imMichael9
Mercury
11
1
11
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,751
Damage
37,015
85,462
Taken
115,295
53,173
Mitigated
64,002
32,912
Healing
11,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
7,623
648
0
0
15,435
5,150
256
7,766
7,669
39,260
0
W
Danzaburou
Krabzy-
Danzaburou
26,651
16,030
0
16,293
22,652
11,526
5,400
3,411
19,241
0
138,718
L
Izanami
Kuty2
Izanami
8,172
4,844
0
4,530
18,879
6,828
525
4,766
14,113
0
65,782
L
Nemesis
Onefantasy
Nemesis
5,954
2,167
0
2,177
25,252
9,267
0
7,263
17,989
0
28,861
W
18,000
8,082
0
4,183
13,294
14,573
2,280
2,491
10,803
4,689
103,043
L
Cthulhu
Salmonel159
Cthulhu
10,666
600
99
687
24,116
23,231
0
8,322
15,794
28,155
0
W
25,268
3,333
0
5,451
13,663
5,585
1,533
3,821
9,092
97,380
0
W
10,375
2,328
747
5,416
19,427
13,691
138
6,561
11,036
23,258
0
L
4,600
2,016
0
3,509
31,613
19,526
0
8,237
23,376
0
37,921
W
Mercury
imMichael9
Mercury
16,457
8,083
0
822
16,426
7,798
351
2,678
13,748
0
119,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,644
Gold Earned
44,528
652
Minions Killed
350
0
Camps Cleared
0
2,269,875
Distance Traveled
1,831,956
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,952
346
51
2
0
328,448
4
W
Danzaburou
14,637
636
177
8
0
395,855
5
L
Izanami
9,630
419
139
6
0
387,405
2
L
Nemesis
7,544
328
49
2
0
365,577
2
W
Set
14,776
642
172
7
0
470,444
2
L
Cthulhu
10,942
476
46
2
0
426,197
2
W
Scylla
13,316
579
123
5
0
415,827
6
W
Ymir
10,984
478
12
1
0
458,286
3
L
Odin
8,460
368
65
3
0
324,329
3
W
Mercury
13,931
606
168
7
0
529,463
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role