Player Matchup

Ra
Ra
Destroyer474754
Ra
Level 75
God Stats
4W - 2L
1,241 SR
Queue Stats
111W - 109L
1,155 Elo+
Solo
Chang'e
Chang'e
ItzPhara0h
Chang'e
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
NaiveAddict
Artio
Level 63
God Stats
23W - 7L
1,500 SR
Queue Stats
254W - 244L
1,106 Elo+
Solo
Izanami
Izanami
TheY3ll0wFlash4
Izanami
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,597 Elo+
Solo
Pele
Pele
monkey19732007
Pele
Level 58
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 17L
1,500 Elo+
Solo
Team Averages
Level 65
1,448 SR
1,371 Elo+

VS

Team Averages
Level 62
1,587 SR
1,385 Elo+
Medusa
Medusa
Ctrl-Alt-Dyl
Medusa
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Ares
Ares
GamerTillDeath93
Ares
Level 63
God Stats
10W - 8L
1,629 SR
Queue Stats
202W - 193L
1,469 Elo+
Solo
Osiris
Osiris
Kxng_Xrio
Osiris
Level 82
God Stats
16W - 25L
1,500 SR
Queue Stats
911W - 1,000L
1,491 Elo+
Party 1
Pele
Pele
Saiyyrr
Pele
Level 45
God Stats
8W - 17L
1,806 SR
Queue Stats
574W - 630L
1,507 Elo+
Party 1
Zeus
Zeus
XxDJMMxX
Zeus
Level 60
God Stats
6W - 11L
1,500 SR
Queue Stats
89W - 109L
960 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
6,028
502
3,475
6,072
1,858
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
ItzPhara0h
Chang'e
12
1 / 1 / 1
6,405
534
2,643
6,240
1,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 0 / 8
6,854
571
3,450
7,575
3,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
7 / 1 / 2
7,491
624
8,141
7,893
2,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
4 / 1 / 2
6,700
558
4,110
6,940
2,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
1 / 5 / 0
4,892
408
5,297
7,991
1,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 4 / 0
4,783
399
3,954
8,016
2,863
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
Kxng_Xrio
Osiris
9
2 / 1 / 0
5,593
466
1,738
3,462
2,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pele
Saiyyrr
Pele
11
2 / 3 / 2
6,424
535
4,920
9,470
2,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
10
1 / 2 / 1
5,962
497
4,688
5,106
3,369
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
15
Kills
6
6
Deaths
15
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
5
0
0.2
W
1
3
2
0.67
L
0
4
0
0
W
Chang'e
ItzPhara0h
Chang'e
1
1
1
1.5
L
Osiris
Kxng_Xrio
Osiris
2
1
0
2
W
2
0
8
6
L
Pele
Saiyyrr
Pele
2
3
2
1
W
7
1
2
8
L
Zeus
1
2
1
0.75
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,819
Damage
20,597
34,720
Taken
34,045
11,667
Mitigated
13,571
15,653
Healing
9,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
5,297
2,338
0
1,121
7,991
1,815
0
2,136
5,855
0
19,479
W
3,475
289
143
1,371
6,072
1,858
506
222
5,850
30,012
0
L
3,954
234
421
2,352
8,016
2,863
0
2,335
5,637
19,155
0
W
Chang'e
ItzPhara0h
Chang'e
2,643
321
375
3,644
6,240
1,939
767
2,807
3,219
32,290
0
L
Osiris
Kxng_Xrio
Osiris
1,738
971
0
676
3,462
2,601
243
1,018
2,444
3,758
15,801
W
3,450
298
775
4,284
7,575
3,315
310
2,044
5,501
19,261
0
L
Pele
Saiyyrr
Pele
4,920
1,538
0
3,766
9,470
2,923
0
2,073
7,313
0
35,609
W
8,141
5,780
0
2,693
7,893
2,478
33
2,886
4,921
0
46,589
L
Zeus
4,688
339
99
988
5,106
3,369
0
1,730
3,228
28,105
0
W
4,110
1,136
0
2,368
6,940
2,077
0
619
6,287
0
28,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,478
Gold Earned
27,654
321
Minions Killed
236
0
Camps Cleared
0
1,132,564
Distance Traveled
999,869
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,892
408
37
3
0
214,929
0
W
Ra
6,028
502
59
5
0
233,676
0
L
Ares
4,783
399
20
2
0
206,834
0
W
Chang'e
6,405
534
76
6
0
218,560
5
L
Osiris
5,593
466
46
4
0
140,430
0
W
Artio
6,854
571
28
2
0
246,186
3
L
Pele
6,424
535
76
6
0
239,186
3
W
Izanami
7,491
624
95
8
0
190,406
1
L
Zeus
5,962
497
57
5
0
198,490
3
W
Pele
6,700
558
63
5
0
243,736
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role