Player Matchup

Merlin
Merlin
Archives
Merlin
Level 18
God Stats
3W - 0L
1,260 SR
Queue Stats
13W - 6L
1,563 Elo+
Party 1
Medusa
Medusa
AstralAS
Medusa
Level 9
God Stats
5W - 6L
1,362 SR
Queue Stats
12W - 9L
1,469 Elo+
Party 1
Chaac
Chaac
Blackperla
Chaac
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,475 Elo+
Party 1
Xbalanque
Xbalanque
PocketRock
Xbalanque
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
SkengWizard
Ah Puch
Level 10
God Stats
1W - 1L
1,290 SR
Queue Stats
10W - 7L
1,485 Elo+
Party 1
Team Averages
Level 14
1,382 SR
1,498 Elo+

VS

Team Averages
Level 6
1,512 SR
1,451 Elo+
Neith
Neith
Daguerro
Neith
Level 5
God Stats
1W - 1L
1,737 SR
Queue Stats
1W - 1L
1,639 Elo+
Solo
Agni
Agni
Lezyk24
Agni
Level 7
God Stats
0W - 3L
1,323 SR
Queue Stats
0W - 7L
1,309 Elo+
Party 2
Nemesis
Nemesis
LunarusFox
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Athena
Athena
Yointu
Athena
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Nox
Nox
lozikxx
Nox
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Archives
Merlin
18
13 / 2 / 16
13,275
1,328
17,320
10,118
4,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
AstralAS
Medusa
18
7 / 1 / 27
11,467
1,147
13,580
7,793
3,022
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chaac
18
9 / 5 / 23
11,862
1,186
13,087
14,215
16,906
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xbalanque
PocketRock
Xbalanque
19
12 / 2 / 18
12,574
1,257
24,033
11,249
4,497
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
SkengWizard
Ah Puch
18
5 / 3 / 24
11,296
1,130
17,288
6,657
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

275

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Daguerro
Neith
17
3 / 6 / 8
10,958
1,096
16,051
17,610
7,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
Lezyk24
Agni
15
2 / 7 / 3
9,679
968
3,921
11,947
7,487
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
LunarusFox
Nemesis
16
2 / 10 / 6
10,039
1,004
9,945
20,469
10,349
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Athena
Yointu
Athena
16
6 / 9 / 3
12,236
1,224
9,811
25,089
29,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nox
15
0 / 14 / 6
8,947
895
5,733
18,303
7,939
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
39
46
Kills
13
13
Deaths
46
108
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Merlin
Archives
Merlin
13
2
16
10.5
W
Medusa
AstralAS
Medusa
7
1
27
20.5
W
Chaac
9
5
23
4.1
L
Neith
Daguerro
Neith
3
6
8
1.17
L
Agni
Lezyk24
Agni
2
7
3
0.5
L
Nemesis
LunarusFox
Nemesis
2
10
6
0.5
W
Xbalanque
PocketRock
Xbalanque
12
2
18
10.5
W
Ah Puch
SkengWizard
Ah Puch
5
3
24
5.67
L
Athena
Yointu
Athena
6
9
3
0.83
L
Nox
0
14
6
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,308
Damage
45,461
50,032
Taken
93,418
31,194
Mitigated
62,526
10,738
Healing
5,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Archives
Merlin
17,320
2,151
0
511
10,118
4,162
0
2,993
7,125
33,111
0
W
Medusa
AstralAS
Medusa
13,580
7,226
0
892
7,793
3,022
0
3,694
4,099
0
28,060
W
Chaac
13,087
2,011
0
4,294
14,215
16,906
0
5,705
8,510
0
21,353
L
Neith
Daguerro
Neith
16,051
8,508
0
2,581
17,610
7,599
0
5,864
11,646
0
29,437
L
Agni
Lezyk24
Agni
3,921
782
0
516
11,947
7,487
0
4,095
7,777
24,494
0
L
Nemesis
LunarusFox
Nemesis
9,945
3,299
0
1,137
20,469
10,349
0
9,112
11,198
0
17,042
W
Xbalanque
PocketRock
Xbalanque
24,033
15,621
0
4,448
11,249
4,497
0
4,179
7,070
0
45,459
W
Ah Puch
SkengWizard
Ah Puch
17,288
1,643
0
593
6,657
2,607
0
2,894
3,763
37,892
0
L
Athena
Yointu
Athena
9,811
3,694
0
736
25,089
29,152
0
8,997
15,992
29,778
0
L
Nox
5,733
3,013
0
364
18,303
7,939
0
6,540
11,688
11,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,474
Gold Earned
51,859
199
Minions Killed
165
9
Camps Cleared
3
868,022
Distance Traveled
776,458
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,275
1,328
43
4
4
192,923
1
W
Medusa
11,467
1,147
29
3
2
178,286
1
W
Chaac
11,862
1,186
24
2
1
161,634
1
L
Neith
10,958
1,096
43
4
3
159,940
0
L
Agni
9,679
968
48
5
0
131,392
4
L
Nemesis
10,039
1,004
12
1
0
182,748
1
W
Xbalanque
12,574
1,257
61
6
1
161,378
0
W
Ah Puch
11,296
1,130
42
4
1
173,801
2
L
Athena
12,236
1,224
48
5
0
188,144
0
L
Nox
8,947
895
14
1
0
114,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role