Player Matchup

Anhur
Anhur
CamaraBJJ
Anhur
Level 14
God Stats
6W - 1L
1,500 SR
Queue Stats
11W - 3L
1,773 Elo+
Party 1
Nemesis
Nemesis
Ven0nxd
Nemesis
Level 1
God Stats
6W - 1L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 1
Ganesha
Ganesha
Vieiralicious
Ganesha
Level 10
God Stats
3W - 1L
1,809 SR
Queue Stats
11W - 4L
1,653 Elo+
Party 1
King Arthur
King Arthur
lVinnyl
King Arthur
Level 16
God Stats
7W - 1L
1,809 SR
Queue Stats
9W - 2L
1,733 Elo+
Party 1
Thoth
Thoth
rapz
Thoth
Level 2
God Stats
2W - 0L
1,809 SR
Queue Stats
8W - 2L
1,737 Elo+
Party 1
Team Averages
Level 9
1,685 SR
1,679 Elo+

VS

Team Averages
Level 17
1,531 SR
1,408 Elo+
Cerberus
Cerberus
Bankiski
Cerberus
Level 24
God Stats
1W - 4L
1,384 SR
Queue Stats
5W - 9L
1,344 Elo+
Solo
Danzaburou
Danzaburou
Jptoday321
Danzaburou
Level 23
God Stats
2W - 10L
1,500 SR
Queue Stats
191W - 322L
1,293 Elo+
Solo
Olorun
Olorun
KMZ3Rafabuch
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,400 Elo+
Solo
Nemesis
Nemesis
matiieus
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
xAlann
Bellona
Level 16
God Stats
0W - 1L
1,771 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CamaraBJJ
Anhur
12
14 / 0 / 1
7,887
717
10,088
7,154
2,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Ven0nxd
Nemesis
9
0 / 0 / 4
5,432
494
620
5,796
1,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
9
0 / 0 / 12
6,248
568
2,657
3,229
2,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
lVinnyl
King Arthur
10
0 / 3 / 1
5,963
542
3,681
6,758
4,542
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thoth
rapz
Thoth
10
5 / 3 / 1
6,242
567
4,055
3,691
1,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bankiski
Cerberus
8
0 / 6 / 0
4,752
432
323
7,620
1,678
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Jptoday321
Danzaburou
7
1 / 4 / 0
4,677
425
1,576
5,443
995
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
8
2 / 5 / 1
5,174
470
1,572
5,423
1,020
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
matiieus
Nemesis
2
0 / 3 / 0
3,660
333
820
2,886
575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
xAlann
Bellona
8
3 / 2 / 0
5,088
463
4,102
7,065
5,827
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
19
Kills
6
6
Deaths
20
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Bankiski
Cerberus
0
6
0
0
W
Anhur
CamaraBJJ
Anhur
14
0
1
14.5
L
Danzaburou
Jptoday321
Danzaburou
1
4
0
0.25
L
Olorun
2
5
1
0.5
W
Nemesis
Ven0nxd
Nemesis
0
0
4
2
W
Ganesha
0
0
12
6
W
King Arthur
lVinnyl
King Arthur
0
3
1
0.17
L
Nemesis
matiieus
Nemesis
0
3
0
0
W
Thoth
rapz
Thoth
5
3
1
1.83
L
Bellona
xAlann
Bellona
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,101
Damage
8,393
26,628
Taken
28,437
11,494
Mitigated
10,095
12,126
Healing
3,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Bankiski
Cerberus
323
71
0
1,528
7,620
1,678
739
892
6,728
15,015
0
W
Anhur
CamaraBJJ
Anhur
10,088
6,393
0
6,023
7,154
2,294
1,985
754
6,400
0
43,558
L
Danzaburou
Jptoday321
Danzaburou
1,576
526
0
386
5,443
995
332
2,020
3,423
0
16,249
L
Olorun
1,572
471
0
767
5,423
1,020
0
1,475
3,948
11,221
0
W
Nemesis
Ven0nxd
Nemesis
620
261
0
3,186
5,796
1,489
0
0
5,771
0
25,615
W
Ganesha
2,657
435
0
1,113
3,229
2,101
216
267
2,937
12,719
0
W
King Arthur
lVinnyl
King Arthur
3,681
245
0
1,304
6,758
4,542
99
0
6,487
0
24,767
L
Nemesis
matiieus
Nemesis
820
515
0
68
2,886
575
53
1,239
1,647
0
2,715
W
Thoth
rapz
Thoth
4,055
138
0
500
3,691
1,068
651
874
2,817
26,507
0
L
Bellona
xAlann
Bellona
4,102
1,675
0
778
7,065
5,827
0
1,086
5,979
0
13,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,772
Gold Earned
23,351
270
Minions Killed
143
0
Camps Cleared
0
972,778
Distance Traveled
771,896
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,752
432
66
6
0
130,525
1
W
Anhur
7,887
717
96
9
0
188,235
4
L
Danzaburou
4,677
425
34
3
0
160,990
2
L
Olorun
5,174
470
18
2
0
156,601
0
W
Nemesis
5,432
494
64
6
0
181,947
0
W
Ganesha
6,248
568
1
0
0
205,744
4
W
King Arthur
5,963
542
62
6
0
199,512
1
L
Nemesis
3,660
333
2
0
0
121,053
1
W
Thoth
6,242
567
47
4
0
197,340
1
L
Bellona
5,088
463
23
2
0
202,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role