Player Matchup

Anhur
Anhur
Dropitlikitshot
Anhur
Level 148
God Stats
6W - 10L
1,500 SR
Queue Stats
182W - 180L
1,395 Elo+
Party 1
Nu Wa
Nu Wa
Garadrake
Nu Wa
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 69L
1,499 Elo+
Party 3
Sylvanus
Sylvanus
RetroBolly34
Sylvanus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,637 Elo+
Party 1
Mercury
Mercury
sherlocksmith
Mercury
Level 84
God Stats
9W - 7L
1,291 SR
Queue Stats
98W - 95L
1,645 Elo+
Party 3
Cu Chulainn
Cu Chulainn
xAJosh2Remember
Cu Chulainn
Level 138
God Stats
1W - 3L
1,500 SR
Queue Stats
192W - 208L
1,500 Elo+
Party 1
Team Averages
Level 120
1,458 SR
1,535 Elo+

VS

Team Averages
Level 88
1,500 SR
1,557 Elo+
Erlang Shen
Erlang Shen
GetChurned
Erlang Shen
Level 56
God Stats
4W - 1L
1,500 SR
Queue Stats
94W - 99L
1,571 Elo+
Solo
Nike
Nike
Scosci
Nike
Level 125
God Stats
4W - 0L
1,500 SR
Queue Stats
7W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
TheHonkler
Bellona
Level 103
God Stats
25W - 13L
1,500 SR
Queue Stats
315W - 283L
1,500 Elo+
Party 2
Neith
Neith
leo94
Neith
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
llllllllllllll2
Nu Wa
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 169L
1,714 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 1
8,117
541
3,566
9,479
2,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Garadrake
Nu Wa
12
3 / 5 / 2
7,714
514
6,653
8,323
2,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
RetroBolly34
Sylvanus
10
1 / 2 / 3
6,962
464
4,009
11,079
7,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
12
1 / 4 / 3
7,428
495
2,926
11,551
3,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
xAJosh2Remember
Cu Chulainn
11
0 / 6 / 0
6,880
459
3,929
12,795
8,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GetChurned
Erlang Shen
15
7 / 2 / 4
9,022
601
6,620
7,477
5,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
Scosci
Nike
12
2 / 0 / 5
7,878
525
7,097
8,222
4,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bellona
TheHonkler
Bellona
15
6 / 0 / 1
9,059
604
9,594
9,497
9,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
leo94
Neith
12
0 / 3 / 3
6,573
438
2,811
5,973
2,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
5 / 3 / 6
9,064
604
11,258
5,013
1,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
8
Kills
20
20
Deaths
8
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
L
Nu Wa
Garadrake
Nu Wa
3
5
2
0.8
W
Erlang Shen
GetChurned
Erlang Shen
7
2
4
4.5
L
Sylvanus
RetroBolly34
Sylvanus
1
2
3
1.25
W
Nike
Scosci
Nike
2
0
5
4.5
W
Bellona
TheHonkler
Bellona
6
0
1
6.5
W
Neith
leo94
Neith
0
3
3
0.5
W
5
3
6
2.67
L
Mercury
1
4
3
0.63
L
Cu Chulainn
xAJosh2Remember
Cu Chulainn
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,083
Damage
37,380
53,227
Taken
36,182
25,029
Mitigated
23,591
16,505
Healing
10,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,566
1,817
0
3,066
9,479
2,833
0
970
8,441
0
47,421
L
Nu Wa
Garadrake
Nu Wa
6,653
1,289
0
290
8,323
2,535
0
2,688
5,371
48,424
0
W
Erlang Shen
GetChurned
Erlang Shen
6,620
2,767
0
2,223
7,477
5,186
0
2,110
5,214
7,704
53,685
L
Sylvanus
RetroBolly34
Sylvanus
4,009
1,107
2,000
3,886
11,079
7,016
0
3,466
7,343
20,323
0
W
Nike
Scosci
Nike
7,097
422
123
2,633
8,222
4,549
169
3,138
4,992
0
24,629
W
Bellona
TheHonkler
Bellona
9,594
3,787
0
3,834
9,497
9,568
976
1,386
8,080
4,931
51,428
W
Neith
leo94
Neith
2,811
685
0
1,388
5,973
2,641
327
1,262
4,669
5,446
35,312
W
11,258
2,592
0
644
5,013
1,647
268
2,550
2,375
54,183
0
L
Mercury
2,926
824
0
3,765
11,551
3,877
0
2,979
8,304
0
41,482
L
Cu Chulainn
xAJosh2Remember
Cu Chulainn
3,929
899
0
3,498
12,795
8,768
0
1,641
11,082
2,503
39,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,101
Gold Earned
41,596
402
Minions Killed
459
0
Camps Cleared
0
1,376,181
Distance Traveled
1,472,683
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,117
541
103
7
0
260,395
4
L
Nu Wa
7,714
514
97
6
0
253,661
1
W
Erlang Shen
9,022
601
104
7
0
316,889
0
L
Sylvanus
6,962
464
42
3
0
263,466
2
W
Nike
7,878
525
32
2
0
284,207
1
W
Bellona
9,059
604
124
8
0
327,128
2
W
Neith
6,573
438
82
5
0
247,145
5
W
Nu Wa
9,064
604
117
8
0
297,314
3
L
Mercury
7,428
495
78
5
0
316,126
5
L
Cu Chulainn
6,880
459
82
5
0
282,533
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role