Player Matchup

Janus
Janus
NewAgeMongol
Janus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Cerberus
Cerberus
RavenbornZ
Cerberus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,190 Elo+
Solo
Loki
Loki
darksoul21856
Loki
Level 25
God Stats
17W - 13L
1,612 SR
Queue Stats
112W - 124L
1,665 Elo+
Solo
Team Averages
Level 17
1,537 SR
1,451 Elo+

VS

Team Averages
Level 16
1,506 SR
1,515 Elo+
Bellona
Bellona
Ayy lmao MD
Bellona
Level 27
God Stats
39W - 36L
1,518 SR
Queue Stats
342W - 351L
1,544 Elo+
Party 1
Discordia
Discordia
Winckk
Discordia
Level 15
God Stats
18W - 14L
1,500 SR
Queue Stats
28W - 24L
1,500 Elo+
Party 1
Neith
Neith
lceTrayDaGang
Neith
Level 6
God Stats
18W - 20L
1,500 SR
Queue Stats
21W - 22L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 3
6,501
591
3,085
5,602
1,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cerberus
RavenbornZ
Cerberus
8
0 / 4 / 1
6,087
553
1,368
9,167
6,170
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

9
5 / 10 / 0
7,491
681
6,068
11,102
3,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ayy lmao MD
Bellona
13
10 / 1 / 6
9,600
873
8,624
8,054
6,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Discordia
Winckk
Discordia
11
6 / 1 / 3
8,303
755
7,301
4,693
1,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 3 / 10
7,812
710
3,791
4,162
1,334
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
5
Kills
17
17
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bellona
Ayy lmao MD
Bellona
10
1
6
13
L
0
3
3
0.5
L
Cerberus
RavenbornZ
Cerberus
0
4
1
0.13
W
Discordia
Winckk
Discordia
6
1
3
7.5
L
5
10
0
0.5
W
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,521
Damage
19,716
25,871
Taken
16,909
11,427
Mitigated
9,074
1,003
Healing
3,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Ayy lmao MD
Bellona
8,624
5,050
318
1,978
8,054
6,462
688
2,811
5,243
3,876
27,318
L
3,085
326
0
310
5,602
1,488
0
580
4,905
11,956
0
L
Cerberus
RavenbornZ
Cerberus
1,368
72
0
252
9,167
6,170
0
3,857
5,046
9,163
0
W
Discordia
Winckk
Discordia
7,301
1,117
0
221
4,693
1,278
266
961
3,732
29,280
0
L
6,068
1,743
0
441
11,102
3,769
0
3,060
7,816
0
18,744
W
3,791
1,462
0
491
4,162
1,334
19
723
3,439
0
14,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,079
Gold Earned
25,715
61
Minions Killed
101
0
Camps Cleared
0
453,330
Distance Traveled
623,412
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,600
873
32
3
0
219,511
3
L
Janus
6,501
591
14
1
0
150,038
1
L
Cerberus
6,087
553
31
3
0
136,324
3
W
Discordia
8,303
755
45
4
0
194,824
1
L
Loki
7,491
681
16
1
0
166,968
1
W
Neith
7,812
710
24
2
0
209,077
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role