Player Matchup

Susano
Susano
Silver II
Ferdinando19
Susano
Silver II
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
157W - 167L
1,597 MMR
Solo
Hera
Hera
Bronze III
TTAimbot
Hera
Bronze III
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,500 MMR
Solo
Sobek
Sobek
Bronze III
TrissiJ
Sobek
Bronze III
Level 81
God Stats
2W - 6L
1,500 SR
Queue Stats
176W - 177L
1,500 MMR
Party 3
Erlang Shen
Erlang Shen
Gold III
hockster12x
Erlang Shen
Gold III
Level 157
God Stats
2W - 3L
1,500 SR
Queue Stats
663W - 676L
1,602 MMR
Solo
Apollo
Apollo
Silver I
waffleman67
Apollo
Silver I
Level 140
God Stats
13W - 9L
1,788 SR
Queue Stats
100W - 110L
1,540 MMR
Party 3
Team Averages
Silver III
Silver III
Average Tier
Level 117
1,558 SR
1,548 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 130
1,522 SR
1,599 MMR
Bellona
Bellona
Silver I
AVBGaming
Bellona
Silver I
Level 117
God Stats
4W - 1L
1,281 SR
Queue Stats
118W - 105L
1,635 MMR
Party 1
Hou Yi
Hou Yi
Gold V
Nøáh
Hou Yi
Gold V
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 106L
1,588 MMR
Solo
Athena
Athena
Bronze III
SmitePlayer1697
Athena
Bronze III
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Gold III
giraffesss
Scylla
Gold III
Level 147
God Stats
17W - 15L
1,827 SR
Queue Stats
151W - 134L
1,731 MMR
Party 2
Amaterasu
Amaterasu
Bronze III
scorchers4482
Amaterasu
Bronze III
Level 114
God Stats
3W - 2L
1,500 SR
Queue Stats
89W - 78L
1,541 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
18
5 / 8 / 4
11,643
485
13,654
22,236
8,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
18
6 / 6 / 3
12,479
520
18,998
13,894
5,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sobek
TrissiJ
Sobek
16
3 / 5 / 7
11,050
460
9,276
25,184
24,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
hockster12x
Erlang Shen
17
2 / 6 / 5
11,121
463
17,253
24,806
20,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
20
5 / 6 / 4
12,419
517
17,718
23,807
11,068
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
PersephoneDanzaburouSetYemoja

VS

Bans
NemesisCu ChulainnKhepriRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AVBGaming
Bellona
20
5 / 1 / 16
13,917
580
15,834
18,959
21,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hou Yi
Nøáh
Hou Yi
20
6 / 4 / 10
14,498
604
21,207
22,018
10,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
3 / 4 / 16
12,888
537
12,406
24,819
25,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
giraffesss
Scylla
20
12 / 6 / 5
15,369
640
20,063
15,585
6,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
scorchers4482
Amaterasu
19
5 / 6 / 3
13,414
559
11,029
23,594
16,474
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
81
21
Kills
31
31
Deaths
21
23
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Bellona
AVBGaming
Bellona
5
1
16
13
L
Susano
5
8
4
0.88
W
Hou Yi
Nøáh
Hou Yi
6
4
10
2.75
W
3
4
16
2.75
L
Hera
6
6
3
1.25
L
Sobek
TrissiJ
Sobek
3
5
7
1.3
W
Scylla
giraffesss
Scylla
12
6
5
2.42
L
Erlang Shen
hockster12x
Erlang Shen
2
6
5
0.75
W
Amaterasu
scorchers4482
Amaterasu
5
6
3
1.08
L
Apollo
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,899
Damage
80,539
109,927
Taken
104,975
71,620
Mitigated
80,490
29,663
Healing
34,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AVBGaming
Bellona
15,834
8,302
0
3,564
18,959
21,537
1,572
4,521
14,349
9,343
74,245
L
Susano
13,654
3,716
0
5,783
22,236
8,900
0
7,151
15,085
0
91,916
W
Hou Yi
Nøáh
Hou Yi
21,207
11,232
0
12,708
22,018
10,430
6,326
4,422
17,516
0
113,878
W
12,406
3,980
0
4,885
24,819
25,337
1,104
8,287
16,342
36,490
0
L
Hera
18,998
3,294
0
896
13,894
5,993
117
7,304
6,590
85,448
0
L
Sobek
TrissiJ
Sobek
9,276
808
1,073
5,687
25,184
24,821
0
9,307
15,877
32,182
0
W
Scylla
giraffesss
Scylla
20,063
2,536
0
4,077
15,585
6,712
1,668
8,058
7,149
111,927
0
L
Erlang Shen
hockster12x
Erlang Shen
17,253
9,161
0
6,947
24,806
20,838
168
3,494
21,312
10,013
73,979
W
Amaterasu
scorchers4482
Amaterasu
11,029
4,819
0
8,776
23,594
16,474
3,464
4,705
18,743
1,226
55,565
L
Apollo
17,718
12,752
0
9,277
23,807
11,068
1,764
6,273
17,534
0
93,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,712
Gold Earned
70,086
621
Minions Killed
594
0
Camps Cleared
0
2,209,319
Distance Traveled
2,326,766
25
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,917
580
89
4
0
537,549
3
L
Susano
11,643
485
139
6
0
455,036
5
W
Hou Yi
14,498
604
175
7
0
386,429
6
W
Athena
12,888
537
38
2
0
522,557
8
L
Hera
12,479
520
172
7
0
420,115
8
L
Sobek
11,050
460
32
1
0
481,972
4
W
Scylla
15,369
640
180
8
0
416,128
6
L
Erlang Shen
11,121
463
120
5
0
420,908
3
W
Amaterasu
13,414
559
112
5
0
464,103
4
L
Apollo
12,419
517
158
7
0
431,288
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role