Player Matchup

Cthulhu
Cthulhu
MrUkeru
Cthulhu
Level 66
God Stats
1W - 1L
1,270 SR
Queue Stats
10W - 15L
1,557 Elo+
Party 1
Baron Samedi
Baron Samedi
TYOSAVAGE
Baron Samedi
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Hades
Hades
naveda1999
Hades
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Team Averages
Level 25
1,423 SR
1,519 Elo+

VS

Team Averages
Level 71
1,467 SR
1,457 Elo+
Erlang Shen
Erlang Shen
Connor_5895
Erlang Shen
Level 66
God Stats
10W - 6L
1,565 SR
Queue Stats
134W - 120L
1,493 Elo+
Party 2
He Bo
He Bo
Oh Its Dale
He Bo
Level 43
God Stats
17W - 22L
1,331 SR
Queue Stats
135W - 130L
1,398 Elo+
Party 2
Cu Chulainn
Cu Chulainn
YORKSHIRETETLEY
Cu Chulainn
Level 103
God Stats
5W - 6L
1,507 SR
Queue Stats
89W - 76L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MrUkeru
Cthulhu
10
1 / 4 / 2
7,813
710
4,971
10,818
8,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
TYOSAVAGE
Baron Samedi
9
1 / 3 / 1
7,061
642
5,534
8,803
3,847
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hades
7
0 / 10 / 1
6,294
572
1,213
10,359
4,092
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Connor_5895
Erlang Shen
12
3 / 0 / 14
8,406
764
5,866
5,406
4,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
10 / 0 / 7
9,313
847
10,315
4,936
2,362
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
YORKSHIRETETLEY
Cu Chulainn
11
4 / 3 / 12
8,431
766
8,160
9,070
6,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
2
Kills
17
17
Deaths
3
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Connor_5895
Erlang Shen
3
0
14
10
L
Cthulhu
MrUkeru
Cthulhu
1
4
2
0.5
W
10
0
7
13.5
L
Baron Samedi
TYOSAVAGE
Baron Samedi
1
3
1
0.5
W
Cu Chulainn
YORKSHIRETETLEY
Cu Chulainn
4
3
12
3.33
L
Hades
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,718
Damage
24,341
29,980
Taken
19,412
16,839
Mitigated
13,681
4,131
Healing
1,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Connor_5895
Erlang Shen
5,866
2,082
0
1,074
5,406
4,645
1,074
3,581
1,825
1,590
18,925
L
Cthulhu
MrUkeru
Cthulhu
4,971
475
826
1,085
10,818
8,900
204
3,512
7,306
23,463
0
W
10,315
612
0
56
4,936
2,362
689
3,055
1,881
44,979
0
L
Baron Samedi
TYOSAVAGE
Baron Samedi
5,534
365
291
1,802
8,803
3,847
234
2,813
5,990
21,328
0
W
Cu Chulainn
YORKSHIRETETLEY
Cu Chulainn
8,160
2,168
0
0
9,070
6,674
695
5,112
3,958
2,751
27,342
L
Hades
1,213
167
0
127
10,359
4,092
171
4,613
5,746
6,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,168
Gold Earned
26,150
80
Minions Killed
130
0
Camps Cleared
0
565,787
Distance Traveled
667,059
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,406
764
30
3
0
218,217
1
L
Cthulhu
7,813
710
33
3
0
176,787
0
W
He Bo
9,313
847
54
5
0
223,346
5
L
Baron Samedi
7,061
642
32
3
0
232,617
2
W
Cu Chulainn
8,431
766
46
4
0
225,496
1
L
Hades
6,294
572
15
1
0
156,383
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role