Player Matchup

Cupid
Cupid
Croik
Cupid
Level 148
God Stats
2W - 4L
1,500 SR
Queue Stats
450W - 453L
1,267 Elo+
Solo
Bakasura
Bakasura
Ilovedongers
Bakasura
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 122L
1,581 Elo+
Solo
Susano
Susano
Oaraki
Susano
Level 124
God Stats
1W - 2L
1,477 SR
Queue Stats
37W - 25L
1,618 Elo+
Party 1
Ganesha
Ganesha
Sxrqet
Ganesha
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
282W - 298L
1,605 Elo+
Party 1
Baba Yaga
Baba Yaga
VSVP Nick
Baba Yaga
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
184W - 197L
1,189 Elo+
Solo
Team Averages
Level 127
1,495 SR
1,452 Elo+

VS

Team Averages
Level 152
1,500 SR
1,461 Elo+
Baba Yaga
Baba Yaga
Gainsborough
Baba Yaga
Level 155
God Stats
1W - 3L
1,500 SR
Queue Stats
127W - 137L
1,175 Elo+
Solo
Hades
Hades
Karen Alga9783
Hades
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
146W - 142L
1,389 Elo+
Party 2
Fenrir
Fenrir
Merlle
Fenrir
Level 150
God Stats
3W - 1L
1,500 SR
Queue Stats
162W - 163L
1,662 Elo+
Solo
Sol
Sol
l MaNHunT10 l
Sol
Level 149
God Stats
4W - 1L
1,500 SR
Queue Stats
174W - 187L
1,633 Elo+
Party 2
Xbalanque
Xbalanque
ramboOG
Xbalanque
Level 160
God Stats
3W - 4L
1,500 SR
Queue Stats
574W - 513L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Croik
Cupid
18
2 / 4 / 9
9,943
663
10,626
16,699
8,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
Ilovedongers
Bakasura
14
2 / 6 / 3
8,925
595
5,940
13,944
7,273
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Susano
Oaraki
Susano
18
7 / 5 / 6
10,714
714
13,204
13,954
6,897
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ganesha
Sxrqet
Ganesha
14
0 / 7 / 7
9,003
600
4,126
20,024
20,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baba Yaga
VSVP Nick
Baba Yaga
19
4 / 1 / 8
10,536
702
18,453
9,079
5,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Gainsborough
Baba Yaga
20
6 / 1 / 13
11,640
776
22,167
7,040
3,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 5 / 15
10,895
726
6,552
16,640
22,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
Merlle
Fenrir
17
7 / 5 / 13
10,845
723
11,326
16,445
13,188
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
3 / 4 / 15
11,038
736
14,714
14,494
4,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
ramboOG
Xbalanque
18
5 / 2 / 13
11,299
753
13,685
9,441
3,682
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
92
15
Kills
23
23
Deaths
17
33
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Cupid
Croik
Cupid
2
4
9
1.63
W
Baba Yaga
Gainsborough
Baba Yaga
6
1
13
12.5
L
Bakasura
Ilovedongers
Bakasura
2
6
3
0.58
W
2
5
15
1.9
W
Fenrir
Merlle
Fenrir
7
5
13
2.7
L
Susano
Oaraki
Susano
7
5
6
2
L
Ganesha
Sxrqet
Ganesha
0
7
7
0.5
L
Baba Yaga
VSVP Nick
Baba Yaga
4
1
8
8
W
3
4
15
2.63
W
Xbalanque
ramboOG
Xbalanque
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,349
Damage
68,444
73,700
Taken
64,060
48,040
Mitigated
47,748
32,133
Healing
30,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Croik
Cupid
10,626
5,644
7,095
7,643
16,699
8,629
0
10,757
5,400
0
24,219
W
Baba Yaga
Gainsborough
Baba Yaga
22,167
426
262
3,485
7,040
3,352
493
2,255
4,672
41,481
0
L
Bakasura
Ilovedongers
Bakasura
5,940
4,162
1,286
2,813
13,944
7,273
0
8,769
4,885
0
6,384
W
6,552
131
2,483
4,275
16,640
22,736
0
6,367
9,394
15,064
0
W
Fenrir
Merlle
Fenrir
11,326
3,458
2,629
2,905
16,445
13,188
0
5,040
10,816
0
18,516
L
Susano
Oaraki
Susano
13,204
1,362
2,074
1,943
13,954
6,897
0
6,717
7,051
0
19,831
L
Ganesha
Sxrqet
Ganesha
4,126
577
1,174
2,054
20,024
20,171
0
9,586
10,218
17,515
0
L
Baba Yaga
VSVP Nick
Baba Yaga
18,453
730
2,542
3,509
9,079
5,070
0
6,186
2,713
41,549
0
W
14,714
3,132
3,336
5,980
14,494
4,790
3,105
4,400
9,125
35,314
0
W
Xbalanque
ramboOG
Xbalanque
13,685
5,883
2,464
2,983
9,441
3,682
1,934
3,331
5,916
0
39,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,121
Gold Earned
55,717
142
Minions Killed
182
0
Camps Cleared
0
1,325,776
Distance Traveled
1,358,033
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,943
663
39
3
0
259,043
3
W
Baba Yaga
11,640
776
39
3
0
282,330
0
L
Bakasura
8,925
595
27
2
0
268,251
0
W
Hades
10,895
726
25
2
0
277,101
1
W
Fenrir
10,845
723
16
1
0
294,544
4
L
Susano
10,714
714
18
1
0
283,137
1
L
Ganesha
9,003
600
1
0
0
235,153
0
L
Baba Yaga
10,536
702
57
4
0
280,192
1
W
Sol
11,038
736
37
2
0
280,718
0
W
Xbalanque
11,299
753
65
4
0
223,340
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role