Player Matchup

Ra
Ra
AceKamquarter
Ra
Level 128
God Stats
36W - 21L
1,592 SR
Queue Stats
552W - 485L
1,486 Elo+
Party 2
Mercury
Mercury
SaigoKami
Mercury
Level 148
God Stats
6W - 6L
1,500 SR
Queue Stats
483W - 426L
1,362 Elo+
Party 2
Ullr
Ullr
THEM1LKMAN22
Ullr
Level 88
God Stats
51W - 65L
1,500 SR
Queue Stats
334W - 310L
1,189 Elo+
Party 2
Yemoja
Yemoja
Y3 Savior
Yemoja
Level 23
God Stats
4W - 2L
1,500 SR
Queue Stats
47W - 48L
1,142 Elo+
Party 2
Vulcan
Vulcan
raginglulz
Vulcan
Level 124
God Stats
26W - 16L
1,235 SR
Queue Stats
287W - 259L
1,344 Elo+
Party 2
Team Averages
Level 102
1,465 SR
1,304 Elo+

VS

Team Averages
Level 87
1,509 SR
1,606 Elo+
Hou Yi
Hou Yi
HangedMan_13
Hou Yi
Level 96
God Stats
2W - 4L
1,500 SR
Queue Stats
33W - 38L
1,797 Elo+
Party 3
Chang'e
Chang'e
Holdt
Chang'e
Level 46
God Stats
1W - 3L
1,168 SR
Queue Stats
5W - 7L
1,443 Elo+
Party 1
Nemesis
Nemesis
SuckeySuckey
Nemesis
Level 14
God Stats
7W - 10L
1,878 SR
Queue Stats
29W - 23L
1,801 Elo+
Party 3
Cerberus
Cerberus
anthonygalvez200
Cerberus
Level 119
God Stats
6W - 5L
1,500 SR
Queue Stats
233W - 205L
1,548 Elo+
Party 3
Thanatos
Thanatos
x CRASH TBC x
Thanatos
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 6
9,940
552
10,387
10,415
5,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
SaigoKami
Mercury
18
7 / 1 / 3
11,274
626
8,276
10,765
7,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 0 / 6
9,867
548
9,695
11,461
4,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Yemoja
Y3 Savior
Yemoja
13
1 / 3 / 6
8,990
499
3,211
9,669
7,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
raginglulz
Vulcan
17
3 / 1 / 6
10,530
585
15,246
6,046
2,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
2 / 3 / 2
8,168
454
6,644
7,823
2,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
Holdt
Chang'e
13
1 / 4 / 2
7,753
431
2,037
14,131
6,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
SuckeySuckey
Nemesis
14
1 / 2 / 0
7,728
429
4,523
9,896
4,005
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
4 / 6 / 3
9,271
515
8,881
19,624
19,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
x CRASH TBC x
Thanatos
13
0 / 4 / 4
7,775
432
5,115
17,393
6,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
19
Kills
8
8
Deaths
19
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
3
6
2
L
Hou Yi
2
3
2
1
L
Chang'e
Holdt
Chang'e
1
4
2
0.5
W
Mercury
SaigoKami
Mercury
7
1
3
8.5
L
Nemesis
SuckeySuckey
Nemesis
1
2
0
0.5
W
5
0
6
8
W
Yemoja
Y3 Savior
Yemoja
1
3
6
1.33
L
4
6
3
0.92
W
Vulcan
raginglulz
Vulcan
3
1
6
6
L
Thanatos
x CRASH TBC x
Thanatos
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,815
Damage
27,200
48,356
Taken
68,867
28,847
Mitigated
39,497
17,230
Healing
28,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,387
906
2,136
4,632
10,415
5,932
2,628
3,504
6,911
60,428
0
L
Hou Yi
6,644
1,590
0
0
7,823
2,800
0
1,339
6,484
0
35,630
L
Chang'e
Holdt
Chang'e
2,037
89
1,801
7,659
14,131
6,000
72
9,646
4,485
34,819
0
W
Mercury
SaigoKami
Mercury
8,276
4,695
0
1,189
10,765
7,677
1,683
1,720
9,045
9,147
79,894
L
Nemesis
SuckeySuckey
Nemesis
4,523
1,384
0
2,761
9,896
4,005
572
4,236
5,446
0
40,961
W
9,695
4,328
0
4,737
11,461
4,985
3,840
2,625
8,836
0
65,026
W
Yemoja
Y3 Savior
Yemoja
3,211
787
2,529
1,455
9,669
7,841
228
2,317
7,352
20,212
0
L
8,881
755
0
4,466
19,624
19,819
0
6,999
12,425
47,486
0
W
Vulcan
raginglulz
Vulcan
15,246
6,307
0
552
6,046
2,412
1,070
752
5,294
76,722
0
L
Thanatos
x CRASH TBC x
Thanatos
5,115
975
0
12,223
17,393
6,873
0
6,338
10,880
0
44,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,601
Gold Earned
40,695
535
Minions Killed
401
0
Camps Cleared
0
1,685,662
Distance Traveled
1,574,192
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,940
552
113
6
0
296,084
2
L
Hou Yi
8,168
454
85
5
0
319,094
0
L
Chang'e
7,753
431
68
4
0
301,757
0
W
Mercury
11,274
626
139
8
0
427,673
0
L
Nemesis
7,728
429
82
5
0
319,169
3
W
Ullr
9,867
548
112
6
0
326,162
0
W
Yemoja
8,990
499
42
2
0
272,693
0
L
Cerberus
9,271
515
89
5
0
302,281
3
W
Vulcan
10,530
585
129
7
0
363,050
2
L
Thanatos
7,775
432
77
4
0
331,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role