Player Matchup

Tyr
Tyr
Achilles of Sin
Tyr
Level 146
God Stats
2W - 0L
1,715 SR
Queue Stats
31W - 23L
1,654 Elo+
Party 1
Danzaburou
Danzaburou
BarkingGore
Danzaburou
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 69L
1,642 Elo+
Party 1
Da Ji
Da Ji
BloodyBerserkers
Da Ji
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 61L
1,734 Elo+
Party 1
Xbalanque
Xbalanque
Cthulhu of Bile
Xbalanque
Level 157
God Stats
4W - 2L
1,500 SR
Queue Stats
496W - 504L
1,329 Elo+
Solo
Cerberus
Cerberus
QuantumPerc
Cerberus
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 120L
1,349 Elo+
Party 1
Team Averages
Level 145
1,543 SR
1,542 Elo+

VS

Team Averages
Level 116
1,500 SR
1,468 Elo+
Thoth
Thoth
FroDoubleG
Thoth
Level 103
God Stats
8W - 11L
1,500 SR
Queue Stats
484W - 386L
1,247 Elo+
Party 2
King Arthur
King Arthur
KlefKey
King Arthur
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 52L
1,500 Elo+
Party 2
Eset
Eset
OREO NINJA 1123
Eset
Level 129
God Stats
6W - 2L
1,500 SR
Queue Stats
210W - 207L
1,436 Elo+
Solo
Tyr
Tyr
Sadons_Sabra
Tyr
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
couch-potato11
Hou Yi
Level 146
God Stats
3W - 8L
1,500 SR
Queue Stats
472W - 497L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 12
8,332
926
3,697
12,350
8,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
BarkingGore
Danzaburou
16
6 / 0 / 9
9,486
1,054
9,039
3,919
1,921
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
2 / 4 / 11
7,528
836
7,473
6,966
2,990
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Xbalanque
Cthulhu of Bile
Xbalanque
15
4 / 2 / 9
8,453
939
6,090
5,862
2,540
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
QuantumPerc
Cerberus
14
2 / 1 / 12
8,118
902
4,853
7,467
5,613
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
16
3 / 3 / 3
8,390
932
6,682
5,316
1,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
KlefKey
King Arthur
10
1 / 3 / 3
6,333
704
4,470
6,617
8,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

13
1 / 3 / 3
7,413
824
4,968
7,481
2,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 5 / 3
6,293
699
1,907
8,720
9,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

13
1 / 3 / 5
6,923
769
6,677
5,592
3,244
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
23
17
Kills
6
7
Deaths
17
53
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
0
12
9
W
Danzaburou
BarkingGore
Danzaburou
6
0
9
10.5
W
2
4
11
1.88
W
Xbalanque
Cthulhu of Bile
Xbalanque
4
2
9
4.25
L
Thoth
3
3
3
1.5
L
King Arthur
KlefKey
King Arthur
1
3
3
0.83
L
1
3
3
0.83
W
Cerberus
QuantumPerc
Cerberus
2
1
12
8
L
0
5
3
0.3
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,152
Damage
24,704
36,564
Taken
33,726
21,561
Mitigated
25,452
19,783
Healing
5,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,697
98
1,916
7,405
12,350
8,497
0
4,407
7,592
0
6,008
W
Danzaburou
BarkingGore
Danzaburou
9,039
3,035
693
2,125
3,919
1,921
933
684
3,192
0
27,367
W
7,473
1,157
2,610
760
6,966
2,990
57
2,333
4,418
0
7,473
W
Xbalanque
Cthulhu of Bile
Xbalanque
6,090
2,623
542
677
5,862
2,540
2,413
1,628
4,109
0
15,180
L
Thoth
6,682
364
183
586
5,316
1,642
0
1,159
4,132
26,402
0
L
King Arthur
KlefKey
King Arthur
4,470
737
29
537
6,617
8,849
0
695
5,846
0
6,184
L
4,968
109
839
2,498
7,481
2,542
0
566
6,865
18,074
0
W
Cerberus
QuantumPerc
Cerberus
4,853
206
606
2,449
7,467
5,613
252
2,042
5,238
19,558
0
L
1,907
169
167
265
8,720
9,175
0
1,469
7,159
0
1,820
L
6,677
3,325
313
424
5,592
3,244
0
964
4,603
0
11,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,917
Gold Earned
35,352
109
Minions Killed
101
0
Camps Cleared
0
889,486
Distance Traveled
644,997
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,332
926
12
1
0
179,909
0
W
Danzaburou
9,486
1,054
36
4
0
180,488
0
W
Da Ji
7,528
836
0
0
0
186,966
3
W
Xbalanque
8,453
939
28
3
0
180,201
5
L
Thoth
8,390
932
53
6
0
137,696
1
L
King Arthur
6,333
704
4
0
0
91,710
1
L
Eset
7,413
824
30
3
0
151,195
1
W
Cerberus
8,118
902
33
4
0
161,922
1
L
Tyr
6,293
699
2
0
0
140,689
0
L
Hou Yi
6,923
769
12
1
0
123,707
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role