Player Matchup

Ne Zha
Ne Zha
FrankIsOg
Ne Zha
Level 78
God Stats
22W - 16L
1,325 SR
Queue Stats
191W - 166L
1,722 Elo+
Party 2
Khepri
Khepri
LiamNaughtyBear
Khepri
Level 155
God Stats
3W - 2L
1,715 SR
Queue Stats
481W - 368L
1,620 Elo+
Party 3
Hachiman
Hachiman
PenguinNA
Hachiman
Level 26
God Stats
6W - 4L
1,757 SR
Queue Stats
40W - 32L
1,786 Elo+
Party 2
Osiris
Osiris
YellowGin
Osiris
Level 89
God Stats
0W - 3L
1,446 SR
Queue Stats
184W - 174L
1,724 Elo+
Party 3
Raijin
Raijin
squirtle1804
Raijin
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
137W - 88L
1,859 Elo+
Party 3
Team Averages
Level 98
1,549 SR
1,742 Elo+

VS

Team Averages
Level 90
1,504 SR
1,619 Elo+
Camazotz
Camazotz
Eleyonds
Camazotz
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
129W - 102L
1,808 Elo+
Party 1
Cernunnos
Cernunnos
Fivsy
Cernunnos
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Noobleto
Chang'e
Level 103
God Stats
5W - 2L
1,500 SR
Queue Stats
212W - 171L
1,790 Elo+
Party 1
Sol
Sol
OhItsNexuss
Sol
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
490W - 280L
1,787 Elo+
Party 1
Bellona
Bellona
Trev10T10
Bellona
Level 81
God Stats
5W - 2L
1,519 SR
Queue Stats
112W - 97L
1,213 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
FrankIsOg
Ne Zha
19
5 / 7 / 7
11,911
518
18,957
25,909
18,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
3 / 6 / 7
10,522
457
5,469
21,482
25,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
PenguinNA
Hachiman
17
4 / 6 / 2
11,052
481
11,863
20,545
8,991
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
YellowGin
Osiris
17
4 / 7 / 4
11,402
496
14,863
20,668
24,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
18
3 / 9 / 5
11,621
505
21,962
17,454
7,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Eleyonds
Camazotz
18
6 / 5 / 12
12,404
539
15,892
31,099
12,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
Fivsy
Cernunnos
19
6 / 8 / 17
13,710
596
18,725
29,232
20,359
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
Noobleto
Chang'e
20
11 / 2 / 8
15,139
658
20,358
18,682
6,924
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 3 / 8
12,947
563
14,166
17,132
8,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Trev10T10
Bellona
20
7 / 3 / 9
13,245
576
17,659
25,425
30,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
89
19
Kills
35
35
Deaths
21
25
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Eleyonds
Camazotz
6
5
12
2.4
W
Cernunnos
Fivsy
Cernunnos
6
8
17
1.81
L
Ne Zha
FrankIsOg
Ne Zha
5
7
7
1.21
L
3
6
7
1.08
W
Chang'e
Noobleto
Chang'e
11
2
8
7.5
W
5
3
8
3
L
Hachiman
PenguinNA
Hachiman
4
6
2
0.83
W
Bellona
Trev10T10
Bellona
7
3
9
3.83
L
Osiris
YellowGin
Osiris
4
7
4
0.86
L
Raijin
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,114
Damage
86,800
106,058
Taken
121,570
84,396
Mitigated
78,126
20,707
Healing
60,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Eleyonds
Camazotz
15,892
4,776
0
18,576
31,099
12,594
1,045
9,021
21,822
0
63,911
W
Cernunnos
Fivsy
Cernunnos
18,725
9,028
0
4,858
29,232
20,359
6,175
7,813
21,173
1,600
55,482
L
Ne Zha
FrankIsOg
Ne Zha
18,957
8,116
0
8,601
25,909
18,095
0
5,771
19,949
0
96,361
L
5,469
814
0
1,919
21,482
25,770
229
10,123
11,231
20,073
0
W
Chang'e
Noobleto
Chang'e
20,358
2,323
6,980
12,043
18,682
6,924
2,748
6,639
11,672
116,319
0
W
14,166
4,628
0
9,018
17,132
8,047
2,338
3,875
13,165
99,138
0
L
Hachiman
PenguinNA
Hachiman
11,863
6,443
0
6,239
20,545
8,991
0
7,227
13,286
0
77,698
W
Bellona
Trev10T10
Bellona
17,659
5,413
0
9,304
25,425
30,202
1,487
4,391
20,976
19,301
71,150
L
Osiris
YellowGin
Osiris
14,863
3,446
0
2,580
20,668
24,178
825
6,408
14,155
5,753
49,373
L
Raijin
21,962
2,396
0
1,368
17,454
7,362
255
8,480
8,658
90,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,508
Gold Earned
67,445
555
Minions Killed
635
0
Camps Cleared
0
1,999,425
Distance Traveled
2,245,079
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
12,404
539
74
3
0
454,920
5
W
Cernunnos
13,710
596
75
3
0
401,297
3
L
Ne Zha
11,911
518
145
6
0
420,518
1
L
Khepri
10,522
457
13
1
0
364,924
3
W
Chang'e
15,139
658
207
9
0
485,639
4
W
Sol
12,947
563
128
6
0
428,086
9
L
Hachiman
11,052
481
115
5
0
376,469
3
W
Bellona
13,245
576
151
7
0
475,137
5
L
Osiris
11,402
496
96
4
0
442,111
6
L
Raijin
11,621
505
186
8
0
395,403
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role