Player Matchup

Danzaburou
Danzaburou
FernandoNS05
Danzaburou
Level 13
God Stats
75W - 48L
1,547 SR
Queue Stats
589W - 552L
1,602 Elo+
Party 2
Nemesis
Nemesis
Jachenski134
Nemesis
Level 7
God Stats
2W - 8L
1,449 SR
Queue Stats
289W - 305L
1,453 Elo+
Party 2
Heimdallr
Heimdallr
Killerchara2436
Heimdallr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,097 Elo+
Solo
Sun Wukong
Sun Wukong
REI SACANA
Sun Wukong
Level 15
God Stats
49W - 46L
1,349 SR
Queue Stats
580W - 553L
1,346 Elo+
Party 2
Ra
Ra
SvelterWinner19
Ra
Level 17
God Stats
6W - 9L
1,869 SR
Queue Stats
7W - 10L
1,731 Elo+
Party 2
Team Averages
Level 13
1,543 SR
1,446 Elo+

VS

Team Averages
Level 23
1,490 SR
1,373 Elo+
Achilles
Achilles
XsanMacaco
Achilles
Level 26
God Stats
4W - 0L
1,500 SR
Queue Stats
128W - 44L
1,273 Elo+
Solo
Zhong Kui
Zhong Kui
darkos2401
Zhong Kui
Level 21
God Stats
7W - 11L
1,451 SR
Queue Stats
107W - 162L
1,423 Elo+
Party 1
Cerberus
Cerberus
jorgecrak543
Cerberus
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
172W - 252L
1,421 Elo+
Party 1
Neith
Neith
pipo967melani
Neith
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 39L
1,244 Elo+
Solo
Izanami
Izanami
uKaki
Izanami
Level 25
God Stats
2W - 4L
1,500 SR
Queue Stats
84W - 83L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FernandoNS05
Danzaburou
8
1 / 3 / 0
5,111
511
4,088
5,450
1,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
Jachenski134
Nemesis
6
0 / 3 / 0
4,167
417
1,074
5,630
1,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Heimdallr
Killerchara2436
Heimdallr
3
0 / 7 / 0
3,594
359
366
4,550
1,104
Sun Wukong
REI SACANA
Sun Wukong
6
0 / 3 / 0
4,165
417
2,302
5,275
2,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
2 / 4 / 0
4,805
481
2,198
4,540
1,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
XsanMacaco
Achilles
13
4 / 0 / 0
7,122
712
5,137
7,520
4,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zhong Kui
darkos2401
Zhong Kui
11
10 / 0 / 0
7,119
712
6,343
4,425
2,788
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
jorgecrak543
Cerberus
8
3 / 0 / 4
5,793
579
3,396
4,504
2,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
1 / 3 / 3
4,452
445
1,660
3,954
1,031
Izanami
uKaki
Izanami
8
2 / 0 / 3
5,298
530
1,654
4,859
1,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
3
Kills
20
20
Deaths
3
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
FernandoNS05
Danzaburou
1
3
0
0.33
L
Nemesis
Jachenski134
Nemesis
0
3
0
0
L
Heimdallr
Killerchara2436
Heimdallr
0
7
0
0
L
Sun Wukong
REI SACANA
Sun Wukong
0
3
0
0
L
2
4
0
0.5
W
Achilles
XsanMacaco
Achilles
4
0
0
4
W
Zhong Kui
darkos2401
Zhong Kui
10
0
0
10
W
Cerberus
jorgecrak543
Cerberus
3
0
4
5
W
1
3
3
0.83
W
Izanami
uKaki
Izanami
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,028
Damage
18,190
25,445
Taken
25,262
8,076
Mitigated
11,490
3,230
Healing
11,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
FernandoNS05
Danzaburou
4,088
2,017
0
613
5,450
1,537
122
3,347
2,103
77
21,752
L
Nemesis
Jachenski134
Nemesis
1,074
263
0
1,158
5,630
1,499
0
1,760
3,870
0
14,823
L
Heimdallr
Killerchara2436
Heimdallr
366
316
0
0
4,550
1,104
64
1,586
2,964
0
3,115
L
Sun Wukong
REI SACANA
Sun Wukong
2,302
362
0
734
5,275
2,705
0
0
5,275
0
9,590
L
2,198
707
239
486
4,540
1,231
117
3,046
1,494
17,625
0
W
Achilles
XsanMacaco
Achilles
5,137
2,230
0
3,675
7,520
4,182
652
0
7,170
0
44,299
W
Zhong Kui
darkos2401
Zhong Kui
6,343
1,164
0
3,268
4,425
2,788
1,210
110
4,315
28,420
0
W
Cerberus
jorgecrak543
Cerberus
3,396
258
0
1,385
4,504
2,142
307
1,208
3,296
9,493
0
W
1,660
555
0
671
3,954
1,031
0
394
3,560
0
6,199
W
Izanami
uKaki
Izanami
1,654
803
0
2,357
4,859
1,347
289
554
4,305
0
28,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,842
Gold Earned
29,784
128
Minions Killed
244
0
Camps Cleared
0
811,183
Distance Traveled
883,726
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,111
511
41
4
0
157,783
1
L
Nemesis
4,167
417
27
3
0
201,292
0
L
Heimdallr
3,594
359
3
0
0
114,900
0
L
Sun Wukong
4,165
417
13
1
0
157,109
3
L
Ra
4,805
481
44
4
0
180,099
0
W
Achilles
7,122
712
104
10
0
189,390
3
W
Zhong Kui
7,119
712
64
6
0
156,013
1
W
Cerberus
5,793
579
15
2
0
182,428
0
W
Neith
4,452
445
7
1
0
183,871
0
W
Izanami
5,298
530
54
5
0
172,024
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role