Player Matchup

Artemis
Artemis
CrosPowerLex
Artemis
Level 7
God Stats
4W - 2L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Hercules
Hercules
HulkAgiotaa
Hercules
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Solo
Merlin
Merlin
Palitovisk
Merlin
Level 15
God Stats
7W - 2L
1,888 SR
Queue Stats
431W - 222L
1,627 Elo+
Party 1
Cthulhu
Cthulhu
Sathrus
Cthulhu
Level 8
God Stats
75W - 27L
1,538 SR
Queue Stats
382W - 165L
1,627 Elo+
Party 1
Vulcan
Vulcan
izProdigY
Vulcan
Level 8
God Stats
5W - 4L
1,500 SR
Queue Stats
23W - 20L
1,436 Elo+
Solo
Team Averages
Level 9
1,585 SR
1,538 Elo+

VS

Team Averages
Level 9
1,459 SR
1,457 Elo+
Apollo
Apollo
DdeDihh
Apollo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,712 Elo+
Solo
Thor
Thor
Gerson gfc
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 35L
1,353 Elo+
Solo
Izanami
Izanami
Joey4Diflect
Izanami
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 19L
1,478 Elo+
Solo
Neith
Neith
Miitchh
Neith
Level 8
God Stats
0W - 2L
1,294 SR
Queue Stats
0W - 6L
1,153 Elo+
Solo
Ares
Ares
itGoulart
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CrosPowerLex
Artemis
17
9 / 3 / 24
11,248
1,250
15,615
12,546
5,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
HulkAgiotaa
Hercules
16
7 / 2 / 18
10,229
1,137
9,422
10,109
9,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Palitovisk
Merlin
16
9 / 2 / 17
10,241
1,138
17,621
6,620
2,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Sathrus
Cthulhu
18
11 / 1 / 25
12,118
1,346
21,072
12,739
16,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
izProdigY
Vulcan
18
12 / 0 / 20
11,533
1,281
19,073
6,094
2,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

319

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DdeDihh
Apollo
14
3 / 11 / 1
9,072
1,008
12,571
19,594
7,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 11 / 3
8,190
910
1,101
16,198
7,909
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Joey4Diflect
Izanami
14
1 / 5 / 4
8,609
957
10,694
16,340
6,949
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Neith
Miitchh
Neith
15
1 / 9 / 4
8,915
991
9,099
15,101
5,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
15
3 / 12 / 3
9,831
1,092
9,082
22,656
19,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
23
48
Kills
8
8
Deaths
48
104
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Artemis
CrosPowerLex
Artemis
9
3
24
7
L
Apollo
DdeDihh
Apollo
3
11
1
0.32
L
0
11
3
0.14
W
Hercules
HulkAgiotaa
Hercules
7
2
18
8
L
Izanami
Joey4Diflect
Izanami
1
5
4
0.6
L
Neith
Miitchh
Neith
1
9
4
0.33
W
Merlin
Palitovisk
Merlin
9
2
17
8.75
W
Cthulhu
Sathrus
Cthulhu
11
1
25
23.5
L
Ares
3
12
3
0.38
W
Vulcan
izProdigY
Vulcan
12
0
20
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,803
Damage
42,547
48,108
Taken
89,889
36,617
Mitigated
47,573
9,473
Healing
4,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
CrosPowerLex
Artemis
15,615
9,861
0
3,986
12,546
5,566
0
1,368
11,178
0
21,975
L
Apollo
DdeDihh
Apollo
12,571
5,582
0
1,624
19,594
7,345
0
12,897
6,447
0
29,280
L
1,101
295
183
267
16,198
7,909
0
9,268
6,830
0
7,097
W
Hercules
HulkAgiotaa
Hercules
9,422
2,494
0
2,375
10,109
9,367
0
2,109
8,000
0
16,866
L
Izanami
Joey4Diflect
Izanami
10,694
8,687
0
0
16,340
6,949
0
10,799
5,391
0
31,931
L
Neith
Miitchh
Neith
9,099
5,097
0
1,939
15,101
5,728
0
9,666
5,310
0
25,740
W
Merlin
Palitovisk
Merlin
17,621
1,783
0
0
6,620
2,802
0
593
6,027
24,563
0
W
Cthulhu
Sathrus
Cthulhu
21,072
794
1,200
700
12,739
16,028
0
3,574
9,165
39,831
0
L
Ares
9,082
845
0
731
22,656
19,642
0
14,361
7,795
11,792
0
W
Vulcan
izProdigY
Vulcan
19,073
7,816
0
1,212
6,094
2,854
0
1,438
4,656
43,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,369
Gold Earned
44,617
152
Minions Killed
129
8
Camps Cleared
0
827,999
Distance Traveled
723,455
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,248
1,250
8
1
0
135,246
0
L
Apollo
9,072
1,008
21
2
0
167,695
1
L
Thor
8,190
910
10
1
0
127,115
1
W
Hercules
10,229
1,137
19
2
3
145,793
1
L
Izanami
8,609
957
58
6
0
144,267
0
L
Neith
8,915
991
38
4
0
139,366
0
W
Merlin
10,241
1,138
20
2
0
157,452
0
W
Cthulhu
12,118
1,346
53
6
2
195,748
1
L
Ares
9,831
1,092
2
0
0
145,012
2
W
Vulcan
11,533
1,281
52
6
3
193,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role