Player Matchup

Fenrir
Fenrir
Bankiski
Fenrir
Level 24
God Stats
1W - 2L
1,198 SR
Queue Stats
5W - 9L
1,289 Elo+
Solo
Baba Yaga
Baba Yaga
Blueghus1
Baba Yaga
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,100 Elo+
Solo
Yemoja
Yemoja
DTN_Lobo
Yemoja
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
King Arthur
King Arthur
Maxicc
King Arthur
Level 15
God Stats
5W - 3L
1,500 SR
Queue Stats
124W - 103L
1,281 Elo+
Solo
Cupid
Cupid
S1der4l
Cupid
Level 18
God Stats
34W - 26L
1,722 SR
Queue Stats
208W - 205L
1,538 Elo+
Solo
Team Averages
Level 18
1,484 SR
1,342 Elo+

VS

Team Averages
Level 16
1,515 SR
1,348 Elo+
The Morrigan
The Morrigan
GABRIELNOOB200
The Morrigan
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 14L
1,250 Elo+
Solo
Da Ji
Da Ji
Kaidash0202
Da Ji
Level 17
God Stats
2W - 4L
1,500 SR
Queue Stats
84W - 67L
1,576 Elo+
Solo
Neith
Neith
Lautaro048c
Neith
Level 26
God Stats
7W - 25L
1,386 SR
Queue Stats
709W - 725L
1,265 Elo+
Party 1
Achilles
Achilles
eljuancho7
Achilles
Level 23
God Stats
30W - 40L
1,478 SR
Queue Stats
639W - 622L
1,177 Elo+
Party 1
Ares
Ares
taétirando
Ares
Level 9
God Stats
1W - 1L
1,711 SR
Queue Stats
1W - 2L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bankiski
Fenrir
3
0 / 1 / 0
6,743
307
0
856
148
Mace

Mace

+10
Physical Power

Baba Yaga
Blueghus1
Baba Yaga
17
6 / 8 / 3
11,494
522
13,188
19,029
7,778
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
DTN_Lobo
Yemoja
16
1 / 1 / 7
10,995
500
8,740
20,205
20,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Maxicc
King Arthur
18
8 / 5 / 1
12,458
566
14,566
21,537
22,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cupid
S1der4l
Cupid
20
17 / 1 / 2
15,532
706
36,226
29,331
14,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
GABRIELNOOB200
The Morrigan
13
3 / 9 / 2
8,709
396
6,187
8,779
3,156
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 4 / 5
10,151
461
18,385
21,266
10,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 7 / 1
9,013
410
7,721
15,352
6,683
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
eljuancho7
Achilles
17
5 / 5 / 4
10,716
487
14,534
25,353
14,320
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
4 / 7 / 1
9,558
434
12,862
23,939
25,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
29
32
Kills
16
16
Deaths
32
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Bankiski
Fenrir
0
1
0
0
W
Baba Yaga
Blueghus1
Baba Yaga
6
8
3
0.94
W
Yemoja
DTN_Lobo
Yemoja
1
1
7
4.5
L
The Morrigan
GABRIELNOOB200
The Morrigan
3
9
2
0.44
L
4
4
5
1.63
L
0
7
1
0.07
W
King Arthur
Maxicc
King Arthur
8
5
1
1.7
W
Cupid
S1der4l
Cupid
17
1
2
18
L
Achilles
eljuancho7
Achilles
5
5
4
1.4
L
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,720
Damage
59,689
90,958
Taken
94,689
65,282
Mitigated
60,012
38,241
Healing
12,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Bankiski
Fenrir
0
0
0
250
856
148
0
0
856
0
930
W
Baba Yaga
Blueghus1
Baba Yaga
13,188
2,840
0
5,906
19,029
7,778
1,373
6,023
13,006
70,692
0
W
Yemoja
DTN_Lobo
Yemoja
8,740
1,383
1,809
4,798
20,205
20,101
556
4,473
15,732
51,137
0
L
The Morrigan
GABRIELNOOB200
The Morrigan
6,187
2,610
0
537
8,779
3,156
735
3,529
5,187
35,327
2,741
L
18,385
3,902
0
2,216
21,266
10,324
0
4,427
16,839
0
56,684
L
7,721
2,149
0
3,287
15,352
6,683
2,472
4,931
10,421
0
50,195
W
King Arthur
Maxicc
King Arthur
14,566
859
0
3,326
21,537
22,901
29
1,990
19,547
0
72,426
W
Cupid
S1der4l
Cupid
36,226
24,819
478
21,674
29,331
14,354
12,880
4,945
24,386
0
148,551
L
Achilles
eljuancho7
Achilles
14,534
4,871
0
5,644
25,353
14,320
977
3,157
22,196
0
58,483
L
12,862
1,667
0
933
23,939
25,529
0
5,871
18,068
27,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,222
Gold Earned
48,147
532
Minions Killed
338
0
Camps Cleared
0
1,544,256
Distance Traveled
1,811,417
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,743
307
3
0
0
22,791
0
W
Baba Yaga
11,494
522
106
5
0
310,724
0
W
Yemoja
10,995
500
85
4
0
369,720
4
L
The Morrigan
8,709
396
53
2
0
256,497
0
L
Da Ji
10,151
461
75
3
0
447,235
3
L
Neith
9,013
410
84
4
0
364,751
0
W
King Arthur
12,458
566
124
6
0
427,516
2
W
Cupid
15,532
706
214
10
0
413,505
0
L
Achilles
10,716
487
97
4
0
386,323
0
L
Ares
9,558
434
29
1
0
356,611
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role