Player Matchup

Neith
Neith
A Little Barky
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
LucasLedger
Danzaburou
Level 15
God Stats
8W - 6L
1,928 SR
Queue Stats
41W - 54L
1,509 Elo+
Party 1
Da Ji
Da Ji
Shiriyu_Ps
Da Ji
Level 12
God Stats
7W - 9L
1,571 SR
Queue Stats
48W - 62L
1,509 Elo+
Party 1
Set
Set
THEMEXICAN316
Set
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
254W - 281L
1,669 Elo+
Solo
Cthulhu
Cthulhu
aphoenaw13
Cthulhu
Level 7
God Stats
2W - 0L
1,695 SR
Queue Stats
3W - 2L
1,458 Elo+
Solo
Team Averages
Level 10
1,639 SR
1,529 Elo+

VS

Team Averages
Level 12
1,513 SR
1,467 Elo+
Khepri
Khepri
D3ADARCH3R 117
Khepri
Level 8
God Stats
12W - 6L
1,500 SR
Queue Stats
77W - 58L
1,434 Elo+
Party 2
Da Ji
Da Ji
KitsuneXer
Da Ji
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Heimdallr
Heimdallr
ManifoldBoss67
Heimdallr
Level 6
God Stats
6W - 7L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 2
Loki
Loki
TargaryenSlayer
Loki
Level 15
God Stats
1W - 7L
1,188 SR
Queue Stats
5W - 13L
1,212 Elo+
Solo
Ra
Ra
gamer217712
Ra
Level 15
God Stats
1W - 1L
1,876 SR
Queue Stats
7W - 8L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
8,536
275
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Danzaburou
LucasLedger
Danzaburou
20
14 / 9 / 15
17,978
580
33,812
36,163
15,509
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Da Ji
20
25 / 10 / 6
17,582
567
26,391
31,159
13,680
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
7 / 8 / 4
16,374
528
15,337
24,793
10,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
aphoenaw13
Cthulhu
18
2 / 13 / 12
13,338
430
11,976
34,456
28,211
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 11
16,590
535
16,027
28,435
48,092
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Da Ji
19
10 / 18 / 6
14,258
460
28,079
30,132
21,394
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
ManifoldBoss67
Heimdallr
20
9 / 11 / 9
15,278
493
20,889
22,047
10,274
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
5 / 7 / 7
13,579
438
7,233
22,382
13,012
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
6 / 12 / 12
13,686
441
15,203
16,175
5,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
83
48
Kills
38
40
Deaths
52
37
Assists
45
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
8
4
11
3.38
L
Da Ji
10
18
6
0.72
W
Danzaburou
LucasLedger
Danzaburou
14
9
15
2.39
L
Heimdallr
ManifoldBoss67
Heimdallr
9
11
9
1.23
W
Da Ji
25
10
6
2.8
W
7
8
4
1.13
L
5
7
7
1.21
W
Cthulhu
aphoenaw13
Cthulhu
2
13
12
0.62
L
6
12
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,516
Damage
87,431
126,571
Taken
119,171
68,004
Mitigated
97,862
31,042
Healing
12,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
0
0
0
0
0
0
0
0
L
16,027
3,446
0
1,021
28,435
48,092
1,191
1,930
26,505
52,956
0
L
Da Ji
28,079
10,800
231
4,668
30,132
21,394
336
4,722
25,410
0
62,563
W
Danzaburou
LucasLedger
Danzaburou
33,812
20,643
1,086
16,575
36,163
15,509
5,645
10,709
25,454
0
93,102
L
Heimdallr
ManifoldBoss67
Heimdallr
20,889
7,669
0
0
22,047
10,274
2,878
2,337
19,710
0
94,695
W
Da Ji
26,391
10,403
453
7,674
31,159
13,680
1,224
4,938
26,220
0
84,151
W
15,337
7,333
0
5,115
24,793
10,604
3,926
7,287
17,506
0
108,801
L
7,233
2,283
0
1,677
22,382
13,012
562
1,750
20,632
0
78,270
W
Cthulhu
aphoenaw13
Cthulhu
11,976
3,424
0
139
34,456
28,211
1,549
8,296
26,160
52,878
0
L
15,203
3,145
2,832
2,066
16,175
5,090
359
1,237
14,938
53,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,808
Gold Earned
73,391
452
Minions Killed
482
0
Camps Cleared
0
2,184,441
Distance Traveled
2,336,917
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,536
275
0
0
0
0
0
L
Khepri
16,590
535
57
2
0
542,262
1
L
Da Ji
14,258
460
80
3
0
421,674
5
W
Danzaburou
17,978
580
114
4
0
523,641
5
L
Heimdallr
15,278
493
144
5
0
475,844
1
W
Da Ji
17,582
567
90
3
0
510,712
1
W
Set
16,374
528
175
6
0
602,215
0
L
Loki
13,579
438
117
4
0
448,406
1
W
Cthulhu
13,338
430
73
2
0
547,873
0
L
Ra
13,686
441
84
3
0
448,731
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role