Player Matchup

Poseidon
Poseidon
Haise19
Poseidon
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Hipoplay
Kumbhakarna
Level 159
God Stats
4W - 2L
1,852 SR
Queue Stats
316W - 247L
1,635 Elo+
Party 2
Fenrir
Fenrir
NightlyKata
Fenrir
Level 160
God Stats
5W - 7L
1,538 SR
Queue Stats
282W - 183L
1,702 Elo+
Party 2
Neith
Neith
Shinσ
Neith
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
79W - 51L
1,733 Elo+
Party 2
Sun Wukong
Sun Wukong
zacky7Bro
Sun Wukong
Level 144
God Stats
3W - 2L
1,746 SR
Queue Stats
45W - 33L
1,372 Elo+
Solo
Team Averages
Level 156
1,627 SR
1,588 Elo+

VS

Team Averages
Level 127
1,500 SR
1,620 Elo+
Chaac
Chaac
 
Chaac
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
JimusChrist
Loki
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
811W - 627L
1,813 Elo+
Party 1
Janus
Janus
Rapid50
Janus
Level 141
God Stats
1W - 4L
1,285 SR
Queue Stats
194W - 180L
1,416 Elo+
Solo
Sun Wukong
Sun Wukong
SSPhil
Sun Wukong
Level 114
God Stats
20W - 21L
1,716 SR
Queue Stats
181W - 152L
1,870 Elo+
Party 1
Danzaburou
Danzaburou
thursdxyy
Danzaburou
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Haise19
Poseidon
19
5 / 2 / 7
12,268
558
11,352
7,119
3,453
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
Hipoplay
Kumbhakarna
14
0 / 4 / 18
10,454
475
6,127
18,908
15,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
19
12 / 4 / 6
12,833
583
18,182
17,507
8,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Shinσ
Neith
18
6 / 3 / 12
12,147
552
14,767
12,345
5,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
zacky7Bro
Sun Wukong
18
6 / 4 / 7
12,206
555
14,625
19,417
10,684
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
3 / 7 / 6
9,662
439
10,255
24,758
19,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
3 / 3 / 7
11,419
519
7,343
13,841
4,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Rapid50
Janus
16
3 / 6 / 7
10,347
470
9,845
10,948
3,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
SSPhil
Sun Wukong
16
5 / 7 / 1
10,999
500
13,443
23,016
13,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
thursdxyy
Danzaburou
15
3 / 6 / 6
10,649
484
9,791
15,074
5,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
44
29
Kills
17
17
Deaths
29
50
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
7
6
0.86
W
Poseidon
Haise19
Poseidon
5
2
7
4.25
W
Kumbhakarna
Hipoplay
Kumbhakarna
0
4
18
2.25
L
3
3
7
2.17
W
Fenrir
12
4
6
3.75
L
Janus
Rapid50
Janus
3
6
7
1.08
L
Sun Wukong
SSPhil
Sun Wukong
5
7
1
0.79
W
Neith
Shinσ
Neith
6
3
12
4
L
Danzaburou
thursdxyy
Danzaburou
3
6
6
1
W
Sun Wukong
zacky7Bro
Sun Wukong
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,053
Damage
50,677
75,296
Taken
87,637
42,739
Mitigated
46,445
25,524
Healing
23,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,255
4,375
0
8,647
24,758
19,549
0
7,220
17,538
4,619
37,841
W
Poseidon
Haise19
Poseidon
11,352
1,270
0
2,509
7,119
3,453
376
1,240
5,827
97,495
0
W
Kumbhakarna
Hipoplay
Kumbhakarna
6,127
1,205
0
4,488
18,908
15,226
33
3,174
15,522
21,564
0
L
7,343
2,233
0
5,393
13,841
4,837
0
3,299
10,542
0
82,063
W
Fenrir
18,182
4,498
0
6,250
17,507
8,112
2,033
2,638
14,803
0
90,597
L
Janus
Rapid50
Janus
9,845
331
0
565
10,948
3,493
0
1,267
9,681
68,391
0
L
Sun Wukong
SSPhil
Sun Wukong
13,443
3,744
0
4,826
23,016
13,129
80
1,719
21,297
0
64,913
W
Neith
Shinσ
Neith
14,767
6,555
0
5,048
12,345
5,264
2,997
1,990
10,287
0
81,471
L
Danzaburou
thursdxyy
Danzaburou
9,791
5,026
0
4,156
15,074
5,437
0
3,974
11,100
0
57,759
W
Sun Wukong
zacky7Bro
Sun Wukong
14,625
3,010
0
7,229
19,417
10,684
1,286
1,470
17,855
0
74,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,908
Gold Earned
53,076
588
Minions Killed
556
0
Camps Cleared
0
2,138,631
Distance Traveled
1,970,510
27
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,662
439
74
3
0
410,030
2
W
Poseidon
12,268
558
169
8
0
436,211
5
W
Kumbhakarna
10,454
475
24
1
0
453,998
7
L
Loki
11,419
519
143
7
0
439,453
10
W
Fenrir
12,833
583
113
5
0
456,412
2
L
Janus
10,347
470
123
6
0
374,866
1
L
Sun Wukong
10,999
500
134
6
0
354,784
1
W
Neith
12,147
552
125
6
0
402,826
7
L
Danzaburou
10,649
484
82
4
0
391,377
0
W
Sun Wukong
12,206
555
157
7
0
389,184
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role