Player Matchup

Ullr
Ullr
Ayo Help Me
Ullr
Level 61
God Stats
3W - 5L
1,200 SR
Queue Stats
18W - 29L
1,171 Elo+
Party 2
Sobek
Sobek
EclipseReaper
Sobek
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,003 Elo+
Party 2
Bellona
Bellona
Oni Eazy
Bellona
Level 128
God Stats
3W - 6L
1,263 SR
Queue Stats
24W - 38L
1,093 Elo+
Party 2
Janus
Janus
SayzisZeo
Janus
Level 87
God Stats
2W - 6L
1,500 SR
Queue Stats
209W - 223L
1,072 Elo+
Solo
Bakasura
Bakasura
jifour98
Bakasura
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
47W - 48L
1,459 Elo+
Solo
Team Averages
Level 86
1,392 SR
1,160 Elo+

VS

Team Averages
Level 68
1,419 SR
1,372 Elo+
Xbalanque
Xbalanque
Haywoodjahbrome
Xbalanque
Level 69
God Stats
4W - 5L
1,316 SR
Queue Stats
163W - 151L
1,285 Elo+
Party 1
Chaac
Chaac
Pleasepickforme
Chaac
Level 85
God Stats
7W - 3L
1,738 SR
Queue Stats
563W - 530L
1,656 Elo+
Solo
Bellona
Bellona
TinGamises
Bellona
Level 83
God Stats
6W - 13L
1,103 SR
Queue Stats
158W - 172L
1,107 Elo+
Solo
Bacchus
Bacchus
alalk0
Bacchus
Level 68
God Stats
109W - 84L
1,422 SR
Queue Stats
149W - 128L
1,353 Elo+
Party 1
Ra
Ra
duomaxwhell
Ra
Level 36
God Stats
23W - 51L
1,517 SR
Queue Stats
310W - 500L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 3
6,916
384
2,448
12,596
3,324
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 5 / 4
7,670
426
6,273
15,734
12,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
Oni Eazy
Bellona
16
10 / 2 / 3
10,403
578
16,200
16,328
15,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Janus
SayzisZeo
Janus
12
2 / 3 / 1
7,943
441
8,770
7,296
2,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
jifour98
Bakasura
15
7 / 6 / 5
9,476
526
12,128
17,148
6,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Haywoodjahbrome
Xbalanque
17
8 / 3 / 4
10,697
594
15,927
16,519
6,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
4 / 7 / 2
9,165
509
9,374
18,037
18,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
TinGamises
Bellona
13
1 / 6 / 4
8,119
451
8,063
11,170
8,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
alalk0
Bacchus
14
6 / 1 / 7
10,419
579
13,985
12,467
8,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 3 / 3
8,985
499
7,681
9,777
3,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
42
20
Kills
22
22
Deaths
20
16
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
L
1
5
4
0.6
W
Xbalanque
Haywoodjahbrome
Xbalanque
8
3
4
3.33
L
Bellona
Oni Eazy
Bellona
10
2
3
5.75
W
4
7
2
0.71
L
Janus
SayzisZeo
Janus
2
3
1
0.83
W
Bellona
TinGamises
Bellona
1
6
4
0.5
W
Bacchus
alalk0
Bacchus
6
1
7
9.5
W
3
3
3
1.5
L
Bakasura
jifour98
Bakasura
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,819
Damage
55,030
69,102
Taken
67,970
40,215
Mitigated
46,395
12,865
Healing
24,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,448
1,291
345
1,146
12,596
3,324
0
2,566
10,030
0
32,038
L
6,273
764
0
4,355
15,734
12,624
0
7,225
8,509
17,104
0
W
Xbalanque
Haywoodjahbrome
Xbalanque
15,927
9,179
0
8,591
16,519
6,256
2,658
2,907
13,066
0
77,304
L
Bellona
Oni Eazy
Bellona
16,200
6,277
0
4,419
16,328
15,097
0
4,636
11,692
4,447
54,771
W
9,374
3,505
0
6,955
18,037
18,839
1,557
1,002
16,074
4,246
41,829
L
Janus
SayzisZeo
Janus
8,770
592
0
198
7,296
2,389
727
3,295
4,001
43,764
0
W
Bellona
TinGamises
Bellona
8,063
3,134
0
346
11,170
8,705
183
2,197
8,529
5,707
46,624
W
Bacchus
alalk0
Bacchus
13,985
1,823
113
2,800
12,467
8,624
0
5,000
7,005
32,234
0
W
7,681
1,585
987
4,315
9,777
3,971
284
4,180
5,106
44,718
0
L
Bakasura
jifour98
Bakasura
12,128
9,188
0
2,402
17,148
6,781
0
5,165
11,983
0
46,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,408
Gold Earned
47,385
368
Minions Killed
406
0
Camps Cleared
0
1,628,042
Distance Traveled
1,605,313
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,916
384
52
3
0
267,372
1
L
Sobek
7,670
426
33
2
0
338,911
4
W
Xbalanque
10,697
594
130
7
0
296,646
0
L
Bellona
10,403
578
101
6
0
355,328
4
W
Chaac
9,165
509
75
4
0
316,146
4
L
Janus
7,943
441
83
5
0
278,643
3
W
Bellona
8,119
451
75
4
0
290,790
4
W
Bacchus
10,419
579
32
2
0
371,260
7
W
Ra
8,985
499
94
5
0
330,471
0
L
Bakasura
9,476
526
99
6
0
387,788
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role