Player Matchup

Fenrir
Fenrir
Silver II
Jxllii
Fenrir
Silver II
Level 141
God Stats
20W - 20L
1,715 SR
Queue Stats
130W - 120L
1,507 MMR
Party 3
Ah Muzen Cab
Ah Muzen Cab
Silver I
KingBraddaz
Ah Muzen Cab
Silver I
Level 48
God Stats
8W - 10L
1,745 SR
Queue Stats
183W - 188L
1,552 MMR
Solo
Athena
Athena
Bronze III
LOUKAS34
Athena
Bronze III
Level 95
God Stats
7W - 3L
1,564 SR
Queue Stats
103W - 94L
1,541 MMR
Party 2
Bellona
Bellona
Bronze III
Mikou8585
Bellona
Bronze III
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
142W - 129L
1,541 MMR
Party 2
Merlin
Merlin
Silver I
Rickii x
Merlin
Silver I
Level 68
God Stats
24W - 30L
1,500 SR
Queue Stats
253W - 235L
1,598 MMR
Party 3
Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,605 SR
1,548 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 101
1,500 SR
1,531 MMR
Danzaburou
Danzaburou
Silver I
Bakasura8MyKFC
Danzaburou
Silver I
Level 148
God Stats
2W - 3L
1,500 SR
Queue Stats
53W - 39L
1,587 MMR
Party 1
Ratatoskr
Ratatoskr
Bronze III
Quuji
Ratatoskr
Bronze III
Level 58
God Stats
1W - 4L
1,500 SR
Queue Stats
105W - 73L
1,539 MMR
Solo
Thoth
Thoth
Bronze III
Terminator_027_W
Thoth
Bronze III
Level 74
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 41L
1,500 MMR
Party 4
Nemesis
Nemesis
Bronze III
churrito213
Nemesis
Bronze III
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 51L
1,500 MMR
Party 4
Sobek
Sobek
Silver II
o-Avid-Aaron-o
Sobek
Silver II
Level 137
God Stats
6W - 5L
1,500 SR
Queue Stats
35W - 33L
1,528 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jxllii
Fenrir
20
11 / 1 / 10
15,446
618
18,766
21,549
10,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
KingBraddaz
Ah Muzen Cab
19
2 / 8 / 4
12,892
516
11,071
19,362
7,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
LOUKAS34
Athena
15
1 / 5 / 4
11,208
448
4,281
24,858
26,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
Mikou8585
Bellona
20
2 / 4 / 11
13,855
554
18,539
22,506
26,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Rickii x
Merlin
20
7 / 1 / 13
14,778
591
22,493
12,778
5,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
CthulhuJanusPersephoneScyllaTsukuyomi

VS

Bans
SetKaliCu ChulainnNe ZhaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bakasura8MyKFC
Danzaburou
19
10 / 5 / 5
13,289
532
27,959
21,725
12,142
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
Quuji
Ratatoskr
16
1 / 1 / 1
11,217
449
4,752
14,543
10,609
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
2 / 7 / 4
12,262
490
9,434
14,754
5,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
churrito213
Nemesis
20
2 / 6 / 2
13,019
521
12,616
24,236
13,151
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 4 / 9
11,511
460
9,552
29,014
37,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
40
23
Kills
19
19
Deaths
23
42
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bakasura8MyKFC
Danzaburou
10
5
5
2.5
W
Fenrir
Jxllii
Fenrir
11
1
10
16
W
Ah Muzen Cab
KingBraddaz
Ah Muzen Cab
2
8
4
0.5
W
Athena
LOUKAS34
Athena
1
5
4
0.6
W
Bellona
Mikou8585
Bellona
2
4
11
1.88
L
Ratatoskr
Quuji
Ratatoskr
1
1
1
1.5
W
Merlin
Rickii x
Merlin
7
1
13
13.5
L
2
7
4
0.57
L
Nemesis
churrito213
Nemesis
2
6
2
0.5
L
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,150
Damage
64,313
101,053
Taken
104,272
76,032
Mitigated
78,781
31,629
Healing
22,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bakasura8MyKFC
Danzaburou
27,959
14,664
0
5,816
21,725
12,142
1,176
5,501
16,126
0
123,561
W
Fenrir
Jxllii
Fenrir
18,766
2,455
0
7,746
21,549
10,396
2,370
5,454
15,873
0
100,662
W
Ah Muzen Cab
KingBraddaz
Ah Muzen Cab
11,071
4,405
0
7,569
19,362
7,576
5,265
2,689
16,633
0
88,640
W
Athena
LOUKAS34
Athena
4,281
1,579
837
6,402
24,858
26,063
426
6,125
18,527
17,793
0
W
Bellona
Mikou8585
Bellona
18,539
8,091
0
6,679
22,506
26,344
2,702
3,315
19,085
6,495
80,487
L
Ratatoskr
Quuji
Ratatoskr
4,752
1,684
0
5,565
14,543
10,609
28
1,462
13,067
0
62,148
W
Merlin
Rickii x
Merlin
22,493
384
0
2,396
12,778
5,653
681
4,252
8,252
123,650
0
L
9,434
439
0
2,180
14,754
5,145
470
3,817
10,697
73,569
0
L
Nemesis
churrito213
Nemesis
12,616
4,814
0
2,620
24,236
13,151
0
6,740
17,269
0
121,510
L
9,552
684
0
6,145
29,014
37,734
217
9,597
18,990
29,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,179
Gold Earned
61,298
639
Minions Killed
669
0
Camps Cleared
0
2,425,240
Distance Traveled
2,176,009
26
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,289
532
174
7
0
407,754
3
W
Fenrir
15,446
618
130
5
0
548,714
5
W
Ah Muzen Cab
12,892
516
133
5
0
414,012
0
W
Athena
11,208
448
31
1
0
488,526
10
W
Bellona
13,855
554
151
6
0
487,381
4
L
Ratatoskr
11,217
449
146
6
0
346,068
4
W
Merlin
14,778
591
194
8
0
486,607
7
L
Thoth
12,262
490
142
6
0
448,471
4
L
Nemesis
13,019
521
182
7
0
518,281
1
L
Sobek
11,511
460
25
1
0
455,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role