Player Matchup

Ymir
Ymir
AndresNori
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Thoth
Thoth
FgdFgd
Thoth
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 53L
1,328 Elo+
Solo
Thor
Thor
JesusWickham
Thor
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Oscarinn
Neith
Level 5
God Stats
1W - 10L
1,197 SR
Queue Stats
3W - 13L
1,289 Elo+
Party 3
Anubis
Anubis
mayoman24
Anubis
Level 18
God Stats
6W - 4L
1,742 SR
Queue Stats
39W - 42L
1,728 Elo+
Solo
Team Averages
Level 14
1,488 SR
1,469 Elo+

VS

Team Averages
Level 14
1,412 SR
1,388 Elo+
Loki
Loki
FrcnchToast
Loki
Level 17
God Stats
1W - 4L
1,500 SR
Queue Stats
83W - 98L
1,500 Elo+
Party 1
Horus
Horus
IFlirtYouSquirt
Horus
Level 6
God Stats
4W - 4L
1,500 SR
Queue Stats
44W - 35L
1,500 Elo+
Party 2
Merlin
Merlin
Leg4Deff
Merlin
Level 26
God Stats
6W - 5L
1,283 SR
Queue Stats
49W - 37L
1,388 Elo+
Party 2
Izanami
Izanami
ThatPhatGloop420
Izanami
Level 18
God Stats
52W - 54L
1,279 SR
Queue Stats
84W - 103L
1,053 Elo+
Solo
Neith
Neith
psvchopqth
Neith
Level 2
God Stats
35W - 35L
1,500 SR
Queue Stats
71W - 80L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 10 / 7
10,761
978
5,356
21,527
17,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
FgdFgd
Thoth
17
1 / 5 / 7
10,402
946
13,557
9,914
2,941
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
0 / 6 / 7
10,083
917
8,508
14,343
5,321
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Oscarinn
Neith
16
7 / 8 / 1
11,939
1,085
10,278
14,136
4,797
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
mayoman24
Anubis
16
2 / 7 / 3
10,189
926
7,022
11,978
8,420
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

48

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 1 / 13
12,134
1,103
8,559
7,652
4,665
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
7 / 1 / 19
12,939
1,176
9,784
11,662
12,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
Leg4Deff
Merlin
19
17 / 4 / 13
14,023
1,275
25,926
11,443
5,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 3 / 20
11,313
1,028
15,316
12,780
5,107
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Neith
17
0 / 1 / 11
10,280
935
6,372
6,353
3,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
112
10
Kills
36
36
Deaths
10
25
Assists
76
Player
Kills
Deaths
Assists
KDA
L
0
10
7
0.35
L
Thoth
FgdFgd
Thoth
1
5
7
0.9
W
10
1
13
16.5
W
7
1
19
16.5
L
0
6
7
0.58
W
Merlin
Leg4Deff
Merlin
17
4
13
5.88
L
Neith
Oscarinn
Neith
7
8
1
0.94
W
2
3
20
4
L
Anubis
mayoman24
Anubis
2
7
3
0.5
W
Neith
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,721
Damage
65,957
71,898
Taken
49,890
39,365
Mitigated
30,498
5,695
Healing
11,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,356
2,116
0
1,211
21,527
17,886
0
7,000
14,527
17,159
0
L
Thoth
FgdFgd
Thoth
13,557
1,129
0
228
9,914
2,941
0
3,551
6,363
32,274
0
W
8,559
2,950
0
0
7,652
4,665
0
3,454
4,198
0
20,646
W
9,784
5,160
3,763
4,233
11,662
12,402
0
6,228
5,223
0
14,643
L
8,508
2,084
0
640
14,343
5,321
0
4,802
9,541
0
21,252
W
Merlin
Leg4Deff
Merlin
25,926
2,688
0
718
11,443
5,180
0
6,289
5,101
49,824
0
L
Neith
Oscarinn
Neith
10,278
6,809
0
1,966
14,136
4,797
0
5,269
8,867
0
27,347
W
15,316
11,728
0
778
12,780
5,107
0
6,757
5,937
0
31,656
L
Anubis
mayoman24
Anubis
7,022
261
0
1,650
11,978
8,420
0
5,304
6,674
21,632
0
W
Neith
6,372
4,025
0
1,534
6,353
3,144
0
2,857
3,496
0
24,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,374
Gold Earned
60,689
174
Minions Killed
185
2
Camps Cleared
2
878,901
Distance Traveled
936,665
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,761
978
23
2
1
191,929
0
L
Thoth
10,402
946
43
4
0
195,025
0
W
Loki
12,134
1,103
27
2
0
255,147
1
W
Horus
12,939
1,176
13
1
0
218,034
0
L
Thor
10,083
917
24
2
1
208,330
0
W
Merlin
14,023
1,275
61
6
0
173,950
2
L
Neith
11,939
1,085
47
4
0
126,219
0
W
Izanami
11,313
1,028
44
4
2
149,737
1
L
Anubis
10,189
926
37
3
0
157,398
3
W
Neith
10,280
935
40
4
0
139,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role